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Create the page "Magic Functions - Magic Effect (OBSE) (OBSE)" on this wiki! See also the search results found.
- | origin = OBSE | summary = Returns the magic effect's name.ALTALIAS.639 bytes (61 words) - 00:55, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's icon.ALTALIAS.639 bytes (61 words) - 00:56, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's model.ALTALIAS.645 bytes (61 words) - 00:57, 9 August 2010
- | origin = OBSE | summary = Returns the 4-character code for a magic effect.498 bytes (51 words) - 00:40, 9 August 2010
- | origin = OBSE | summary = Returns the 4-character code for a magic effect.502 bytes (51 words) - 00:40, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's light.ALTALIAS.642 bytes (61 words) - 01:01, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's enchant shader.ALTALIAS.691 bytes (62 words) - 01:01, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's area sound.ALTALIAS.667 bytes (62 words) - 01:05, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's hit shader.ALTALIAS.667 bytes (62 words) - 01:00, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's hit sound.ALTALIAS.661 bytes (62 words) - 01:04, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's bolt sound.ALTALIAS.667 bytes (62 words) - 01:03, 9 August 2010
- | origin = OBSE | summary = Returns the magic effect's casting cound.ALTALIAS.685 bytes (62 words) - 01:02, 9 August 2010
- | origin = OBSE | summary = Given an effect code, returns the effect setting matching that code.521 bytes (54 words) - 00:40, 9 August 2010
- | origin = OBSE | summary = Returns the number of counter-effects for the magic effect.ALTALIAS.700 bytes (65 words) - 01:11, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's resist value.ALTALIAS.804 bytes (72 words) - 01:31, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's projectile speed.ALTALIAS.781 bytes (68 words) - 01:34, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's base cost.ALTALIAS.744 bytes (68 words) - 01:31, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's enchant factor.ALTALIAS.779 bytes (68 words) - 01:32, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's model.ALTALIAS.724 bytes (67 words) - 00:59, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's name.ALTALIAS.717 bytes (67 words) - 00:58, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's school.ALTALIAS.729 bytes (67 words) - 01:30, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's icon.ALTALIAS.717 bytes (67 words) - 00:58, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's other actor value.ALTALIAS.823 bytes (73 words) - 01:34, 9 August 2010
- | origin = OBSE ...a string representing a four-letter effect code (e.g. "REHE"), returns the effect setting matching that code.572 bytes (61 words) - 00:41, 9 August 2010
- | origin = OBSE ...containing the effect codes of all counter-effects for the specified magic effect.ALTALIAS.735 bytes (71 words) - 00:54, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's enchant shader.ALTALIAS.775 bytes (68 words) - 01:11, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's area sound.ALTALIAS.747 bytes (68 words) - 01:08, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's hit shader.ALTALIAS.747 bytes (68 words) - 01:10, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's hit sound.ALTALIAS.740 bytes (68 words) - 01:07, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's bolt sound.ALTALIAS.747 bytes (68 words) - 01:06, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's casting sound.ALTALIAS.768 bytes (68 words) - 01:05, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's used object.ALTALIAS.754 bytes (68 words) - 01:09, 9 August 2010
- | origin = OBSE | summary = Sets the magic effect's light.ALTALIAS.718 bytes (67 words) - 01:08, 9 August 2010
- (FXPersists:bool) MagicEffectFXPersists effect:chars Returns whether the magic effect's graphics effects persist.421 bytes (47 words) - 21:03, 1 March 2008
- (FXPersists:bool) MagicEffectFXPersistsC effect:long Returns whether the magic effect's graphics effects persist.420 bytes (47 words) - 21:03, 1 March 2008
- | origin = OBSE | summary = Sets whether the magic effect is allowed for Enchanting.ALTALIAS.794 bytes (71 words) - 01:23, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect is allowed for Spellmaking.ALTALIAS.801 bytes (71 words) - 01:22, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect has no hit effect.ALTALIAS.774 bytes (71 words) - 01:29, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect uses an actor value.ALTALIAS.794 bytes (71 words) - 01:28, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect is banned from ingredients.ALTALIAS.789 bytes (71 words) - 01:24, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect treats its magnitude as a percentage.ALTALIAS.823 bytes (73 words) - 01:16, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect has persistent effects.ALTALIAS.773 bytes (70 words) - 01:21, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect has no area.ALTALIAS.738 bytes (70 words) - 01:21, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect has no duration.ALTALIAS.766 bytes (70 words) - 01:19, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect uses an armor.ALTALIAS.758 bytes (70 words) - 01:25, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect has no magnitude.ALTALIAS.773 bytes (70 words) - 01:20, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect uses an attribute.ALTALIAS.786 bytes (70 words) - 01:27, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect is detrimental.ALTALIAS.783 bytes (69 words) - 01:15, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect uses a creature.ALTALIAS.778 bytes (70 words) - 01:26, 9 August 2010
- | origin = OBSE | summary = Sets whether the magic effect is hostile.ALTALIAS.755 bytes (69 words) - 01:14, 9 August 2010