Difference between revisions of "Talk:EnableFastTravel"

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754 bytes added ,  11:18, 1 March 2009
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imported>Joetbd
imported>Evildeeds
 
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-[[User:joetbd|joetbd]]
-[[User:joetbd|joetbd]]
I know its an old question, "Short Mounted" creates a integer variable named "Mounted" and you are checking it even when there is no code to update its value.
I suggest adding "set Mounted to player.IsRidingHorse" without quotes before your if-statement.
Okay my question, knowing that there are areas where you should not be allowed to fast travel from I'm suspecting that playing with this could break things if there are more then one script that disables/enables it or does it work in any other way?
Depending on how it works I think it the article should be updated with either a warning that it could break other no fast-travel locations, or a better explanation how the command works.
--[[User:Evildeeds|Evildeeds]] 11:18, 1 March 2009 (EST)
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