Difference between revisions of "Talk:Races"

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368 bytes added ,  22:08, 26 March 2006
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imported>Mozz
imported>Mozz
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'''Update:''' I figured out the "Invalid path".  The NIF you select must be inside a subdirectory of your Oblivion install directory.  Once I moved the unpacked BSA contents into the game's Data subdirectory I was able to select from the built-in NIFs.--[[User:Mozz|Mozz]] 21:47, 26 March 2006 (EST)
'''Update:''' I figured out the "Invalid path".  The NIF you select must be inside a subdirectory of your Oblivion install directory.  Once I moved the unpacked BSA contents into the game's Data subdirectory I was able to select from the built-in NIFs.--[[User:Mozz|Mozz]] 21:47, 26 March 2006 (EST)
'''Update 2:''' Okay, that didn't work, but Gameplay>Settings... and editing sRaceFemaleUpperBodyModel did.  I find it surprising that the same model is used for so many races and just textures are used to vary the appearance.  But I guess it makes sense if you have some control over the parameters of the model.  Hmm.--[[User:Mozz|Mozz]] 22:08, 26 March 2006 (EST)
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