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<div style="position:relative;float:left;text-align:center;padding:0;margin:0.5em 0 0.5em 0.5em;font-family:serif">
<h2 class="header">Welcome to The Elder Scrolls Construction Set Wiki</h2>
<span style="font-size:1.2em;font-weight:bold;">Welcome to</span>


<span style="font-size:2.3em;font-weight:bold;">The Elder Scrolls</span>
----
<span style="font-size:1.8em;font-weight:bold;">Construction Set Wiki</span>
</div>


This is a community-run site where you'll find everything you need to use the ''The Elder Scrolls Construction Set'' and make mods for Oblivion. You'll find documentation on the Construction Set, tutorials on how to build your own dungeons and quests, and more.
<div style="float:right;padding-top:0.5em;">
{| style="border:0;"
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| style="width:13.5em;font-size:1.05em;" | <ul>
<li>[[:Category:Getting Started|<span style="text-variation:small-caps;">Getting Started</span>]]</li>
<li>[[Portal:Building and Editing|Building and Editing]]</li>
<li>[[Portal:Scripting|Scripting]]</li>
</ul>
| style="width:13.5em;font-size:1.05em;" | <ul>
<li>[[Portal:AI|AI]]</li>
<li>[[Portal:Modeling|Modeling]]</li>
<li>[[Portal:Texturing|Texturing]]</li>
</ul>
| style="width:13.5em;font-size:1.05em;" | <ul>
<li>[[Portal:Animating|Animating]]</li>
<li>[[Portal:Quests|Quests]]</li>
<li>[[Portal:Contents/Portals|<span style="text-variation:small-caps;">All Portals</span>]]</li>
</ul>
|}
</div>


</div>
<div class="visualClear"></div>
<div style="font-size:1.05em;">
<div style="position:relative;float:left;padding-left:0.5em;">[[Help: Welcome to the Wiki|Welcome]] &middot; [[CSwiki: About|Overview]] &middot; [[Help:FAQ|FAQ]] &middot; [[Help: Editing|Editing]] &middot; [[Help: Contents|Help]]</div>


If you're not familiar with the Wiki concept, see [[The_Elder_Scrolls_Construction_Set_Wiki_:About|About The Elder Scrolls Construction Set Wiki]] for more information. The basic idea is that the Construction Set Wiki will evolve and improve over time as the TES community explores the possibilities of modding Oblivion with the Construction Set.
<div style="position:relative;float:right;padding-right:0.5em;">[[Portal:Contents|Index]] &middot; [[Special:Categories|Categories]] &middot; [[:Category:Tutorials|Tutorials]] &middot; [[Portal:Featured Content|Featured Content]]</div>
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Remember, the TES Construction Set Wiki is ''your'' site. We hope you find it useful, and we hope you join the community and contribute to making it even better.
<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Featured Article</h1>


==== A Beginner's Guide ====


'''The Construction Set Wiki is LOCKED for the time being. You may not create an account or edit the Wiki.'''
This is a series of Tutorial Lessons aimed at teaching how to mod TES IV: Oblivion aimed at beginners. It will build up into a Complete Modding Course. Don't worry; there are no exams, though there is some homework. It is not intended to aid the transfer of modders from Morrowind nor it is intended for experienced modders, though experienced users may find something of interest here.


'''This feature will be available later this week.'''
The lesson structure will begin by looking at buildings and structure Mods. They will then move on to NPC's, scripting and Quest Writing. Finally they will explore texturing and re-meshing.


</div >
It will at times be very simplistic, but as the series develops they will delve deeper into the Construction Set's functions. The series allows you to work from a base knowledge of zero.


So if you've never modded before and feel inspired then join me.


<div style="position:relative;width:100%;text-align:right;">[[:Category: A beginner's guide|Read the entire Beginner's Guide...]]<br />
[[Portal:Featured Content|See all featured content...]]</div>


<div id="esstyle">
</div>


<h2 class="header">The Elder Scrolls Construction Set</h2>
<div id="esstyle" style="width:auto;padding-bottom:0.5em;">
''The Elder Scrolls Construction Set'' allows you to edit and create any data for use with [http://www.elderscrolls.com/| The Elder Scrolls IV: Oblivion]. Any data that goes into the game goes in through the Construction Set and is stored in [[:Category:Data Files|data files]] (labeled either ESM or ESP files) that are read by the game. The Construction Set allows you to create your own areas (towns, dungeons, islands, etc.) and populate them with characters, creatures, and stories. You can add new [[races]], [[classes]], [[Spell|spells]], [[:Category:Quests|quests]], [[Potion|potions]], [[Enchantment|magic items]], and anything else your mind can dream up.  


