[dismiss]
This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.
Difference between revisions of "Blender/Creature Meshes 101"
Jump to navigation
Jump to search
m
→Debugging unweighted vertices: vertex groups method
imported>Fragment |
imported>Fragment |
||
Line 310: | Line 310: | ||
[[image:tutcre101-scrn-vertexgroups.gif|left|thumb]] | [[image:tutcre101-scrn-vertexgroups.gif|left|thumb]] | ||
{| width="30%" align="right" style="background:# | {| width="30%" align="right" style="background:#aaffaa;" | ||
| '''HINT''' | | '''HINT''' | ||