User talk:DragoonWraith

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Revision as of 18:23, 12 August 2009 by imported>Shademe (Tool Coder)
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Archive of old discussions

I am always available for help scripting. PM me on the Elder Scrolls Forums, or leave me a message here!

(In either case, please use proper formatting; [code]scripttext[/code] on the forums, <pre>scripttext</pre> on the Wiki)

My Current Questions

This is where I'll put up any questions I have that I'd like answered, in case anyone comes in here and knows an answer to any of them. Each will link to the page in which I've asked the question.


Navigation Suggestion

I had originally posted this in the Community Portal, but Qazaaq suggested I mention it here. It would be a bit easier to navigate the wiki if you added a "Categories" link to the main ToC on the Main Page.
RedFault 15:52, 8 January 2008 (EST)

Hmm... Yeah, I will look into that. I'm not sure how useful that will be (there are a lot of categories that aren't too useful), but if it looks good I'll add it.
Thanks for the suggestion!
Dragoon Wraith TALK 12:16, 9 January 2008 (EST)

IRC Client for the Wiki!

odd.bod Thank you very much DragoonWraith for your reply on the Main Page's talk page. I've changed my mind. My channel is not very good and has only been going for two weeks, but someone else has asked me to put their channel forward. It is called #esmod. You need to be able to connect to the server then the client. The server is irc.chatspike.net. The admin of it is called Dcoy. He seemed rather exited about this when I told him yesterday so I hope you consider it. This would be a great oppertunity for the site. A person good at linking two different things would have to do it though because I don't know how to. If you would like, I could create a link in the tools section so that people can get the program mIRC so that they would be able to connect to the channel. I hope you consider it. Please reply via my talk page.
odd.bod Erm, well I don't know where it would go. People keep saying the tools section but I don't think so. The Client is a chatroom for anyone who does not know. Erm... I think links. I don't know if that will work, but it's worth a try!
mIRC is the most powerful IRC thing people would want to get. I'm just wondering, is it you that sorts out the links there? If not, then I'd be happy to create the Category in there and then create the link to mIRC's page (where you will download it.) If neccasary, I will write up some instructions as to how to connect to the server and join the channel, although mIRC has already done this.odd.bod
odd.bod Ok, I'll sort that out soon. I'll have to take a look at some of the other links to see how they work. Thanks!
It won't let me create the link because of the hyperlink.When I try to save it it says somethng about because I have included an external hyperlink, to avoid spamming I need to type the words in the box below but there isn't one below.
What's going on? odd.bod
It's all done now. I tried on another PC and it's worked!
odd.bod

Guidobot's articles

From this discussion, I don't think Guidobot wants his articles to be rewritten. Maybe it would be best to move the articles to his user space and start afresh.--Haama 10:37, 20 January 2008 (EST)

I'm confused - he seems happy to have his article worked on in that link. I do seem to remember Guido being somewhat possessive of those articles, perhaps we should try to contact him.
Dragoon Wraith TALK 14:40, 20 January 2008 (EST)
Maybe it was something I got from other conversations - it seemed to me more like he was happy to take them into consideration, rather than let/have me make the edits. Well, no good way to go about this, so I'll PM him on the BF (he was last on in early January, so he'll probably respond sooner than later).--Haama 20:09, 20 January 2008 (EST)

Questions on the Wiki

I see. I saw some other questions posted on the Wiki and also the Questions and Answers categories, so I figured it would be ok. Regarding the image for deletion, I wasn't "hosting" the image here, I just thought it would add some color to my profile. I have my own website if I wanted to host images (and I do).

--DonAtreides 18:47, 3 February 2008 (EST)

Construction Set Forums

Thank you for your advise. I said that beacause I cannot log on. I submit all the stuff needed (logon name, display name, password, e-mail etc.) and it doesn't even send me the e-mail. So, now, I cannot register with them.

Oh well... :(

Thanks anyway! odd.bod


Erm, thenks DragoonWraith, but I've got it working now! Thanks anyway!

odd.bod

Very nice

Cool - it's up and running and looks great.--Haama 19:31, 28 April 2008 (EDT)

Wouldn't have happened without you and Qazaaq. Awesome work all around.
Dragoon Wraith TALK 19:35, 28 April 2008 (EDT)

NPC Summon Spell Tutorial

I am a bit of a noob here, just joined and added my How To Create A Custom NPC Summoning Spell Tutorial. Was wondering if you could please link it correctly for me adding it to the right sections since the WIKI is getting a good cleanup. Thank You. --Onxe 21:13, 3 May 2008 (EDT)