<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Did You Know...</h1>
{{Main Page/Did You Know}}
</div>


'''[http://www.elderscrolls.com/downloads/updates_utilities.htm Download the Elder Scrolls Construction Set here.]'''
<div id="esstyle" style="width:auto;padding-bottom:0.5em;">
{{Main Page/Wiki News}}




You can also edit the data that comes with Oblivion. Don't like how fast everyone moves? Change the movement settings. Do you want Nords to start with better abilities? Want to rebalance spell costs? It's all here.
Please go to the [[Community Portal]] for the latest news and discussions here at the Wiki.
 
 
The most powerful feature of the Construction Set is the ability to create new data and stories, which are stored as [[:Category:Data Files|plugin files]]. You can place your plugin on the Internet and have others play the quests and areas you have created. And since they are plugins, they add directly into someone's existing game without damaging the data already there.  


<div style="position:relative;width:100%;text-align:right;">[[Wiki News Archive|Past Wiki News Articles]]</div>


</div>
</div>
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| style="width:40%;vertical-align:top;" |<div id="esstyle" style="width:auto;padding-bottom:0.5em;">
<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Welcome to the TESCS Wiki!</h1>


<div id="esstyle">
This is a community-run site where you'll find everything you need to use the ''The Elder Scrolls Construction Set'' and make mods for Oblivion. You'll find documentation on the Construction Set, tutorials on how to build your own dungeons and quests, and more.


<h2 class="header">Featured article</h2>
If you are interested in joining our community, create an [[Special:Userlogin|account]] and start contributing -- we have [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and growing! Please check out the [[Help: Welcome to the Wiki|Welcome to the Wiki]] guide for more information about what we're striving for and how you can help, and take a look at our [[Community Portal]] to see what we're working on at the moment!


{{FeaturedArticle}}
<div style="position: relative; width: 100%; text-align: right;">[[Help: Welcome to the Wiki|Learn all about the Wiki here!]]</div>


</div >
</div >


<div id="esstyle" style="width:auto;padding-bottom:0.5em">
{{Main Page/What's New}}
</div >


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<div id="esstyle" style="width:auto;padding-bottom:0.5em">


<div style="width:25%;display:block;float:left;">
<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">Using the Wiki</h1>


<div id="esstyle">
The Elder Scrolls Construction Set Wiki is a very large resource - if this is your first time using it, it can be quite daunting! Even if you have been using the Wiki for months, there's almost certainly things here that you didn't even know about.


<h2 class="header">Index</h2>
So come this way for a list of tips and tricks for finding the information you want, for improving your experience, and for simple ways ''you'' can help out!


{{Categories}}
<div style="position:relative;width:100%;text-align:right;">[[Help:Contents|Read on for help using the TES CS Wiki!]]</div>


</div>
</div>
<div id="esstyle" style="width:auto;padding-bottom:0.5em;">
<h1 class="header" style="font-size:1.2em;text-align:left;text-transform:none;">The Elder Scrolls Construction Set</h1>
''The Elder Scrolls Construction Set'' allows you to edit and create any data for use with [http://www.elderscrolls.com/ The Elder Scrolls IV: Oblivion]. Any data that goes into the game goes in through the Construction Set and is stored in [[:Category:Data Files|data files]] (labeled either ESM or ESP files) that are read by the game. The Construction Set allows you to create your own areas (towns, dungeons, islands, etc.) and populate them with characters, creatures, and stories. You can add new [[races]], [[classes]], [[Spell|spells]], [[:Category:Quests|quests]], [[Potion|potions]], [[Enchantment|magic items]], and anything else your mind can dream up.




'''[[The Elder Scrolls Construction Set|Download the Elder Scrolls Construction Set here.]]'''
You can also edit the data that comes with Oblivion. Don't like how fast everyone moves? Change the movement settings. Do you want Nords to start with better abilities? Want to rebalance spell costs? It's all here.
The most powerful feature of the Construction Set is the ability to create new data and stories, which are stored as [[:Category:Data Files|plugin files]]. You can place your plugin on the Internet and have others play the quests and areas you have created. And since they are plugins, they add directly into someone's existing game without damaging the data already there.
</div>
|}
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</div>

Latest revision as of 11:29, 5 December 2021

If you are looking for the CSList page, it has been moved to https://cslist.uesp.net.

