Difference between revisions of "Template:Floating Point Settings List"

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imported>Halo112358
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imported>Saebel
m (corrected spelling of FMagicMightEyeAmbient to FMagicNightEyeAmbient)
 
(35 intermediate revisions by 15 users not shown)
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[[fAbsorbBoltGrowWidth]]
__NOTOC__ __NOEDITSECTION__
 
{| width=100%
[[fAbsorbBoltSmallWidth]]
| valign="top" width=50% |<h3>A</h3>
 
* [[FAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]]
[[fAbsorbBoltsRadius]]
* [[FAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]]
 
* [[FAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]]
[[fAbsorbBoltsRadiusStrength]]
* [[FAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]]
 
* [[FAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]]
[[fAbsorbCoreColorB]]
* [[FAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]]
 
* [[FAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]]
[[fAbsorbCoreColorG]]
* [[FAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]]
 
* [[FAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]]
[[fAbsorbCoreColorR]]
* [[FAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]]
 
* [[FAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]]
[[fAbsorbGlowColorB]]
* [[FAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]]
 
* [[FAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]]
[[fAbsorbGlowColorG]]
* [[FAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]]
 
* [[FActorAnimZAdjust|fActorAnimZAdjust]]
[[fAbsorbGlowColorR]]
* [[FActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]]
 
* [[FActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]]
[[fAbsorbMoveSpeed]]
* [[FActorLuckSkillMult|fActorLuckSkillMult]]
 
* [[FActorStrengthEncumbranceMult|fActorStrengthEncumbranceMult]]
[[fAbsorbSegmentLength]]
* [[FActorSwimBreathBase|fActorSwimBreathBase]]
 
* [[FActorSwimBreathDamage|fActorSwimBreathDamage]]
[[fAbsorbSegmentVariance]]
* [[FActorSwimBreathMult|fActorSwimBreathMult]]
 
* [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]]
[[fAbsorbTortuosityVariance]]
* [[FActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]]
 
* [[FActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]]
[[fActorAnimZAdjust]]
* [[FActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]]
 
* [[FAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]]
[[fActorArmorDesirabilityDamageMult]]
* [[FAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]]
 
* [[FAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]]
[[fActorArmorDesirabilitySkillMult]]
* [[FAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]]
 
* [[FAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]]
[[fActorLuckSkillMult]]
* [[FAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]]
 
* [[FAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]]
[[fActorStrengthEncumbranceMult]]
* [[FAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]]
 
* [[FAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]]
[[fActorSwimBreathBase]]
* [[FAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]]
 
* [[FAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]]
[[fActorSwimBreathDamage]]
* [[FAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]]
 
* [[FAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]]
[[fActorSwimBreathMult]]
* [[FAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]]
 
* [[FAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]]
[[fActorTeleportFadeSeconds]]
* [[FAIConversationExploreTime|<span style="color: #f00;">fAIConversationExploreTime</span>]]
 
* [[FAIDefaultAttackDuringAttackMult|<span style="color: #f00;">fAIDefaultAttackDuringAttackMult</span>]]
[[fActorTurnAnimMinTime]]
* [[FAIDefaultAttackDuringBlockMult|<span style="color: #f00;">fAIDefaultAttackDuringBlockMult</span>]]
 
* [[FAIDefaultAttackDuringRecoilStaggerBonus|<span style="color: #f00;">fAIDefaultAttackDuringRecoilStaggerBonus</span>]]
[[fActorWeaponDesirabilityDamageMult]]
* [[FAIDefaultAttackDuringUnconsciousBonus|<span style="color: #f00;">fAIDefaultAttackDuringUnconsciousBonus</span>]]
 
* [[FAIDefaultAttackHandBonus|<span style="color: #f00;">fAIDefaultAttackHandBonus</span>]]
[[fActorWeaponDesirabilitySkillMult]]
* [[FAIDefaultAttackNoAttackMult|<span style="color: #f00;">fAIDefaultAttackNoAttackMult</span>]]
 
* [[FAIDefaultAttackSkillBase|<span style="color: #f00;">fAIDefaultAttackSkillBase</span>]]
[[fAIAcquireObjectDistance]]
* [[FAIDefaultAttackSkillMult|<span style="color: #f00;">fAIDefaultAttackSkillMult</span>]]
 
* [[FAIDefaultBlockDuringAttackMult|<span style="color: #f00;">fAIDefaultBlockDuringAttackMult</span>]]
[[fAIAquireKillBase]]
* [[FAIDefaultBlockNoAttackMult|<span style="color: #f00;">fAIDefaultBlockNoAttackMult</span>]]
 
* [[FAIDefaultBlockSkillBase|<span style="color: #f00;">fAIDefaultBlockSkillBase</span>]]
[[fAIAquireKillMult]]
* [[FAIDefaultBlockSkillMult|<span style="color: #f00;">fAIDefaultBlockSkillMult</span>]]
 
* [[FAIDefaultBuffStandoffDistance|<span style="color: #f00;">fAIDefaultBuffStandoffDistance</span>]]
[[fAIAquirePickBase]]
* [[FAIDefaultDodgeBackDuringAttackMult|<span style="color: #f00;">fAIDefaultDodgeBackDuringAttackMult</span>]]
 
* [[FAIDefaultDodgeBackNoAttackMult|<span style="color: #f00;">fAIDefaultDodgeBackNoAttackMult</span>]]
[[fAIAquirePickMult]]
* [[FAIDefaultDodgeBackwardMaxTime|<span style="color: #f00;">fAIDefaultDodgeBackwardMaxTime</span>]]
 
* [[FAIDefaultDodgeBackwardMinTime|<span style="color: #f00;">fAIDefaultDodgeBackwardMinTime</span>]]
[[fAIAquireStealBase]]
* [[FAIDefaultDodgeDuringAttackMult|<span style="color: #f00;">fAIDefaultDodgeDuringAttackMult</span>]]
 
* [[FAIDefaultDodgeFatigueBase|<span style="color: #f00;">fAIDefaultDodgeFatigueBase</span>]]
[[fAIAquireStealMult]]
* [[FAIDefaultDodgeFatigueMult|<span style="color: #f00;">fAIDefaultDodgeFatigueMult</span>]]
 
