Difference between revisions of "Category:Miscellaneous Functions (OBSE)"
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imported>DragoonWraith (New page: These are functions from the Oblivion Script Extender which do not fit in other categories. OBSE) |
imported>DragoonWraith (Category: Function Types (OBSE)) |
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These are functions from the [[Oblivion Script Extender]] which do not fit in other categories. | These are functions from the [[Oblivion Script Extender]] which do not fit in other categories. | ||
[[Category: Function Types (OBSE)]] | |||
[[Category: Miscellaneous Functions|OBSE]] | [[Category: Miscellaneous Functions|OBSE]] |
Latest revision as of 14:58, 5 July 2007
These are functions from the Oblivion Script Extender which do not fit in other categories.
Pages in category "Miscellaneous Functions (OBSE)"
The following 115 pages are in this category, out of 115 total.
B
G
- GetAllModLocalData
- GetCallingScript
- GetCellChanged
- GetCloseSound
- GetContainerRespawns
- GetDebugSelection
- GetEditorID
- GetFormFromMod
- GetFormIDString
- GetGameDifficulty
- GetGameLoaded
- GetGameRestarted
- GetGridsToLoad
- GetIconPath
- GetLastCreatedPotion
- GetLastCreatedSpell
- GetLastEnchantedItem
- GetLastUniqueCreatedPotion
- GetLocalGravity
- GetLoopSound
- GetModelPath
- GetModIndex
- GetModLocalData
- GetNthModName
- GetNumericINISetting
- GetNumLoadedPlugins
- GetOblivionDirectory
- GetOBSERevision
- GetOpenSound
- GetParentCell
- GetParentCellWaterHeight
- GetPluginVersion
- GetRawFormIDString
- GetRefCount
- GetRuntimeEditorID
- GetSoundPlaying
- GetSourceModIndex
- GetStringGameSetting
- GetStringINISetting
- GetTexturePath
- GetUserTime
- GetWaterShader
- GetWorldSpaceParentWorldSpace
- GlobalVariableExists
- GoTo
I
S
- SaveIP
- SetCloseSound
- SetContainerRespawns
- SetDisableGlobalCollision
- SetGameDifficulty
- SetHarvested
- SetHasBeenPickedUp
- SetIconPath
- SetLocalGravity
- SetLocalGravityVector
- SetLoopSound
- SetModelPath
- SetModLocalData
- SetNumericGameSetting
- SetNumericINISetting
- SetOLMPGrids
- SetOpenSound
- SetRefCount
- SetScaleEX
- SetStringGameSettingEX
- SetTexturePath
- StringToActorValue