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This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.
Portal:Contents/Portals
Revision as of 08:39, 13 March 2008 by imported>DragoonWraith
TESCS Wiki Portals
Here you can your way to all of the information you need, through our handy Portal system. Each Portal serves as a gateway into a particular area of modding, offering links to trouble-shooting, interesting tutorials, and plenty of reference information.Animating
Everything there is to know about creating, exporting, and implementing animations within Oblivion can be found here. There are several tutorials, as well as numerous links to external animation tutorials.
Building and Editing
Building and editing is the domain of the Render Window. Here you can learn all about creating and changing objects, and placing and positioning them within the game world.
Modeling
Learn about creating models, from what programs to use to how to export a mesh into Oblivion. Learn the basics of model creation, the intricacies of NifSkope, and everything else you'll need to create all new shapes.
[[Portal:Quests|
Quests
This is where it all comes together. Quests often use new NPCs, new dialogue, scripting, modeling, texturing, world building, you name it. This portal will serve as a base of operations for your quest design.
Scripting
In Oblivion, scripts employ hundreds of functions to create changes in the game world ranging from the invisibly subtle to world-changing; within you will find tutorials and reference articles on every function from Oblivion and OBSE.
Texturing
Textures bring color to Oblivion - no model is complete without a texture, and Oblivion is capable of displaying some very high quality textures. Enter this portal to learn how to make them!