Difference between revisions of "Category:Functions"
Jump to navigation
Jump to search
(previous page) (next page)
imported>Qazaaq m (better to comment the TOC out until it's fixed, almost forgot about it) |
imported>DragoonWraith (site map) |
||
Line 3: | Line 3: | ||
The list is currently being updated: All CS v1.0 and v1.2 functions are here (or should be). The OBSE functions are still being added. See the List of Functions for all functions, including all OBSE functions upto v0014. | The list is currently being updated: All CS v1.0 and v1.2 functions are here (or should be). The OBSE functions are still being added. See the List of Functions for all functions, including all OBSE functions upto v0014. | ||
==== | == Function Categories Map == | ||
The functions are categorized as follows: | |||
<ul><li>[[:Category: Functions|Functions]] | |||
<table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (CS)|Construction Set]] | |||
<table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (CS 1.0)|CS 1.0]] | |||
<table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Function Types (CS 1.0)|CS 1.0 Function Types]] | |||
<table style="border: 0; width: 100%;"><tr><td style="vertical-align: top;"><ul> | |||
<li>[[:Category: AI Functions (CS 1.0)|CS 1.0 AI Functions]] | |||
<li>[[:Category: Actor Functions (CS 1.0)|CS 1.0 Actor Functions]] | |||
<li>[[:Category: Actor State Functions (CS 1.0)|CS 1.0 Actor State Functions]] | |||
<li>[[:Category: Actor Value Functions (CS 1.0)|CS 1.0 Actor Value Functions]] | |||
<li>[[:Category: Animation Functions (CS 1.0)|CS 1.0 Animation Functions]] | |||
<li>[[:Category: Combat Functions (CS 1.0)|CS 1.0 Combat Functions]] | |||
<li>[[:Category: Condition Functions (CS 1.0)|CS 1.0 Condition Functions]] | |||
<li>[[:Category: Crime Functions (CS 1.0)|CS 1.0 Crime Functions]] | |||
<li>[[:Category: Deprecated Functions (CS 1.0)|CS 1.0 Deprecated Functions]] | |||
<li>[[:Category: Dialogue Functions (CS 1.0)|CS 1.0 Dialogue Functions]] | |||
<li>[[:Category: Faction Functions (CS 1.0)|CS 1.0 Faction Functions]] | |||
<li>[[:Category: Inventory Functions (CS 1.0)|CS 1.0 Inventory Functions]] | |||
<li>[[:Category: Magic Functions (CS 1.0)|CS 1.0 Magic Functions]] | |||
<li>[[:Category: Math Functions (CS 1.0)|CS 1.0 Math Functions]] | |||
<li>[[:Category: Miscellaneous Functions (CS 1.0)|CS 1.0 Miscellaneous Functions]] | |||
<li>[[:Category: Movement Functions (CS 1.0)|CS 1.0 Movement Functions]] | |||
<li>[[:Category: Player Functions (CS 1.0)|CS 1.0 Player Functions]] | |||
<li>[[:Category: Quest Functions (CS 1.0)|CS 1.0 Quest Functions]] | |||
<li>[[:Category: Record Variable Functions (CS 1.0)|CS 1.0 Record Variable Functions]] | |||
<li>[[:Category: Statistics Functions (CS 1.0)|CS 1.0 Statistics Functions]] | |||
<li>[[:Category: Time Functions (CS 1.0)|CS 1.0 Time Functions]] | |||
<li>[[:Category: Weather Functions (CS 1.0)|CS 1.0 Weather Functions]] | |||
</ul></td></tr></table> | |||
</ul></td> | |||
</tr></table> | |||
</ul></td> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (CS 1.2)|CS 1.2]] | |||
<table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Function Types (CS 1.2)|CS 1.2 Function Types]] | |||
<table style="border: 0; width: 100%;"><tr><td style="vertical-align: top;"><ul> | |||
<li>[[:Category: AI Functions (CS 1.2)|CS 1.2 AI Functions]] | |||
<li>[[:Category: Actor Functions (CS 1.2)|CS 1.2 Actor Functions]] | |||