* [[FAIDefaultDodgeFowardMaxTime|<span style="color: #f00;">fAIDefaultDodgeFowardMaxTime</span>]]
[[fAIAwareofPlayerTimer]]
* [[FAIDefaultDodgeFowardMinTime|<span style="color: #f00;">fAIDefaultDodgeFowardMinTime</span>]]
 
* [[FAIDefaultDodgeForwardNotAttackingMult|<span style="color: #f00;">fAIDefaultDodgeForwardNotAttackingMult</span>]]
[[fAIBestHeadTrackDistance]]
* [[FAIDefaultDodgeForwardWhileAttackingMult|<span style="color: #f00;">fAIDefaultDodgeForwardWhileAttackingMult</span>]]
 
* [[FAIDefaultDodgeLeftRightMaxTime|<span style="color: #f00;">fAIDefaultDodgeLeftRightMaxTime</span>]]
[[fAICombatFleeScoreThreshold]]
* [[FAIDefaultDodgeLeftRightMinTime|<span style="color: #f00;">fAIDefaultDodgeLeftRightMinTime</span>]]
 
* [[FAIDefaultDodgeNoAttackMult|<span style="color: #f00;">fAIDefaultDodgeNoAttackMult</span>]]
[[fAICombatNoAreaEffectAllyDistance]]
* [[FAIDefaultDodgeSpeedBase|<span style="color: #f00;">fAIDefaultDodgeSpeedBase</span>]]
 
* [[FAIDefaultDodgeSpeedMult|<span style="color: #f00;">fAIDefaultDodgeSpeedMult</span>]]
[[fAICombatNoTargetLOSPriorityMult]]
* [[FAIDefaultGroupStandoffDistance|<span style="color: #f00;">fAIDefaultGroupStandoffDistance</span>]]
 
* [[FAIDefaultHoldMaxTime|<span style="color: #f00;">fAIDefaultHoldMaxTime</span>]]
[[fAICombatSlopeDifference]]
* [[FAIDefaultHoldMinTime|<span style="color: #f00;">fAIDefaultHoldMinTime</span>]]
 
* [[FAIDefaultIdleMaxTime|<span style="color: #f00;">fAIDefaultIdleMaxTime</span>]]
[[fAICombatTargetUnreachablePriorityMult]]
* [[FAIDefaultIdleMinTime|<span style="color: #f00;">fAIDefaultIdleMinTime</span>]]
 
* [[FAIDefaultMaximumRangeMult|<span style="color: #f00;">fAIDefaultMaximumRangeMult</span>]]
[[fAICombatUnreachableTargetPriorityMult]]
* [[FAIDefaultOptimalRangeMult|<span style="color: #f00;">fAIDefaultOptimalRangeMult</span>]]
 
* [[FAIDefaultPowerAttackFatigueBase|<span style="color: #f00;">fAIDefaultPowerAttackFatigueBase</span>]]
[[fAIConversationExploreTime]]
* [[FAIDefaultPowerAttackFatigueMult|<span style="color: #f00;">fAIDefaultPowerAttackFatigueMult</span>]]
 
* [[FAIDefaultPowerAttackRecoilStaggerBonus|<span style="color: #f00;">fAIDefaultPowerAttackRecoilStaggerBonus</span>]]
[[fAIDefaultAttackDuringAttackMult]]
* [[FAIDefaultPowerAttackUnconsciousBonus|<span style="color: #f00;">fAIDefaultPowerAttackUnconsciousBonus</span>]]
 
* [[FAIDefaultRangedStandoffDistance|<span style="color: #f00;">fAIDefaultRangedStandoffDistance</span>]]
[[fAIDefaultAttackDuringBlockMult]]
* [[FAIDefaultRushingAttackDistanceMult|<span style="color: #f00;">fAIDefaultRushingAttackDistanceMult</span>]]
 
* [[FAIDefaultSpeechMult|fAIDefaultSpeechMult]]
[[fAIDefaultAttackDuringRecoilStaggerBonus]]
* [[FAIDefaultSwitchToMeleeDistance|<span style="color: #f00;">fAIDefaultSwitchToMeleeDistance</span>]]
 
* [[FAIDefaultSwitchToRangedDistance|<span style="color: #f00;">fAIDefaultSwitchToRangedDistance</span>]]
[[fAIDefaultAttackDuringUnconsciousBonus]]
* [[FAIDodgeDecisionBase|<span style="color: #f00;">fAIDodgeDecisionBase</span>]]
 
* [[FAIDodgeFavorLeftRightMult|<span style="color: #f00;">fAIDodgeFavorLeftRightMult</span>]]
[[fAIDefaultAttackHandBonus]]
* [[FAIDodgeVerticalRangedAttackMult|<span style="color: #f00;">fAIDodgeVerticalRangedAttackMult</span>]]
 
* [[FAIDodgeWalkChance|<span style="color: #f00;">fAIDodgeWalkChance</span>]]
[[fAIDefaultAttackNoAttackMult]]
* [[FAIEnergyLevelBase|<span style="color: #f00;">fAIEnergyLevelBase</span>]]
 
* [[FAIEngergyLevelMult (sic)|fAIEngergyLevelMult (sic)]]
[[fAIDefaultAttackSkillBase]]
* [[FAIEscortWaitDistanceExterior|<span style="color: #f00;">fAIEscortWaitDistanceExterior</span>]]
 
* [[FAIEscortWaitDistanceInterior|<span style="color: #f00;">fAIEscortWaitDistanceInterior</span>]]
[[fAIDefaultAttackSkillMult]]
* [[FAIExteriorSpectatorDetection|<span style="color: #f00;">fAIExteriorSpectatorDetection</span>]]
 
* [[FAIExteriorSpectatorDistance|<span style="color: #f00;">fAIExteriorSpectatorDistance</span>]]
[[fAIDefaultBlockDuringAttackMult]]
* [[FAIFaceTargetAnimationAngle|<span style="color: #f00;">fAIFaceTargetAnimationAngle</span>]]
 
* [[FAIFleeConfBase|fAIFleeConfBase]]
[[fAIDefaultBlockNoAttackMult]]
* [[FAIFleeConfMult|fAIFleeConfMult]]
 
* [[FAIFleeHealthMult|fAIFleeHealthMult]]
[[fAIDefaultBlockSkillBase]]
* [[FAIFleeSuccessTimeout|<span style="color: #f00;">fAIFleeSuccessTimeout</span>]]
 
