Difference between revisions of "A beginner's guide, lesson 1 - The Construction Set Primer"

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imported>Gartrand
imported>Gartrand
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'''Havok''' physics.
'''Havok''' physics.


<pre>Double click on the block and a dialog box will open, giving information about the block. Check  
<pre>Double click on the block and a dialog box will open, giving information about the block. Check that the name of the object is <name>. If it is not, close the dialog box, deselect and try again. In the central area is some information about the object's position. This lists the object's x, y, and z coordinates, and some info about rotation. These should all read 0,0,0. This is the default position. If, in the course of the tutorial, you drag the building out of the way by mistake, don’t panic. Select it, open the dialog, and reset it to 0,0,0. Note, however, that this will flag the object as having been edited, with a * next to the object's name.</pre>
that the name of the object is <name>. If it is not, close the dialog box, deselect and try  
again. In the central area is some information about the object's position. This lists the  
object's x, y, and z coordinates, and some info about rotation. These should all read 0,0,0.  
This is the default position. If, in the course of the tutorial, you drag the building  
out of the way by mistake, don’t panic. Select it, open the dialog, and reset it to 0,0,0.
Note, however, that this will flag the object as having been edited, with a * next to the  
object's name.</pre>


To move the camera in the normal mouse directions, press and hold the centre wheel button or the spacebar on the keyboard. Move the mouse and you can move the camera about the room.  
To move the camera in the normal mouse directions, press and hold the centre wheel button or the spacebar on the keyboard. Move the mouse and you can move the camera about the room.  
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