[dismiss]
This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.
Difference between revisions of "Enable or Disable Parallax shader on meshes"
Jump to navigation
Jump to search
Enable or Disable Parallax shader on meshes (edit)
Revision as of 12:23, 12 October 2006
, 12:23, 12 October 2006no edit summary
imported>Blade9722 |
imported>Blade9722 |
||
Line 1: | Line 1: | ||
[[Category:Solutions]] | |||
by Blade9722 | by Blade9722 | ||
Line 23: | Line 25: | ||
Save the mesh | Save the mesh | ||
(*) If you're using an old version of Nifskope, there's a decimal value instead | (*) If you're using an old version of Nifskope, there's a decimal value instead: | ||
2 means "APPLY_MODULATE" | 2 means "APPLY_MODULATE" | ||
4 means "APPLY_HILIGHT2" | 4 means "APPLY_HILIGHT2" |