Category:Building and Editing

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Revision as of 10:10, 26 March 2006 by imported>Languard (added a tutorial list)
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When the editor starts up, there are three windows displayed, the object window, the cell view, and the Render Window.


World Spaces

All cells exist in world spaces. There are two types of world spaces, interiors and exteriors. The Interiors world space includes all interior cells for the entire game. The inside of every house and dungeons are cells in the Interiors world space.

Exteriors are a checkerboard of cells that have a landscape and sky. Each square cell is 4096x4096 units. Objects that span cells are considered to be in the cell that contains the centerpoint (or pivot point) of the object. In the editor, you can see a 3x3 grid of cells, where the selected cell is in the middle. See the Landscape category for more info


Tutorials for Editing/Buidling:

Subcategories

This category has the following 2 subcategories, out of 2 total.

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Pages in category "Building and Editing"

The following 2 pages are in this category, out of 2 total.