* [[FAIGreetingTimer|<span style="color: #f00;">fAIGreetingTimer</span>]]
[[fAIDefaultBlockSkillMult]]
* [[FAIIdleAnimationDistance|<span style="color: #f00;">fAIIdleAnimationDistance</span>]]
 
* [[FAIIdleWaitTime|<span style="color: #f00;">fAIIdleWaitTime</span>]]
[[fAIDefaultBuffStandoffDistance]]
* [[FAIInteriorHeadTrackMult|<span style="color: #f00;">fAIInteriorHeadTrackMult</span>]]
 
* [[FAIInteriorSpectatorDetection|<span style="color: #f00;">fAIInteriorSpectatorDetection</span>]]
[[fAIDefaultDodgeBackDuringAttackMult]]
* [[FAIInteriorSpectatorDistance|<span style="color: #f00;">fAIInteriorSpectatorDistance</span>]]
 
* [[FAIMagicSpellMult|<span style="color: #f00;">fAIMagicSpellMult</span>]]
[[fAIDefaultDodgeBackNoAttackMult]]
* [[FAIMagicTimer|<span style="color: #f00;">fAIMagicTimer</span>]]
 
* [[FAIMaxHeadTrackDistance|<span style="color: #f00;">fAIMaxHeadTrackDistance</span>]]
[[fAIDefaultDodgeBackwardMaxTime]]
* [[FAIMaxHeadTrackDistanceFromPC|<span style="color: #f00;">fAIMaxHeadTrackDistanceFromPC</span>]]
 
* [[FAIMaxSmileDistance|<span style="color: #f00;">fAIMaxSmileDistance</span>]]
[[fAIDefaultDodgeBackwardMinTime]]
* [[FAIMaxWanderTime|fAIMaxWanderTime]]
 
* [[FAIMeleeArmorMult|<span style="color: #f00;">fAIMeleeArmorMult</span>]]
[[fAIDefaultDodgeDuringAttackMult]]
* [[FAIMeleeHandMult|<span style="color: #f00;">fAIMeleeHandMult</span>]]
 
* [[FAIMeleeWeaponMult|<span style="color: #f00;">fAIMeleeWeaponMult</span>]]
[[fAIDefaultDodgeFatigueBase]]
* [[FAIMinGreetingDistance|<span style="color: #f00;">fAIMinGreetingDistance</span>]]
 
* [[FAIMoveDistanceToRecalcFollowPath|<span style="color: #f00;">fAIMoveDistanceToRecalcFollowPath</span>]]
[[fAIDefaultDodgeFatigueMult]]
* [[FAINPCSpeechMult|<span style="color: #f00;">fAINPCSpeechMult</span>]]
 
* [[FAIPowerAttackCreatureChance|<span style="color: #f00;">fAIPowerAttackCreatureChance</span>]]
[[fAIDefaultDodgeFowardMaxTime]]
* [[FAIPowerAttackFatigueBase|<span style="color: #f00;">fAIPowerAttackFatigueBase</span>]]
 
* [[FAIPowerAttackFatigueMult|<span style="color: #f00;">fAIPowerAttackFatigueMult</span>]]
[[fAIDefaultDodgeFowardMinTime]]
* [[FAIPowerAttackKnockdownBonus|<span style="color: #f00;">fAIPowerAttackKnockdownBonus</span>]]
 
* [[FAIPowerAttackNPCChance|<span style="color: #f00;">fAIPowerAttackNPCChance</span>]]
[[fAIDefaultDodgeForwardNotAttackingMult]]
* [[FAIPowerAttackRecoilBonus|<span style="color: #f00;">fAIPowerAttackRecoilBonus</span>]]
 
* [[FAIPursueDistanceLineOfSight|<span style="color: #f00;">fAIPursueDistanceLineOfSight</span>]]
[[fAIDefaultDodgeForwardWhileAttackingMult]]
* [[FAIRadiusToRunDetectionExterior|fAIRadiusToRunDetectionExterior]]
 
* [[FAIRadiusToRunDetectionInterior|fAIRadiusToRunDetectionInterior]]
[[fAIDefaultDodgeLeftRightMaxTime]]
* [[FAIRangedWeaponMult|<span style="color: #f00;">fAIRangedWeaponMult</span>]]
 
* [[FAIRangMagicSpellMult (sic)|<span style="color: #f00;">fAIRangMagicSpellMult</span> (sic)]]
[[fAIDefaultDodgeLeftRightMinTime]]
* [[FAISocialchanceForConversation|<span style="color: #f00;">fAISocialchanceForConversation</span>]]
 
* [[FAISocialchanceForConversationInterior|<span style="color: #f00;">fAISocialchanceForConversationInterior</span>]]
[[fAIDefaultDodgeNoAttackMult]]
* [[FAISocialRadiusToTriggerConversation|<span style="color: #f00;">fAISocialRadiusToTriggerConversation</span>]]
 
* [[FAISocialRadiusToTriggerConversationInterior|<span style="color: #f00;">fAISocialRadiusToTriggerConversationInterior</span>]]
[[fAIDefaultDodgeSpeedBase]]
* [[FAISpectatorCommentTimer|<span style="color: #f00;">fAISpectatorCommentTimer</span>]]
 
* [[FAItalktoNPCtimer|fAItalktoNPCtimer]]
[[fAIDefaultDodgeSpeedMult]]
* [[FAItalktosameNPCtimer|fAItalktosameNPCtimer]]
 
* [[FAITrespassWarningTimer|<span style="color: #f00;">fAITrespassWarningTimer</span>]]
[[fAIDefaultGroupStandoffDistance]]
* [[FAIUpdateMovementRestrictionsDistance|<span style="color: #f00;">fAIUpdateMovementRestrictionsDistance</span>]]
 
* [[FAIYieldBase|<span style="color: #f00;">fAIYieldBase</span>]]
[[fAIDefaultHoldMaxTime]]
* [[FAIYieldDurationBase|<span style="color: #f00;">fAIYieldDurationBase</span>]]
 
* [[FAIYieldDurationMult|<span style="color: #f00;">fAIYieldDurationMult</span>]]
[[fAIDefaultHoldMinTime]]
* [[FAIYieldMult|<span style="color: #f00;">fAIYieldMult</span>]]
 
