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9 March 2011
30 September 2009
28 September 2009
7 October 2008
30 April 2008
20 March 2008
5 February 2008
29 May 2007
19 May 2007
17 April 2007
18 November 2006
17 November 2006
getting rid of the hit shader
+438
no edit summary
+59
no edit summary
+555
no edit summary
+450
no edit summary
+332
no edit summary
+392
25 October 2006
16 October 2006
20 May 2006
→Why does the first activator have to be in the air: more precise unit/feet conversion
+103
Answered activator height question.
+1,014
Why does the first activator have to be in the air
+620