Difference between revisions of "Category:Oblivion Script Extender"

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Updated to 0016
imported>Shademe
(Updated the OBSE page to v0015a)
imported>Shademe
(Updated to 0016)
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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
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Oblivion Script Extender v0015a
Oblivion Script Extender v0016


by Ian Patterson and Stephen Abel and Paul Connelly
by Ian Patterson and Stephen Abel and Paul Connelly
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The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the 1.2.0.416, 1.2.0.214, and 1.1.0.511 Oblivion patches, as well as the 1.0 and 1.2 versions of the Construction Set.
The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the 1.2.0.416, 1.2.0.214, and 1.1.0.511 Oblivion patches, as well as the 1.0 and 1.2 versions of the Construction Set.


The bugfix update(v0015a) fixes:
v0016 adds over 120 new commands bringing the total number of OBSE commands to 865.
* Fix crash when biped model path functions called on an object for which the specified model is not defined
 
* Update GetMagicProjectileSpell to return staff enchantment for projectiles fired from a staff
This release (v0016) cumulatively includes:
* Fix incorrect return value for GetPluginVersion when specified plugin is not installed
*DeleteFromInputText
* Plugin manager now offers some protection against misbehaving plugins
*MoveTextInputCursor
*Get/SetStringIniSetting
*Get/SetPCTrainingSessionsUsed
*LoadGameEx
*Updated plugin API
*Miscellaneous bug fixes and tweaks
*New string variable datatype and associated commands
*Debug mode output for scripts
*Text input capabilities
*Spell effectiveness modifier commands
*Mapmarker commands
*UI manipulation commands
*Rudimentary script error logging
*Projectile commands
*Various other miscellaneous commands


This release (v0015) includes:
* Plugin serialization API
* Projectile Functions
* Versions of functions such as AddItem which don't generate UI messages when called on the player
* Functions returning information about the active mod list
* Sound functions for objects and creatures
* Functions returning information about an NPC's hair and eyes
* ToggleCreatureModel
* Functions to access variables in external scripts by name
* Functions to test the validity of reference variables
* SetMessageSound/Icon
* GetFullGoldValue
* Hotkey functions
* Detection state functions
* Functions to get and set services offered by NPCs including training
* Functions to iterate over an actor's AI packages
* Animation-related functions for actors
* Functions to return information about an actor's Havok state
* GetGodMode
* CompareScripts
* Leveled list functions
* Input functions are now synced with Oblivion control bindings
* Get/SetSpellHostile
* Functions to determine if a file path is valid
* Functions to return information about the player's level-up progress
* Functions returning information about active UI menus
* SetControl/SetAltControl
* Improved Vista compatibility
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!style="background:#ffdead;border-bottom:1px solid;" | Discussion
!style="background:#ffdead;border-bottom:1px solid;" | Discussion
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[http://www.bethsoft.com/bgsforums/index.php?showtopic=839527 Release thread on The Elder Scrolls Forums]
[http://www.bethsoft.com/bgsforums/index.php?showtopic=922510 Release thread on The Elder Scrolls Forums]


[http://www.bethsoft.com/bgsforums/index.php?showtopic=738400 Oblivion Script Extender Scripting Questions]
[http://www.bethsoft.com/bgsforums/index.php?showtopic=738400 Oblivion Script Extender Scripting Questions]
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!style="background:#ffdead;border-bottom:1px solid;" | Direct Download (Silverlock)
!style="background:#ffdead;border-bottom:1px solid;" | Direct Download (Silverlock)
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|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://obse.silverlock.org/download/obse_0015a.zip Click here to download]
[http://obse.silverlock.org/download/obse_0016.zip Click here to download]
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