* [[FAlchemyGoldMult|<span style="color: #f00;">fAlchemyGoldMult</span>]]
[[fAIDefaultIdleMaxTime]]
* [[FArmorRatingBase|fArmorRatingBase]]
 
* [[FArmorRatingConditionBase|fArmorRatingConditionBase]]
[[fAIDefaultIdleMinTime]]
* [[FArmorRatingConditionMult|fArmorRatingConditionMult]]
 
* [[FArmorRatingMax|fArmorRatingMax]]
[[fAIDefaultMaximumRangeMult]]
* [[FArmorWeightLightMaxMod|fArmorWeightLightMaxMod]]
 
* [[FArrowAgeMax|fArrowAgeMax]]
[[fAIDefaultOptimalRangeMult]]
* [[FArrowBounceBlockPercentage|fArrowBounceBlockPercentage]]
 
* [[FArrowBounceLinearSpeed|fArrowBounceLinearSpeed]]
[[fAIDefaultPowerAttackFatigueBase]]
* [[FArrowBounceRotateSpeed|fArrowBounceRotateSpeed]]
 
* [[FArrowBowTimerBase|fArrowBowTimerBase]]
[[fAIDefaultPowerAttackFatigueMult]]
* [[FArrowBowTimerMult|fArrowBowTimerMult]]
 
* [[FArrowFakeMass|fArrowFakeMass]]
[[fAIDefaultPowerAttackRecoilStaggerBonus]]
* [[FArrowFOVTimeChange|fArrowFOVTimeChange]]
 
* [[FArrowFOVTimeStart|fArrowFOVTimeStart]]
[[fAIDefaultPowerAttackUnconsciousBonus]]
* [[FArrowFOVZoom|fArrowFOVZoom]]
 
* [[FArrowGravityBase|fArrowGravityBase]]
[[fAIDefaultRangedStandoffDistance]]
* [[FArrowGravityMin|fArrowGravityMin]]
 
* [[FArrowGravityMult|fArrowGravityMult]]
[[fAIDefaultRushingAttackDistanceMult]]
* [[FArrowMaxDistance|fArrowMaxDistance]]
 
* [[FArrowOptimalDistance|fArrowOptimalDistance]]
[[fAIDefaultSpeechMult]]
* [[FArrowSpeedMult|fArrowSpeedMult]]
 
* [[FArrowWeakGravity|fArrowWeakGravity]]
[[fAIDefaultSwitchToMeleeDistance]]
* [[FArrowWeakSpeed|fArrowWeakSpeed]]
 
* [[FAttributeClassPrimaryBonus|fAttributeClassPrimaryBonus]]
[[fAIDefaultSwitchToRangedDistance]]
* [[FAttributeClassSecondaryBonus|fAttributeClassSecondaryBonus]]
 
* [[FAutoDoorActivateDistance|fAutoDoorActivateDistance]]
[[fAIDodgeDecisionBase]]
<h3>B</h3>
 
* [[FBarterBuyBase|fBarterBuyBase]]
[[fAIDodgeFavorLeftRightMult]]
* [[FBarterBuyMult|fBarterBuyMult]]
 
* [[FBarterDispBase|fBarterDispBase]]
[[fAIDodgeVerticalRangedAttackMult]]
* [[FBarterDispositionMod|fBarterDispositionMod]]
 
* [[FBarterHaggleBase|fBarterHaggleBase]]
[[fAIDodgeWalkChance]]
* [[FBarterHaggleCurve|fBarterHaggleCurve]]
 
* [[FBarterHaggleDispMult|fBarterHaggleDispMult]]
[[fAIEnergyLevelBase]]
* [[FBarterHaggleMax|fBarterHaggleMax]]
 
* [[FBarterSellBase|fBarterSellBase]]
[[fAIEngergyLevelMult]] (sic)
* [[FBarterSellMult|fBarterSellMult]]
 
* [[FBlinkDelayMax|fBlinkDelayMax]]
[[fAIEscortWaitDistanceExterior]]
* [[FBlinkDelayMin|fBlinkDelayMin]]
 
* [[FBlinkDownTime|fBlinkDownTime]]
[[fAIEscortWaitDistanceInterior]]
* [[FBlinkUpTime|fBlinkUpTime]]
 
* [[FBlockAmountHandToHandMult|fBlockAmountHandToHandMult]]
[[fAIExteriorSpectatorDetection]]
* [[FBlockAmountWeaponMult|fBlockAmountWeaponMult]]
 
* [[FBlockMax|fBlockMax]]
[[fAIExteriorSpectatorDistance]]
* [[FBlockScoreNoShieldMult|fBlockScoreNoShieldMult]]
 
* [[FBlockSkillBase|fBlockSkillBase]]
[[fAIFaceTargetAnimationAngle]]
* [[FBlockSkillMult|fBlockSkillMult]]
 
* [[FBowHoldTimer|fBowHoldTimer]]
[[fAIFleeConfBase]]
* [[FBribeBase|fBribeBase]]
 
* [[FBribeCostCurve|fBribeCostCurve]]
[[fAIFleeConfMult]]
* [[FBribeCurve|fBribeCurve]]
 
* [[FBribeMult|fBribeMult]]
[[fAIFleeHealthMult]]
* [[FBribeNPCLevelMult|fBribeNPCLevelMult]]
 
* [[FBribeScale|fBribeScale]]
[[fAIFleeSuccessTimeout]]
* [[FBribeSpeechcraftMult|fBribeSpeechcraftMult]]
 
* [[FBuoyancyCloth|fBuoyancyCloth]]
[[fAIGreetingTimer]]
* [[FBuoyancyDirt|fBuoyancyDirt]]
 
* [[FBuoyancyGlass|fBuoyancyGlass]]
[[fAIIdleAnimationDistance]]
* [[FBuoyancyGrass|fBuoyancyGrass]]
 
* [[FBuoyancyMetal|fBuoyancyMetal]]
[[fAIIdleWaitTime]]
* [[FBuoyancyMultBody|fBuoyancyMultBody]]
 
* [[FBuoyancyMultExtremity|fBuoyancyMultExtremity]]
[[fAIInteriorHeadTrackMult]]
* [[FBuoyancyOrganic|fBuoyancyOrganic]]
 