<li>[[:Category: Inventory Functions (CS 1.2)|CS 1.2 Inventory Functions]] | |||
</ul></td></tr></table> | |||
</ul></td> | |||
</tr></table> | |||
</ul></td> | |||
</tr></table> | |||
</ul></td> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (OBSE)|Oblivion Script Extender]] | |||
<table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (OBSE v0013)|OBSE v0013]]</ul></td> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (OBSE v0014)|OBSE v0014]]</ul></td> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Functions (OBSE v0015)|OBSE v0015]]</ul></td> | |||
</tr></table></td> | |||
</tr><tr> | |||
<td style="vertical-align: top;"><table style="border: 0; width: 100%;"><tr> | |||
<td style="vertical-align: top;"><ul><li>[[:Category: Function Types (OBSE)|OBSE Function Types]] | |||
<table style="border: 0; width: 100%;"><tr><td style="vertical-align: top;"><ul> | |||
<li>[[:Category: Actor State Functions (OBSE)|OBSE Actor State Functions]] | |||
<li>[[:Category: Actor Value Functions (OBSE)|OBSE Actor Value Functions]] | |||
<li>[[:Category: Console Functions (OBSE)|OBSE Console Functions]] | |||
<li>[[:Category: Creature Functions (OBSE)|OBSE Creature Functions]] | |||
<li>[[:Category: Debug Functions (OBSE)|OBSE Debug Functions]] | |||
<li>[[:Category: Deprecated Functions (OBSE)|OBSE Deprecated Functions]] | |||
<li>[[:Category: Input Functions (OBSE)|OBSE Input Functions]] | |||
<li>[[:Category: Inventory Functions (OBSE)|OBSE Inventory Functions]] | |||
<li>[[:Category: Magic Functions (OBSE)|OBSE Magic Functions]] | |||
<table style="border: 0; width: 100%;"><tr><td style="vertical-align: top;"><ul> | |||
<li>[[:Category: Magic Functions - Active Effect (OBSE)|OBSE Active Effect Functions]] | |||
<li>[[:Category: Magic Functions - Effect Item (OBSE)|OBSE Effect Item Functions]] | |||
<li>[[:Category: Magic Functions - Magic Effect (OBSE)|OBSE Magic Effect Functions]] | |||
<li>[[:Category: Magic Functions - Magic Item (OBSE)|OBSE Magic Item Functions Functions]] | |||
</ul></td></tr></table> | |||
<li>[[:Category: Math Functions Functions (OBSE)|OBSE Math Functions]] | |||
<li>[[:Category: Miscellaneous Functions (OBSE)|OBSE Miscellaneous Functions]] | |||
<li>[[:Category: Player Functions (OBSE)|OBSE Player Functions]] | |||
<li>[[:Category: Projectile Functions (OBSE)|OBSE Projectile Functions]] | |||
<li>[[:Category: Record Variable Functions (OBSE)|OBSE Record Variable Functions]] | |||
<li>[[:Category: Statistics Functions (OBSE)|OBSE Statistics Functions]] | |||
<li>[[:Category: Weather Functions (OBSE)|OBSE Weather Functions]] | |||
</ul></td></tr></table> | |||
</ul></td> | |||
</tr></table></td> | |||
</tr></table> | |||
</ul></td> | |||
</tr></table> | |||
</ul> | |||
<!-- | <!-- | ||
{| id="toc" class="toc plainlinks" summary="Contents" align="right" style="background-color: transparent; position: relative; top: 2.5em; border: none;" | {| id="toc" class="toc plainlinks" summary="Contents" align="right" style="background-color: transparent; position: relative; top: 2.5em; border: none;" |
Revision as of 08:34, 27 May 2008
This is a list of all script functions available including the original CS (v1.0), the new CS (v1.2), and OBSE functions.
The list is currently being updated: All CS v1.0 and v1.2 functions are here (or should be). The OBSE functions are still being added. See the List of Functions for all functions, including all OBSE functions upto v0014.