Machinima

not sure if theres a mail section on this site. but yeah, i have been tooling around with the CS. i'm getting the basics, and i do mean BASICS. i have read a lot of tutorials, i wouldn't mind eventually making a quest. but i really need to focus on what you said. Scripting and event type codes. i found morrowind much easier to mod, especially the interior/exterior differentiation. the ability to distinguish what is where without necessarily having to refer to grid numbers. i am plugging away several hours a day at learning this newer CS. but if anyone want to help with a machinima project, i've got a great writer, and i can trade work for audio-post production and even custom sound tracks to any mods anyone creates. --Marcus.sawyer 09:05, 14 May 2008 (EDT)

Confusion on Update tag

You placed the tag in the Variables talk page?--Haama 16:46, 28 May 2008 (EDT)

Oh, oops. That was when I was messing with the categories on the Variables page. I'll fix that.
Dragoon Wraith TALK 16:49, 28 May 2008 (EDT)

Indenting codeboxes

You can indent codeboxes with the HTML tags dl and dd. One dl tag at the start, then one dd tag for every indent (don't close them), and one /dl at the end to close the indented area. I'll make an example of the code on Talk:GetRace.
--Qazaaq 18:10, 31 August 2008 (EDT)

Aha, haha, awesome hack, that.
Dragoon Wraith TALK 00:41, 1 September 2008 (EDT)
I knew I had read this in the past (and even used it). Yesterday I needed it again and had a hard time finding it here (and could not find the page where I used it). So I am adding it to the Codebox section of the Help: Wiki Editing Syntax Guide. Adjusted it a little bit, as it seems an extra <dl> is needed for every indent.
And I think the User Functions sections I added to the bottom of this page should be removed since the discussion moved to a proper place. As the text is mine and Qazaaq's and the page is yours, I don't know what the etiquette says about who should remove it. If you agree that the text has no use for future readers, please remove it (this paragraph included)
QQuix 22:04, 3 August 2009 (EDT)

The "esstyle" skin

Could you please give me the source code from the file "esstyle.php" in the "skins" folder of this wiki? DragoonWraith? I would like to use it in my own Elder Scrolls wiki, V.F.D. Wiki. Dagoth Ur, Mad God 05:19, 19 September 2008 (EDT)

I seem to have lost the original style scripting for the wiki. Do you know any way that I can get it back? Right now, the main part of the page that all of the articles show up in is pushed to the left and is partially hidden under the Navigation boxes. Any help would be greatly appreciated.
--ShadowDancer 23:40, 11 October 2008 (EDT)
I just went through all of the preferences. Nothing there helped at all. I am using the same old IE that I have been using since I first signed on. I did try the Liquid style sheet and changed the items that were originally on the style sheet in my profile, but it didn't work well with my non-widescreen monitor so I removed it (hence the blank style sheet in my profile). I am thinking this is where the issue cropped up as its doing the same thing on my widescreen monitor.
--ShadowDancer 01:02, 12 October 2008 (EDT)
I realize its a horrible browser, but I really don't like any of the other browsers any better. At least it isn't IE 7 which is even worse. I guess I will go back to the liquid design style so that the pages show up on at least one of my computers without the overlapping issue.
--ShadowDancer 17:29, 12 October 2008 (EDT)

Scary

I just noticed a Recaptcha script that I've already done... I post waaay too much here if that's happened.
Dragoon Wraith TALK 15:46, 3 October 2008 (EDT)

Clean Mods with TES4Edit tutorial

Hi DragoonWraith, I updated the tutorial as you suggested and I think it is mod neutral now. Please, take a look at it when you have a minute, I would be glad to fix any other issue.

It still remains the issue of where to put the 'demo' mod file, though.

Best regards, leeus 16:39, 21 December 2008 (EST)

Updated Creating pools of water

Sorry if this is the wrong place for this, but I updated the article and I don't know how to "add" it to the wiki like you said, thanks--Lostfox 13:29, 29 December 2008 (EST)

Thanks!

Thanks for the compliments on the changes made to the articles here thus far. :D --Relax and Play 01:44, 9 January 2009 (EST)

The secret .. ?

How do you manage to sign like that ? Keep the syntax in a perma-clipboard ? Just curious -- shademe 13:05, 11 January 2009 (EST)

Thanks. I had thought it was an exclusive for admins -- shadeMe TALK 22:12, 11 January 2009 (EST)

Ever been a member in an Diablo wiki ?

I noticed you had created a template for ( seemingly ) a Diablo wiki, Diablo 2 to be more specific. Which one was it ? -- shadeMe TALK 04:34, 13 January 2009 (EST)

Delete others talk pages.

I look in the most recent changes quite often and I see almost every time that someone has changed their talk page one or twice and than you've deleted it. Why? (Just so I doesn't make any mistakes) --DrPhil 05:07, 22 February 2009 (EST)

Removing ownership tags

I've removed any reference to me, and revised the section about commenting on the thread. It now, hopefully, complies with Wiki standards. Linky linky: Developing Successful Mods Cheers for that heads up!