* [[FBuoyancySkin|fBuoyancySkin]]
[[fAIInteriorSpectatorDetection]]
* [[FBuoyancyStone|fBuoyancyStone]]
 
* [[FBuoyancyWater|fBuoyancyWater]]
[[fAIInteriorSpectatorDistance]]
* [[FBuoyancyWood|fBuoyancyWood]]
 
<h3>C</h3>
[[fAIMagicSpellMult]]
* [[FChameleonMaxRefraction|fChameleonMaxRefraction]]
 
* [[FChameleonMinRefraction|fChameleonMinRefraction]]
[[fAIMagicTimer]]
* [[FCharacterControllerMultipleStepSpeed|fCharacterControllerMultipleStepSpeed]]
 
* [[FChase3rdPersonVanityXYMult|fChase3rdPersonVanityXYMult]]
[[fAIMaxHeadTrackDistance]]
* [[FChase3rdPersonXYMult|fChase3rdPersonXYMult]]
 
* [[FChase3rdPersonZUnitsPerSecond|fChase3rdPersonZUnitsPerSecond]]
[[fAIMaxHeadTrackDistanceFromPC]]
* [[FCheckDeadBodyTimer|fCheckDeadBodyTimer]]
 
* [[FCheckPositionFallDistance|fCheckPositionFallDistance]]
[[fAIMaxSmileDistance]]
* [[FClothingArmorBase|fClothingArmorBase]]
 
* [[FClothingArmorScale|fClothingArmorScale]]
[[fAIMaxWanderTime]]
* [[FClothingBase|fClothingBase]]
 
* [[FClothingClassScale|fClothingClassScale]]
[[fAIMeleeArmorMult]]
* [[FClothingJewelryBase|fClothingJewelryBase]]
 
* [[FClothingJewelryScale|fClothingJewelryScale]]
[[fAIMeleeHandMult]]
* [[FCombatAdvanceNormalAttackChance|fCombatAdvanceNormalAttackChance]]
 
* [[FCombatBetweenAdvanceTimer|fCombatBetweenAdvanceTimer]]
[[fAIMeleeWeaponMult]]
* [[FCombatBuffMaxTimer|fCombatBuffMaxTimer]]
 
* [[FCombatBuffStandoffTimer|fCombatBuffStandoffTimer]]
[[fAIMinGreetingDistance]]
* [[FCombatCollectAlliesTimer|fCombatCollectAlliesTimer]]
 
* [[FCombatDamageScale|fCombatDamageScale]]
[[fAIMoveDistanceToRecalcFollowPath]]
* [[FCombatDistance|fCombatDistance]]
 
* [[FCombatDistanceMin|fCombatDistanceMin]]
[[fAIPowerAttackCreatureChance]]
* [[FCombatForwardAttackChance|fCombatForwardAttackChance]]
 
* [[FCombatGiantCreatureReachMult|fCombatGiantCreatureReachMult]]
[[fAIPowerAttackFatigueBase]]
* [[FCombatHitConeAngle|fCombatHitConeAngle]]
 
* [[FCombatInTheWayTimer|fCombatInTheWayTimer]]
[[fAIPowerAttackFatigueMult]]
* [[FCombatLineOfSightTimer|fCombatLineOfSightTimer]]
 
* [[FCombatMaxHoldScore|fCombatMaxHoldScore]]
[[fAIPowerAttackKnockdownBonus]]
* [[FCombatMinEngageDistance|fCombatMinEngageDistance]]
 
* [[FCombatMonitorBuffsTimer|fCombatMonitorBuffsTimer]]
[[fAIPowerAttackNPCChance]]
* [[FCombatRangedStandoffTimer|fCombatRangedStandoffTimer]]
 
* [[FCombatRelativeDamageMod|fCombatRelativeDamageMod]]
[[fAIPowerAttackRecoilBonus]]
* [[FCombatRoundAmount|fCombatRoundAmount]]
 
* [[FCombatSoundArmorPct|fCombatSoundArmorPct]]
[[fAIPursueDistanceLineOfSight]]
* [[FCombatSoundFleshPct|fCombatSoundFleshPct]]
 
* [[FCombatSoundWeaponPct|fCombatSoundWeaponPct]]
[[fAIRadiusToRunDetectionExterior]]
* [[FCombatSpeakAttackChance|fCombatSpeakAttackChance]]
 
* [[FCombatSpeakHitChance|fCombatSpeakHitChance]]
[[fAIRadiusToRunDetectionInterior]]
* [[FCombatSpeakHitThreshold|fCombatSpeakHitThreshold]]
 
* [[FCombatSpeakPowerAttackChance|fCombatSpeakPowerAttackChance]]
[[fAIRangedWeaponMult]]
* [[FCombatSpeakTauntChance|fCombatSpeakTauntChance]]
 
* [[FCombatStaffTimer|fCombatStaffTimer]]
[[fAIRangMagicSpellMult]] (sic)
* [[FCombatStepAdvanceDistance|fCombatStepAdvanceDistance]]
 
* [[FCombatVulnerabilityMod|fCombatVulnerabilityMod]]
[[fAISocialchanceForConversation]]
* [[FCreatureCalcCombat|fCreatureCalcCombat]]
 
* [[FCreatureCalcDamage|fCreatureCalcDamage]]
[[fAISocialchanceForConversationInterior]]
* [[FCreatureCalcMagic|fCreatureCalcMagic]]
 
* [[FCreatureCalcStealth|fCreatureCalcStealth]]
[[fAISocialRadiusToTriggerConversation]]
* [[FCrimeAlarmRespMult|fCrimeAlarmRespMult]]
 
* [[FCrimeDispAttack|fCrimeDispAttack]]
[[fAISocialRadiusToTriggerConversationInterior]]
* [[FCrimeDispMurder|fCrimeDispMurder]]
 
* [[FCrimeDispPersonal|fCrimeDispPersonal]]
[[fAISpectatorCommentTimer]]
* [[FCrimeDispPickpocket|fCrimeDispPickpocket]]
 
* [[FCrimeDispSteal|fCrimeDispSteal]]
[[fAItalktoNPCtimer]]
* [[FCrimeDispTresspass|fCrimeDispTresspass]]
 
