Difference between revisions of "Stats List"
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imported>MaXiMiUS m (duplicate entry) |
imported>Diablerie (Fixed Hand to Hand and Heavy Armor) |
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Line 19: | Line 19: | ||
* [[Block]] | * [[Block]] | ||
* [[Blunt]] | * [[Blunt]] | ||
* [[Hand_to_Hand]] | * [[Hand_to_Hand|HandToHand]] | ||
* [[Heavy_Armor]] | * [[Heavy_Armor|HeavyArmor]] | ||
* [[Alchemy]] | * [[Alchemy]] | ||
* [[Alteration]] | * [[Alteration]] |
Revision as of 21:49, 18 May 2006
The following stats can be accessed using the GetActorValue, SetActorValue, and ModActorValue commands:
- Strength
- Intelligence
- Willpower
- Agility
- Speed
- Endurance
- Personality
- Luck
- Health
- Magicka
- Fatigue
- Encumbrance
- Acrobatics
- Armorer
- Athletics
- Blade
- Block
- Blunt
- HandToHand
- HeavyArmor
- Alchemy
- Alteration
- Conjuration
- Destruction
- Illusion
- Mysticism
- Restoration
- LightArmor
- Marksman
- Mercantile
- Security
- Sneak
- Speechcraft
- Aggression
- Confidence
- Energy
- Responsibility
- Bounty
- MagickaMultiplier
- NightEyeBonus
- AttackBonus
- DefendBonus
- CastingPenalty
- Blindness
- Chameleon
- Invisibility
- Paralysis
- Silence
- Confusion
- DetectItemRange
- SpellAbsorbChance
- SpellReflectChance
- SwimSpeedMultiplier
- WaterBreathing
- WaterWalking
- StuntedMagicka
- DetectLifeRange
- ReflectDamage
- Telekinesis
- ResistFire
- ResistFrost
- ResistDisease
- ResistMagic
- ResistNormalWeapons
- ResistParalysis
- ResistPoison
- ResistShock
- Vampirism
- Darkness
- ResistWaterDamage