However - Am I allowed to have a link to the page from my profile? If not, then that might be a problem seeing that I do.

IsInCombat

 I guess you were right, but the wording for that Function, was the very reason why I was not able to get My script to work.
 The way it was worded to me sounded like it did not work. So I never tried it.
 Perhaps others think in the same way I do...Just  thought.--Taglag 04:21, 26 April 2009 (EDT)

Uuh, I've changed a lot of articles rescently...

i just updated a few articles with tags such as 'discussion' or 'difficult to find'. you might want to check my history to make sure I'm doing it right, or I'll have changed loads of articles wrongly. :O

Gregbert 07:23, 26 April 2009 (EDT).

Bad Header on Tag?

The header on that tag-thing when something's hard to find and needs to be more prominent reads:

Information Missing from the Wiki
This article is more difficult to find than it should be. Please use the Talk page to
discuss how to make this information more prominent.

See Find Text for an example.

Surely the header is wrong, seeing that the information is actually there, just not overly visible? Well, that's what I thought, at least. It just confused me, is all - I'm not trying to kick up a fuss! :O

--Gregbert 02:17, 27 April 2009 (EDT).

Yeah, the header is wrong. Good catch. Looks like a bad copy-paste job... but jesus, that must be years old. Shows how much people are paying attention to those...
Dragoon Wraith TALK 13:43, 27 April 2009 (EDT)

House Making Tutorials

There seems to be numerous house-making tutorials, all of which seem to be incomplete. The list of tutorials I've found are:

How to make a house

Creating a House

Both of these were added a long time ago, and show no signs of being added to - I'd suggest scrapping both of them (They have such a high cross-over anyhow that one should go in any case) and then getting someone else to create a completely new, more intuitive tutorial with much more depth, which I'd be up for to fill some time! ;)

Since creating a house is one of the first things that people want to do, I guess making it as easy to follow as possible would make sense (and neither of those I've found do at all).

Having said this, there might be a badly named tutorial by someone on the topic. I've been looking, but you seem to be guru on all things wiki! I'll look like a dick if there is now. :(

Sorry for the lengthy message. And the numerous other ones before it! I'm still getting to grips.

--Gregbert 13:20, 28 April 2009 (EDT).

Our default "first thing people should do" tutorial is A Beginner's Guide, which is pretty solid. Still, a basic house-making tutorial is something we should have. If you are interested, definitely go for it. Feel free to use one of the existing article titles, and add {{afd}} on the second so it'll be deleted. If you're going to use content from both, let me talk to Gstaff about merging the two articles, so that we can keep proper History credits in there.
Dragoon Wraith TALK 14:33, 28 April 2009 (EDT)
Just a few things to point out:
"Till then Happy Modding. Tom Dawson." This doesn't have a Byline tag? Someone, somewhere was talking about some new Byline rules, though, that only effct the most recently added bylines, so we can ignore the old ones? Clarification would be cool.
  • Also, I've added some stuff on the Talk:Creating a House. Sorry to seem pushy by linking it here, just mentioning it while I'm talking to you!
Cheers! Gregbert 04:53, 3 May 2009 (EDT).
Yes, those pages are grandfathered in with bylines. They should have the tag, though, so I'll do that.
And I'll check the house thing out, sure thing.
Dragoon Wraith TALK 14:50, 3 May 2009 (EDT)

Function Template Progress

I was wondering how far the template for functions has progressed. Can a port to the CS wiki be made any time soon ?

PS : I also see that you've removed the link to your talk page in your signature ...

shadeMe TALK 18:41, 28 April 2009 (EDT)

No, that's just because if you link to a page from that page, the link doesn't work, it just gets bolded instead. So that's why the TALK section of my signature is just bolded and not a link. My signature on any other page will still link here.
Anyway, I don't know. I think it's pretty solid on the GECK Wiki. If you want to double-check, best bet is to probably leave a note on the GECK Wiki about it.
Dragoon Wraith TALK 19:33, 28 April 2009 (EDT)
I see ... I'll have a look at the GECK wiki. On another note, can the CSBot be made to create pages for the un-added OBSE functions ( v15 and upwards ) with the template, when ported ?
shadeMe TALK 20:11, 28 April 2009 (EDT)
I intend to try... Certainly not without some very interesting coding on my part. We'll see if I can pull it off. Unfortunately, Python's not my best language and PyWikipedia's documentation is spotty at best...
Dragoon Wraith TALK 22:04, 28 April 2009 (EDT)

OK, guess I'll make the note

BlazeRus removed 'is bylines.
--Haama 01:32, 29 April 2009 (EDT)

Menu XML & changing active enchanments

Thanks for the positive feedback. As far as a full article goes, I assume you meant about the menu xml stuff. I was thinking about posting an article, but I need to do some rigorous testing to clarify what each element and trait do. When I have some time, I'll put together a reference article - if you (or anyone else) wants to beat me to the punch though, I wouldn't complain.