* [[FCrimeGoldSteal|fCrimeGoldSteal]]
[[fAItalktosameNPCtimer]]
* [[FCrimeSoundBase|fCrimeSoundBase]]
 
* [[FCrimeSoundMult|fCrimeSoundMult]]
[[fAITrespassWarningTimer]]
<h3>D</h3>
 
* [[FDamagePowerAttackBackBonus|fDamagePowerAttackBackBonus]]
[[fAIUpdateMovementRestrictionsDistance]]
* [[FDamagePowerAttackBonus|fDamagePowerAttackBonus]]
 
* [[FDamagePowerAttackForwardBonus|fDamagePowerAttackForwardBonus]]
[[fAIYieldBase]]
* [[FDamagePowerAttackSideBonus|fDamagePowerAttackSideBonus]]
 
* [[FDamagePowerAttackStandBonus|fDamagePowerAttackStandBonus]]
[[fAIYieldDurationBase]]
* [[FDamageSkillBase|fDamageSkillBase]]
 
* [[FDamageSkillMult|fDamageSkillMult]]
[[fAIYieldDurationMult]]
* [[FDamageSneakAttackMult|fDamageSneakAttackMult]]
 
* [[FDamageStrengthBase|fDamageStrengthBase]]
[[fAIYieldMult]]
* [[FDamageStrengthMult|fDamageStrengthMult]]
 
* [[FDamageToArmorPercentage|fDamageToArmorPercentage]]
[[fAlchemyGoldMult]]
* [[FDamageToWeaponPercentage|fDamageToWeaponPercentage]]
 
* [[FDamageWeaponConditionBase|fDamageWeaponConditionBase]]
[[fArmorRatingBase]]
* [[FDamageWeaponConditionMult|fDamageWeaponConditionMult]]
 
* [[FDamageWeaponMult|fDamageWeaponMult]]
[[fArmorRatingConditionBase]]
* [[FDaytimeColorExtension|fDaytimeColorExtension]]
 
* [[FDeathForceDamageMax|fDeathForceDamageMax]]
[[fArmorRatingConditionMult]]
* [[FDeathForceDamageMin|fDeathForceDamageMin]]
 
* [[FDeathForceForceMax|fDeathForceForceMax]]
[[fArmorRatingMax]]
* [[FDeathForceForceMin|fDeathForceForceMin]]
 
* [[FDeathSoundMaxDistance|fDeathSoundMaxDistance]]
[[fArmorWeightLightMaxMod]]
* [[FDebrisMaxVelocity|fDebrisMaxVelocity]]
 
* [[FDebricMinExtent|fDebricMinExtent]]
[[fArrowAgeMax]]
* [[FDefaultNoticeTextDisplayTime|fDefaultNoticeTextDisplayTime]]
 
* [[FDemandBase|fDemandBase]]
[[fArrowBounceBlockPercentage]]
* [[FDemandMult|fDemandMult]]
 
* [[FDetectionActionTimer|fDetectionActionTimer]]
[[fArrowBounceLinearSpeed]]
* [[FDetectionCommentTimer|fDetectionCommentTimer]]
 
* [[FDetectionNightEyeBonus|fDetectionNightEyeBonus]]
[[fArrowBounceRotateSpeed]]
* [[FDetectionSneakLightMod|fDetectionSneakLightMod]]
 
* [[FDetectionTimerSetting|fDetectionTimerSetting]]
[[fArrowBowTimerBase]]
* [[FDifficultyDamageMultiplier|fDifficultyDamageMultiplier]]
 
* [[FDifficultyDefaultValue|fDifficultyDefaultValue]]
[[fArrowBowTimerMult]]
* [[FDifficultyMaxValue|fDifficultyMaxValue]]
 
* [[FDifficultyMinValue|fDifficultyMinValue]]
[[fArrowFakeMass]]
* [[FDispActorBountyBase|fDispActorBountyBase]]
 
* [[FDispActorBountyMult|fDispActorBountyMult]]
[[fArrowFOVTimeChange]]
* [[FDispActorInfamyBase|fDispActorInfamyBase]]
 
* [[FDispActorInfamyMult|fDispActorInfamyMult]]
[[fArrowFOVTimeStart]]
* [[FDispActorPerBase|<span style="color: #f00;">fDispActorPerBase</span>]]
 
* [[FDispActorPerMult|fDispActorPerMult]]
[[fArrowFOVZoom]]
* [[FDispInfamyMax|fDispInfamyMax]]
 
* [[FDispositionReduction|fDispositionReduction]]
[[fArrowGravityBase]]
* [[FDispTargetBountyMult|fDispTargetBountyMult]]
 
* [[FDispTargetDiseaseBase|<span style="color: #f00;">fDispTargetDiseaseBase</span>]]
[[fArrowGravityMin]]
* [[FDispTargetFactionMult|fDispTargetFactionMult]]
 
* [[FDispTargetFactionRankBase|fDispTargetFactionRankBase]]
[[fArrowGravityMult]]
* [[FDispTargetFactionRankMult|fDispTargetFactionRankMult]]
 
* [[FDispTargetFameMult|fDispTargetFameMult]]
[[fArrowMaxDistance]]
* [[FDispTargetInfamyMult|fDispTargetInfamyMult]]
 
* [[FDispTargetPerBase|<span style="color: #f00;">fDispTargetPerBase</span>]]
[[fArrowOptimalDistance]]
* [[FDispTargetPerMult|fDispTargetPerMult]]
 
* [[FDispTargetRaceMult|fDispTargetRaceMult]]
[[fArrowSpeedMult]]
* [[FDispTargetWeaponBase|<span style="color: #f00;">fDispTargetWeaponBase</span>]]
 
* [[FDistanceExteriorReactCombat|fDistanceExteriorReactCombat]]
[[fArrowWeakGravity]]
* [[FDistanceInteriorReactCombat|fDistanceInteriorReactCombat]]
 
* [[FDistanceProjectileExplosionDetection|fDistanceProjectileExplosionDetection]]
[[fArrowWeakSpeed]]
* [[FDistancetoPlayerforConversations|fDistancetoPlayerforConversations]]
 
* [[FDyingTimer|fDyingTimer]]
[[fAttributeClassPrimaryBonus]]
<h3>E</h3>
 
* [[FEnchantCommonLimit|fEnchantCommonLimit]]
[[fAttributeClassSecondaryBonus]]
* [[FEnchantGrandLimit|fEnchantGrandLimit]]
 
