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Difference between revisions of "CloneForm"
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Cloned NPCs are unscripted
imported>WereWolf |
imported>Haama (Cloned NPCs are unscripted) |
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*If called on an Inventory Object (weapon, armor, light, potion, book, ingredient etc.) you may pass the CS EditorID directly into the function. | *If called on an Inventory Object (weapon, armor, light, potion, book, ingredient etc.) you may pass the CS EditorID directly into the function. | ||
*For any other type you must first set a ref variable to the appropriate objectID before calling CloneForm. | *For any other type you must first set a ref variable to the appropriate objectID before calling CloneForm. | ||
* Cloned NPCs have no items in their inventories. | * Cloned NPCs have no items in their inventories and are unscripted. | ||
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