Function Categories Map
The functions are categorized as follows:
- Functions
Subcategories
This category has the following 16 subcategories, out of 16 total.
N
U
Z
Pages in category "Functions"
The following 200 pages are in this category, out of 1,758 total.
(previous page) (next page)A
- Abs
- ACos
- Activate
- Activate2
- ActorValueToCode
- ActorValueToString
- ActorValueToStringC
- AddAchievement
- AddEffectItem
- AddEffectItemC
- AddFlames
- AddFullEffectItem
- AddFullEffectItemC
- AddItem
- AddItemNS
- AddMagicEffectCounter
- AddScriptPackage
- AddSpell
- AddSpellNS
- AddToLeveledList
- AddTopic
- AdvancePCLevel
- AdvancePCSkill
- AHammerKey
- Algohol
- AnimPathIncludes
- AppendToName
- Ar Append
- Ar BadNumericIndex
- Ar BadStringIndex
- Ar Construct
- Ar Copy
- Ar CustomSort
- Ar DeepCopy
- Ar Dump
- Ar DumpID
- Ar Erase
- Ar Find
- Ar First
- Ar HasKey
- Ar Insert
- Ar InsertRange
- Ar Keys
- Ar Last
- Ar List
- Ar Map
- Ar Next
- Ar Null
- Ar Prev
- Ar Range
- Ar Resize
- Ar Size
- Ar Sort
- Ar SortAlpha
- AsciiToChar
- ASin
- ATan
- ATan2
- Autosave
B
C
- CalcLeveledItem
- CalcLevItemNR
- CalcLevItems
- Call
- CanCastPower
- CanCorpseCheck
- CanFastTravelFromWorld
- CanHaveFlames
- CanPayCrimeGold
- CanTravelToMapMarker
- Cast
- Ceil
- CharToASCII
- ClearActiveQuest
- ClearHotkey
- ClearLeveledList
- ClearOwnership
- ClearOwnership T
- ClearPlayersLastRiddenHorse
- ClickMenuButton
- CloneForm
- CloseAllMenus
- CloseCurrentOblivionGate
- CloseOblivionGate
- CloseTextInput
- CompareFemaleBipedPath
- CompareFemaleGroundPath
- CompareFemaleIconPath
- CompareIconPath
- CompareMaleBipedPath
- CompareMaleGroundPath
- CompareMaleIconPath
- CompareModelPath
- CompareName
- CompareNames
- CompareScripts
- CompleteQuest
- Con CAL
- Con GetINISetting
- Con HairTint
- Con LoadGame
- Con ModWaterShader
- Con PlayerSpellBook
- Con QuitGame
- Con RefreshINI
- Con RunMemoryPass
- Con Save
- Con SaveINI
- Con SetCameraFOV
- Con SetClipDist
- Con SetFog
- Con SetGameSetting
- Con SetGamma
- Con SetHDRParam
- Con SetImageSpaceGlow
- Con SetINISetting
- Con SetSkyParam
- Con SetTargetRefraction
- Con SetTargetRefractionFire
- Con SexChange
- Con TCL
- Con TFC
- Con TGM
- Con ToggleAI
- Con ToggleCombatAI
- Con ToggleDetection
- Con ToggleMapMarkers
- Con ToggleMenus
- Con WaterDeepColor
- Con WaterReflectionColor
- Con WaterShallowColor
- Continue
- CopyAllEffectItems
- CopyEyes
- CopyFemaleBipedPath
- CopyFemaleGroundPath
- CopyFemaleIconPath
- CopyHair
- CopyIconPath
- CopyIR
- CopyMaleBipedPath
- CopyMaleGroundPath
- CopyMaleIconPath
- CopyModelPath
- CopyName
- CopyNthEffectItem
- CopyRace
- Cos
- Cosh
- CreateFullActorCopy
- CreateTempRef
- CreatureHasNoHead
- CreatureHasNoLeftArm
- CreatureHasNoMovement
- CreatureHasNoRightArm
- CreatureNoCombatInWater
- CreatureUsesWeaponAndShield