* [[FEnchantGreaterLimit|fEnchantGreaterLimit]]
[[fAutoDoorActivateDistance]]
* [[FEnchantLesserLimit|fEnchantLesserLimit]]
 
* [[FEnchantEffectPointsMult|fEnchantEffectPointsMult]]
[[fBarterBuyBase]]
* [[FEnchantmentGoldMult|fEnchantmentGoldMult]]
 
* [[FEnchantmentPointsMult|fEnchantmentPointsMult]]
[[fBarterBuyMult]]
* [[FEnchantPettyLimit|fEnchantPettyLimit]]
 
* [[FEnemyHealthBarTimer|fEnemyHealthBarTimer]]
[[fBarterDispBase]]
* [[FEssentialDeathTime|fEssentialDeathTime]]
 
* [[FEssentialHealthPercentReGain|fEssentialHealthPercentReGain]]
[[fBarterDispositionMod]]
* [[FExpressionChangePerSex|fExpressionChangePerSex]]
 
* [[FExpressionStrengthAdd|fExpressionStrengthAdd]]
[[fBarterHaggleBase]]
<h3>F</h3>
 
* [[FFadeToBlackFadeSeconds|fFadeToBlackFadeSeconds]]
[[fBarterHaggleCurve]]
* [[FFatigueAttackWeaponBase|fFatigueAttackWeaponBase]]
 
* [[FFatigueAttackWeaponMult|fFatigueAttackWeaponMult]]
[[fBarterHaggleDispMult]]
* [[FFatigueBase|fFatigueBase]]
 
* [[FFatigueBlockBase|fFatigueBlockBase]]
[[fBarterHaggleMax]]
* [[FFatigueBlockMult|fFatigueBlockMult]]
 
* [[FFatigueBlockSkillBase|fFatigueBlockSkillBase]]
[[fBarterSellBase]]
* [[FFatigueBlockSkillMult|fFatigueBlockSkillMult]]
 
* [[FFatigueCastBase|fFatigueCastBase]]
[[fBarterSellMult]]
* [[FFatigueCastMult|fFatigueCastMult]]
 
* [[FFatigueJumpBase|fFatigueJumpBase]]
[[fBlinkDelayMin]]
* [[FFatigueJumpMult|fFatigueJumpMult]]
 
* [[FFatigueMult|fFatigueMult]]
[[fBlinkDownTime]]
* [[FFatigueReturnBase|fFatigueReturnBase]]
 
* [[FFatigueReturnMult|fFatigueReturnMult]]
[[fBlinkUpTime]]
* [[FFatigueRunBase|fFatigueRunBase]]
 
* [[FFatigueRunMult|fFatigueRunMult]]
[[fBlockAmountHandToHandMult]]
* [[FFightAbleToDetectTimer|fFightAbleToDetectTimer]]
 
* [[FFightAggrBase|fFightAggrBase]]
[[fBlockAmountWeaponMult]]
* [[FFightAggrMult|fFightAggrMult]]
 
* [[FFightDispMult|fFightDispMult]]
[[fBlockMax]]
* [[FFightDistanceBase|fFightDistanceBase]]
 
* [[FFightDistanceMult|fFightDistanceMult]]
[[fBlockScoreNoShieldMult]]
* [[FFightFriendDispBase|fFightFriendDispBase]]
 
* [[FFightFriendDispMult|fFightFriendDispMult]]
[[fBlockSkillBase]]
* [[FFirstPersonCameraMult|fFirstPersonCameraMult]]
 
* [[FFirstPersonHandFollowMult|fFirstPersonHandFollowMult]]
[[fBlockSkillMult]]
* [[FFirstPersonScaleSeconds|fFirstPersonScaleSeconds]]
 
* [[FFleeDistanceExterior|fFleeDistanceExterior]]
[[fBowHoldTimer]]
* [[FFleeDistanceInterior|fFleeDistanceInterior]]
 
* [[FFleeIsSafeTimer|fFleeIsSafeTimer]]
[[fBribeBase]]
* [[FFriendHitTimer|fFriendHitTimer]]
 
* [[FFurnitureMarker01DeltaX|fFurnitureMarker01DeltaX]]
[[fBribeCostCurve]]
* [[FFurnitureMarker01DeltaY|fFurnitureMarker01DeltaY]]
 
* [[FFurnitureMarker01DeltaZ|fFurnitureMarker01DeltaZ]]
[[fBribeCurve]]
* [[FFurnitureMarker01HeadingDelta|fFurnitureMarker01HeadingDelta]]
 
* [[FFurnitureMarker02DeltaX|fFurnitureMarker02DeltaX]]
[[fBribeMult]]
* [[FFurnitureMarker02DeltaY|fFurnitureMarker02DeltaY]]
 
* [[FFurnitureMarker02DeltaZ|fFurnitureMarker02DeltaZ]]
[[fBribeNPCLevelMult]]
* [[FFurnitureMarker02HeadingDelta|fFurnitureMarker02HeadingDelta]]
 
* [[FFurnitureMarker03DeltaX|fFurnitureMarker03DeltaX]]
[[fBribeScale]]
* [[FFurnitureMarker03DeltaY|fFurnitureMarker03DeltaY]]
 
* [[FFurnitureMarker03DeltaZ|fFurnitureMarker03DeltaZ]]
[[fBribeSpeechcraftMult]]
* [[FFurnitureMarker03HeadingDelta|fFurnitureMarker03HeadingDelta]]
 
* [[FFurnitureMarker04DeltaX|fFurnitureMarker04DeltaX]]
[[fBuoyancyCloth]]
* [[FFurnitureMarker04DeltaY|fFurnitureMarker04DeltaY]]
 
* [[FFurnitureMarker04DeltaZ|fFurnitureMarker04DeltaZ]]
[[fBuoyancyDirt]]
* [[FFurnitureMarker04HeadingDelta|fFurnitureMarker04HeadingDelta]]
 
* [[FFurnitureMarker05DeltaX|fFurnitureMarker05DeltaX]]
[[fBuoyancyGlass]]
* [[FFurnitureMarker05DeltaY|fFurnitureMarker05DeltaY]]
 
