Difference between revisions of "Movement Game Settings"
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→Swimming
imported>JRoush (Changed note about cap at 255, magical bonuses can raise speed above this) |
imported>JRoush |
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==Swimming== | ==Swimming== | ||
Swim speed is calculated muck like Running speed, but also includes the SwimSpeedMultiplier of the character or creature: | |||
SwimSpeed = WalkSpeed * (fMoveRunMult + fMoveRunAthleticsMult * athletics/100) * (1 + SwimSpeedMultiplier / 100) | |||
As with running speed, the current value of Athletics is used, and is '''not''' capped at 100. | |||
==Flying== | ==Flying== |