Difference between revisions of "A beginner's guide, lesson 7 - Using Scripts in Quests"
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A beginner's guide, lesson 7 - Using Scripts in Quests (edit)
Revision as of 21:07, 7 October 2009
, 21:07, 7 October 2009→Designing an Object Script: corrected cell names
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In the quest stage section for stage 70 we can add an appropriate journal entry and a quest stage result script to add a key and activate another map marker. | In the quest stage section for stage 70 we can add an appropriate journal entry and a quest stage result script to add a key and activate another map marker. | ||
Of course before we do this we need to add the MapMarker to the exterior of our cave. The cave system is | Of course before we do this we need to add the MapMarker to the exterior of our cave. The cave system cell is BGmodtSugglersCaveCOPY0000 in the Interiors worldspace. The cave exterior cell is BGTutMCaveExt in the Tamriel worldspace. | ||
Again we can use the door teleport marker to get ourselves to the exterior location. | Again we can use the door teleport marker to get ourselves to the exterior location. |