Difference between revisions of "Portal:Building and Editing"

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imported>Qazaaq
(building, editing and lanscaping portal)
 
imported>CHEATSman115
 
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<h2 class="header">Featured</h2>
<h2 class="header">Featured</h2>
{{ {{PAGENAME}}/Featured}}
{{ {{PAGENAME}}/Featured}}
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<h2 class="header">Tip</h2>
Try adding a simple ball or cube before you get into serious modding.
 
 
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<h2 class="header">Tutorials</h2>
*[[Copying rooms and adding them to your plugin]]
*[[Door Markers - Connecting One or More Doors Between Cells|Door Markers]]
*[[My First Shop]]
*[[Fractal terrain]]
*[[Landscape Generation]]
*[[Landscape LOD Tutorial]]
*[[Visible When Distant Tutorial]]
*[[World Space Tutorial]]
*[[WorldBuilding 101]]
*[[Creating Large Worldspaces]]
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<h2 class="header">Tools</h2>
*[[The Elder Scrolls Construction Set]]
<!-- tools from lightwave: http://projectmanager.f2s.com/ -->
*[[TESPort]]
*[[TESAnnwyn]]
*[[TES4qLOD]]
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<h2 class="header">Things you can do</h2>
<h2 class="header">Things you can do</h2>
*Give feedback about this portal on [[:{{NAMESPACE}} talk:{{PAGENAME}}|it's TALK page]]!
*Give feedback about this portal on [[:{{NAMESPACE}} talk:{{PAGENAME}}|its TALK page]]!
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<h2 class="header">Getting Started</h2>
<h2 class="header">Getting Started</h2>
*[[A beginner's guide, lesson 2 - Creating a room]]
*[[A beginner's guide, lesson 2 - Creating a room]]
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<h2 class="header">Related Pages</h2>
<h2 class="header">Related Pages</h2>
*[[:Category:Objects|Objects]]
*[[:Category:Objects|Objects]]
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*[[Generate High resolution LOD textures]]
*[[Generate High resolution LOD textures]]
*[[Making pools of water in exterior cells]]
*[[Making pools of water in exterior cells]]
*[[Heightmap editor]]
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<div id="esstyle" style="width:333px;float:left;">
<div id="esstyle" style="width:auto;padding-bottom:0.5em;">
<h2 class="header">Tutorials</h2>
*[[Copying rooms and adding them to your plugin]]
*[[Door Markers - Connecting One or More Doors Between Cells|Door Markers]]
*[[My First Shop]]
*[[Fractal terrain]]
*[[Landscape Generation]]
*[[Landscape LOD Tutorial]]
*[[Visible When Distant Tutorial]]
*[[World Space Tutorial]]
*[[WorldBuilding 101]]
</div>
 
<div id="esstyle" style="width:333px;float:right;">
<h2 class="header">Tools</h2>
*[[The Elder Scrolls Construction Set]]
<!-- tools from lightwave: http://projectmanager.f2s.com/ -->
*[[TESPort]]
*[[TESAnnwyn]]
*[[TES4qLOD]]
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<h2 class="header">Troubleshooting</h2>
<h2 class="header">Troubleshooting</h2>
*[[Crashes]]
*[[Crashes]]
*[[Common Mistakes]]
*[[Common Mistakes]]
*[[Common Bugs]]
*[[Common Bugs]]
*[[Crash When Using F Key in CS]]
*[[CS Crashes]]
*[[New World Space and Region borders drawing]]
*[[New World Space and Region borders drawing]]
*[[Where are the NIF and dds files]]
*[[Where are the NIF and dds files]]
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<h2 class="header">Related Portals</h2>
<h2 class="header">Related Portals</h2>
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[[Category: Building and Editing]]
 


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[[Category: Building and Editing]]

Latest revision as of 20:43, 30 July 2010

The Building and Editing Portal

Building and Editing is a skill every modder needs and almost every mod requires. It could be explained as simply dragging objects from the Object Window into the Render Window, however, creating convincing looking cities, towns and landscapes requires practice and knowledge about the tools and bugs of Construction Set offers.

Featured

Using Kits and Navigating the Render Window

TESIV dungeons are assembled using modular kits created by artists. A typical kit consists of a variety of walls, halls, and other structural elements that snap together seamlessly. For this dungeon, we're going to use Istvan Pely's Cave kit. We're now ready to begin using the Object Window. This window is the toolbox from which we'll pull all the monsters, architecture, objects, and just about anything else we need while building with the CS. To access the Cave kit, expand the Object Window list as shown in the image.

Notice the list of objects now filling the right field of the Object Window. This is the cave kit. There are two important things to point out about how these objects are named.


Tip

Try adding a simple ball or cube before you get into serious modding.


  

Things you can do

Related Portals