As for modifying active spells etc: I was experimenting with spells that add effects to the enchantment on the player's weapon. I found that adding effects worked fine. When the spell ran down and tried to remove effects from the enchantment, and those effects were still active on an actor I'd attacked, the game would CTD. From your input, the work of the good folks at OBSE, and my own experience, I'd infer that each active effect on an actor has a reference to the magic item (enchantment/spell/etc) that applied it and the index of the effect in said item. If you remove effects from the item, the indexes stored by the actors become invalid - and possibly out of bounds, which would cause a crash when the game tried to use them. You didn't have crashes (I'm guessing now) because you changed magnitudes, but the number of effects remained constant. Of course I could be way off - correct me if so. In any case, thanks for the additional info.

JRoush 14:45, 17 May 2009 (EDT)

Reccuring If Statement

You said you could help with scripting problems? :P

I've got a small problem with an If statement running 4 times, when as far as I can see, it should (and I want it to) only run once. The script is:

SCN TestMidnightActivator

Short CurrentDay

Begin GameMode

    If CurrentDay < GameDaysPassed && TestGlobal > 0
        Set CurrentDay to GameDaysPassed
        Set TestGlobal to ( TestGlobal + 5 )
        MessageBox "Test working"
    Endif

End

Someone on the Forum thread said I should change the Short CurrentDay to a Float, seeing that GameDaysPassed acts as a Float too; but this had no effect as I can see. I basicly need the script to add 5 or whatever to the global at the start of a new day. Nothing else I've tried seems to work, including GetCurrentTime and GameHour. Any help would be greatly appreciated! :)

--Gregbert 07:12, 4 July 2009 (EDT).
Oh, whoops. I'd just put 4 of the objects the script was attached to in the cell. That'll serve me right. No problems here anymore. :P
--Gregbert 09:05, 4 July 2009 (EDT).

isKeyPressed Triggering Speed

I found it useful while switching ownerships in PiiiP. Gen-3 functions had the game's default crime activation ( on grabbing ) triggering before the function detected the press. A similar scenario when you need to perform some pre-processing on an object that's just been activate, before it's actual activation. haama made a post about it.
shadeMe TALK 17:13, 13 July 2009 (EDT)

By all means. It does have a use now.
shadeMe TALK 20:27, 13 July 2009 (EDT)

Arena for Mod

Hello, you can delete this if you wish (you said I could leave message here, but I dont know where) so anyway, I have made my own huge world with a lot of quests and everything, but I'm missing one thing... a tournament. You know how there's the arena in the IC, well I copied and pasted that into my world, but am unsure how to make a quest for it. what I need to do is figure out how to make a tournament, you know, with all of the ranks and opponents and such, but dont know how. If the location of this message conflicts with some kind of code on this website, feel free to move it, or *sniff* delete it. I'm just really stressed out. Ive been trying to make a quest for the tournament, and cant do it. I cant make the player go up in rank, or even be able to fight... I enter my arena, but I guess im not scripting anything right. Please help me out. thankyou. (once again, you can move this to a different location, i didnt know where to put this message) --Jonas beattie 19:53, 30 July 2009 (EDT)

User Functions

Hi, there, DW. I have just created an "User Function" article (from the OBSE doc, hope it is OK), an "User Function" category and a sample user function page (just to exercise/suggest a format and to get the general idea of how it would look.

(of course, feel free to undo, redo, delete, whatever you see fit - I am a strong supporter of the concept that wiki contents have no owner)

And the exercise raised a question: how to manage the potentially many implementations of the same function? All in the same article, one after another? Force different names? (Could mess up the index - Min, Min2, Min3, Min862 . . .) As I see it, except for the article name restriction, there is no reason not to have in the Wiki a number of implementations with the same name, as the modder is the one that has to pick one.

I hope I am not giving you more work than help QQuix 00:17, 31 July 2009 (EDT)

I created a Community Portal discussion for the user defined functions. I think it would be more appropriate to have the discussion there.
--Qazaaq 06:52, 31 July 2009 (EDT)

Tool Coder

"Curiouser and Curiouser", said Alice ...

Well, I made one for Vorians that separated data files that were vanilla replacers. Here's the thread.

Was it the dearth of tool coders that piqued your curio or was it just plain old curiosity ?
shadeMe TALK 18:23, 12 August 2009 (EDT)