Difference between revisions of "Terrain Texturing"
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imported>Megalomaniakaal m (trying to fix the one recovered image I have archeologically re-discovered on the net) |
imported>Megalomaniakaal m (resize) |
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==Terrain Texturing== | ==Terrain Texturing== | ||
As it stands, we have a rock and door slapped onto some mounded terrain. In order to make this formation feel more like a natural part of its surroundings, we need to do a few things. Let's start with some dirt around the entrance. | As it stands, we have a rock and door slapped onto some mounded terrain. In order to make this formation feel more like a natural part of its surroundings, we need to do a few things. Let's start with some dirt around the entrance. | ||
[[Image:Tut2_img_4.jpg|border|right|Painting a path]] | [[Image:Tut2_img_4.jpg|border|96px|right|Painting a path]] | ||
[[Image:Tut2_img_6.jpg|thumb|right|Textures by Quad]] | [[Image:Tut2_img_6.jpg|thumb|right|Textures by Quad]] | ||
While holding '''ctrl''', ''right''-click on some dirt in the area, you'll notice that you copy this to your selected texture preview in the landscape editing window. | While holding '''ctrl''', ''right''-click on some dirt in the area, you'll notice that you copy this to your selected texture preview in the landscape editing window. |