Category:Inventory Functions (OBSE)

Inventory functions provided by the Oblivion Script Extender.

NotesEdit

Nearly all (if not all) of the Set--- functions will work in the following way:

  • If used on an item defined by a mod (FormID = 00xxxxxx, A5xxxxxx, etc.) they will keep their new settings only until the player reloads (might be restarts Oblivion). This is because the item's information will be loaded from the mod when the player reloads, reverting it back to the new setting.
  • For CloneForms, potions created through Alchemy, and items created through Enchanting (i.e., FormID = FFxxxxxx), any changes will persist through reloads.

Pages in category "Inventory Functions (OBSE)"

The following 145 pages are in this category, out of 145 total.