Category:UI Functions (OBSE)
Functions added by OBSE to manipulate the in-game menus and HUD.
See Category:Oblivion XML for an details on the menu system.
Pages in category "UI Functions (OBSE)"
The following 39 pages are in this category, out of 39 total.
G
- GetActiveMenuFilter
- GetActiveMenuObject
- GetActiveMenuRef
- GetActiveMenuSelection
- GetActiveUIComponentFullName
- GetActiveUIComponentID
- GetActiveUIComponentName
- GetAlchMenuApparatus
- GetAlchMenuIngredient
- GetAlchMenuIngredientCount
- GetBarterItem
- GetBarterItemQuantity
- GetClassMenuHighlightedClass
- GetClassMenuSelectedClass
- GetContainerMenuView
- GetEnchMenuBaseItem
- GetEnchMenuEnchItem
- GetEnchMenuSoulgem
- GetLastTransactionItem
- GetLastTransactionQuantity
- GetMapMenuMarkerName
- GetMapMenuMarkerRef
- GetMenuFloatValue
- GetMenuHasTrait
- GetMenuStringValue
- GetMessageBoxType
- GetQuantityMenuCurrentQuantity
- GetQuantityMenuItem
- GetQuantityMenuMaximumQuantity
- GetTileChildren
- GetTileTraits