Difference between revisions of "Category:Quests"

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imported>Clavis0
(there is no quest design tab. removed entry.)
imported>RedFault
(Added a list of topical links)
 
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Quests are the stories and adventures of Oblivion. You might want to think about your [[Quest Design]] before starting. A quest has many elements. The principal parts are [[:Category:Journals_%26_Stages|stages]], [[:Category:Quest Targets|targets]], and [[:Category:Dialogue|dialogue]]. All dialogue objects (usually referred to as "infos") are created and maintained in quests.
Quests are the stories and adventures of Oblivion. The principal parts of a quest are [[:Category:Dialogue|dialogue]], [[:Category:Quest Targets|targets]], [[:Category:Journals_%26_Stages|stages]], and [[Result scripts|results]].


The left side of the quest window lists all the quests in the game. Right click on the quest list to create or delete a quest.
<blockquote>
Note: All dialogue objects (usually referred to as "infos") are created and maintained in quests.
</blockquote>


To create or edit quests, open the Quest Window in the [[:Category:Main Menus|Main Menu]], under [[:Category:Character|Character]] >> '''Quests'''.  The left side of the quest window lists all the quests in the game. Right click on the quest list to create or delete a quest.


The different sections of the Quest window are described below:


* [[Quest Data Tab|Quest Data]]
'''The different sections of the Quest window are described below:'''
* [[Quest Stages Tab|Quest Stages]]
 
* [[Quest Targets Tab|Quest Targets]]
:* [[Quest Data Tab|Quest Data]]
* [[Topics Tab|Topics]]
:* [[Quest Stages Tab|Quest Stages]]
* [[Conversation Tab|Conversation]]
:* [[Quest Targets Tab|Quest Targets]]
* [[Combat Tab|Combat]]
:* [[Topics Tab|Topics]]
* [[Persuasion Tab|Persuasion]]
:* [[Conversation Tab|Conversation]]
* [[Detection Tab|Detection]]
:* [[Combat Tab|Combat]]
* [[Service Tab|Service]]
:* [[Persuasion Tab|Persuasion]]
* [[Misc Tab|Misc]]
:* [[Detection Tab|Detection]]
:* [[Service Tab|Service]]
:* [[Misc Tab|Misc]]
 
 
'''For more information on Quest Creation, see:'''
:*[[Quest Design]]
:*[[:Category:Dialogue|Dialogue]]
:*[[:Category:Journals %26 Stages|Journals & Stages]]
:*[[:Category:Quest Targets|Quest Targets]]
:*[[Result scripts|Results]]
:*[[A beginner's guide, lesson 4 - Anatomy of a quest, part 1]]
:*[[A beginner's guide, lesson 5 - Anatomy of a quest, part 2]]
:*[[A beginner's guide, lesson 6 - Quest Dialogue]]
:*[[A beginner's guide, lesson 7 - Using Scripts in Quests]]

Latest revision as of 12:08, 14 January 2008

Quests are the stories and adventures of Oblivion. The principal parts of a quest are dialogue, targets, stages, and results.

Note: All dialogue objects (usually referred to as "infos") are created and maintained in quests.

To create or edit quests, open the Quest Window in the Main Menu, under Character >> Quests. The left side of the quest window lists all the quests in the game. Right click on the quest list to create or delete a quest.


The different sections of the Quest window are described below:


For more information on Quest Creation, see:

Subcategories

This category has the following 6 subcategories, out of 6 total.

C

D

E

J

Q