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Difference between revisions of "Blender/Creature Meshes 101"

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No change in size ,  08:35, 8 October 2006
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imported>Fragment
imported>Fragment
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[[image:tutcre101-scrn-vertexgroups.gif|left|thumb]]
[[image:tutcre101-scrn-vertexgroups.gif|left|thumb]]
{| width="30%" align="right" style="background:#ccffaa;"
| '''HINT'''
I ran into problems when I once tried to completely remove a vertex from one group, '''have a backup copy handy''' if you want to do that. I believe they must be weighted to 0 before removing them from a group, but I'm not sure.
|}


Actually there is a deterministic method to find that out which vertices you missed, right in Blender. I showed you the visual method so you can recognize it in NIFskope later.  
Actually there is a deterministic method to find that out which vertices you missed, right in Blender. I showed you the visual method so you can recognize it in NIFskope later.  
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* '''read the hint box''' before running off
* '''read the hint box''' before running off
{| width="30%" align="right" style="background:#ccffaa;"
| '''HINT'''
I ran into problems when I once tried to completely remove a vertex from one group, '''have a backup copy handy''' if you want to do that. I believe they must be weighted to 0 before removing them from a group, but I'm not sure.
|}


=== UV mapping the model ===
=== UV mapping the model ===
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