Welcome to

The Elder Scrolls


Construction Set Wiki

Featured Article

A Beginner's Guide

This is a series of Tutorial Lessons aimed at teaching how to mod TES IV: Oblivion aimed at beginners. It will build up into a Complete Modding Course. Don't worry; there are no exams, though there is some homework. It is not intended to aid the transfer of modders from Morrowind nor it is intended for experienced modders, though experienced users may find something of interest here.

The lesson structure will begin by looking at buildings and structure Mods. They will then move on to NPC's, scripting and Quest Writing. Finally they will explore texturing and re-meshing.

It will at times be very simplistic, but as the series develops they will delve deeper into the Construction Set's functions. The series allows you to work from a base knowledge of zero.

So if you've never modded before and feel inspired then join me.

Did You Know...


  • ...that Effective Skill Level is a combination of the base skill level, any abilities, spells, etc. that affect that skill, and base luck?
  • ...that when PlaceAtMe creates a new reference to something, that reference is added to the savegame, and in most situations it cannot be removed?
  • ...that Climates allow you to define what types of weather a given worldspace will experience, as well as the behavior of sky objects such as the sun, moons, and stars?
  • ...that Combat Styles are used to govern NPC choices made in the melee and maneuver decisions?
  • ...that books use a simplified HTML markup to display book text?


Wiki News: April 28, 2008

The Elder Scrolls Construction Set Wiki has gotten a face-lift!

Welcome to the new TESCS Wiki! This new Main Page has been designed from scratch for the sake of easing navigation on the Wiki. After considering complaints regarding finding information, a great deal of effort has gone into making everything as accessible as possible.


Meaningful Main Page

The new Main Page provides not only the same simple blurbs found on the original page, but also dozens of useful links and sections that will be updated much more frequently than the Featured Article or News sections.

The new Did You Know section offers one-line snippets of articles, leading you to new and exciting facts. Here you'll find all kinds of useful things, the kinds of facts that you might not have even known to look for! Each contains a link where you can learn more.

There's also the What's New section - so you'll always know what articles have seen major improvements and where new additions to the Wiki have been made. These new articles may be cutting-edge modding techniques, great new tutorials, or simply notes of improvement in the Wiki. Check back frequently to always stay on top of what's new!


New and Improved Table of Contents

The old Table of Contents on the Main Page has been moved to its own page, complete with a link from the Navigation box. The Table of Contents is now far more organized and complete, with descriptions of every entry in the list. The list now follows the organization of the pages that it links to, providing a far more streamlined entry into the Wiki.


Portals - Your gateway to modding knowledge

In order to provide users with the most coherent collection of information, the Portals have been hand-crafted to provide all of the information on a facet of modding in one place! There are Portals for AI, Animating, Building, Modeling, Quests, Scripting, and Texturing, each with a full compliment of features...


Please go to the Community Portal for the latest news and discussions here at the Wiki.

  

Welcome to the TESCS Wiki!

This is a community-run site where you'll find everything you need to use the The Elder Scrolls Construction Set and make mods for Oblivion. You'll find documentation on the Construction Set, tutorials on how to build your own dungeons and quests, and more.

If you are interested in joining our community, create an account and start contributing -- we have 5 articles and growing! Please check out the Welcome to the Wiki guide for more information about what we're striving for and how you can help, and take a look at our Community Portal to see what we're working on at the moment!

Using the Wiki

The Elder Scrolls Construction Set Wiki is a very large resource - if this is your first time using it, it can be quite daunting! Even if you have been using the Wiki for months, there's almost certainly things here that you didn't even know about.

So come this way for a list of tips and tricks for finding the information you want, for improving your experience, and for simple ways you can help out!

The Elder Scrolls Construction Set

The Elder Scrolls Construction Set allows you to edit and create any data for use with The Elder Scrolls IV: Oblivion. Any data that goes into the game goes in through the Construction Set and is stored in data files (labeled either ESM or ESP files) that are read by the game. The Construction Set allows you to create your own areas (towns, dungeons, islands, etc.) and populate them with characters, creatures, and stories. You can add new races, classes, spells, quests, potions, magic items, and anything else your mind can dream up.


Download the Elder Scrolls Construction Set here.


You can also edit the data that comes with Oblivion. Don't like how fast everyone moves? Change the movement settings. Do you want Nords to start with better abilities? Want to rebalance spell costs? It's all here.


The most powerful feature of the Construction Set is the ability to create new data and stories, which are stored as plugin files. You can place your plugin on the Internet and have others play the quests and areas you have created. And since they are plugins, they add directly into someone's existing game without damaging the data already there.