* [[FFurnitureMarker05DeltaZ|fFurnitureMarker05DeltaZ]]
[[fBuoyancyGrass]]
* [[FFurnitureMarker05HeadingDelta|fFurnitureMarker05HeadingDelta]]
 
* [[FFurnitureMarker06DeltaX|fFurnitureMarker06DeltaX]]
[[fBuoyancyMetal]]
* [[FFurnitureMarker06DeltaY|fFurnitureMarker06DeltaY]]
 
* [[FFurnitureMarker06DeltaZ|fFurnitureMarker06DeltaZ]]
[[fBuoyancyMultBody]]
* [[FFurnitureMarker06HeadingDelta|fFurnitureMarker06HeadingDelta]]
 
* [[FFurnitureMarker07DeltaX|fFurnitureMarker07DeltaX]]
[[fBuoyancyMultExtremity]]
* [[FFurnitureMarker07DeltaY|fFurnitureMarker07DeltaY]]
 
* [[FFurnitureMarker07DeltaZ|fFurnitureMarker07DeltaZ]]
[[fBuoyancyOrganic]]
* [[FFurnitureMarker07HeadingDelta|fFurnitureMarker07HeadingDelta]]
 
* [[FFurnitureMarker08DeltaX|fFurnitureMarker08DeltaX]]
[[fBuoyancySkin]]
* [[FFurnitureMarker08DeltaY|fFurnitureMarker08DeltaY]]
 
* [[FFurnitureMarker08DeltaZ|fFurnitureMarker08DeltaZ]]
[[fBuoyancyStone]]
* [[FFurnitureMarker08HeadingDelta|fFurnitureMarker08HeadingDelta]]
 
* [[FFurnitureMarker09DeltaX|fFurnitureMarker09DeltaX]]
[[fBuoyancyWater]]
* [[FFurnitureMarker09DeltaY|fFurnitureMarker09DeltaY]]
 
* [[FFurnitureMarker09DeltaZ|fFurnitureMarker09DeltaZ]]
[[fBuoyancyWood]]
* [[FFurnitureMarker09HeadingDelta|fFurnitureMarker09HeadingDelta]]
 
* [[FFurnitureMarker10DeltaX|fFurnitureMarker10DeltaX]]
[[fChameleonMaxRefraction]]
* [[FFurnitureMarker10DeltaY|fFurnitureMarker10DeltaY]]
 
* [[FFurnitureMarker10DeltaZ|fFurnitureMarker10DeltaZ]]
[[fChameleonMinRefraction]]
* [[FFurnitureMarker10HeadingDelta|fFurnitureMarker10HeadingDelta]]
 
* [[FFurnitureMarker11DeltaX|fFurnitureMarker11DeltaX]]
[[fCharacterControllerMultipleStepSpeed]]
* [[FFurnitureMarker11DeltaY|fFurnitureMarker11DeltaY]]
 
* [[FFurnitureMarker11DeltaZ|fFurnitureMarker11DeltaZ]]
[[fChase3rdPersonVanityXYMult]]
* [[FFurnitureMarker11HeadingDelta|fFurnitureMarker11HeadingDelta]]
 
* [[FFurnitureMarker12DeltaX|fFurnitureMarker12DeltaX]]
[[fChase3rdPersonXYMult]]
* [[FFurnitureMarker12DeltaY|fFurnitureMarker12DeltaY]]
 
* [[FFurnitureMarker12DeltaZ|fFurnitureMarker12DeltaZ]]
[[fChase3rdPersonZUnitsPerSecond]]
* [[FFurnitureMarker12HeadingDelta|fFurnitureMarker12HeadingDelta]]
 
* [[FFurnitureMarker13DeltaX|fFurnitureMarker13DeltaX]]
[[fCheckDeadBodyTimer]]
* [[FFurnitureMarker13DeltaY|fFurnitureMarker13DeltaY]]
 
* [[FFurnitureMarker13DeltaZ|fFurnitureMarker13DeltaZ]]
[[fCheckPositionFallDistance]]
* [[FFurnitureMarker13HeadingDelta|fFurnitureMarker13HeadingDelta]]
 
* [[FFurnitureMarker14DeltaX|fFurnitureMarker14DeltaX]]
[[fClothingArmorBase]]
* [[FFurnitureMarker14DeltaY|fFurnitureMarker14DeltaY]]
 
* [[FFurnitureMarker14DeltaZ|fFurnitureMarker14DeltaZ]]
[[fClothingArmorScale]]
* [[FFurnitureMarker14HeadingDelta|fFurnitureMarker14HeadingDelta]]
 
* [[FFurnitureMarker15DeltaX|fFurnitureMarker15DeltaX]]
[[fClothingBase]]
* [[FFurnitureMarker15DeltaY|fFurnitureMarker15DeltaY]]
 
* [[FFurnitureMarker15DeltaZ|fFurnitureMarker15DeltaZ]]
[[fClothingClassScale]]
* [[FFurnitureMarker15HeadingDelta|fFurnitureMarker15HeadingDelta]]
 
* [[FFurnitureMarker16DeltaX|fFurnitureMarker16DeltaX]]
[[fClothingJewelryBase]]
* [[FFurnitureMarker16DeltaY|fFurnitureMarker16DeltaY]]
 
* [[FFurnitureMarker16DeltaZ|fFurnitureMarker16DeltaZ]]
[[fClothingJewelryScale]]
* [[FFurnitureMarker16HeadingDelta|fFurnitureMarker16HeadingDelta]]
 
* [[FFurnitureMarker17DeltaX|fFurnitureMarker17DeltaX]]
[[fCombatAdvanceNormalAttackChance]]
* [[FFurnitureMarker17DeltaY|fFurnitureMarker17DeltaY]]
 
* [[FFurnitureMarker17DeltaZ|fFurnitureMarker17DeltaZ]]
[[fCombatBetweenAdvanceTimer]]
* [[FFurnitureMarker17HeadingDelta|fFurnitureMarker17HeadingDelta]]
 
* [[FFurnitureMarker18DeltaX|fFurnitureMarker18DeltaX]]
[[fCombatBuffMaxTimer]]
* [[FFurnitureMarker18DeltaY|fFurnitureMarker18DeltaY]]
 
* [[FFurnitureMarker18DeltaZ|fFurnitureMarker18DeltaZ]]
[[fCombatBuffStandoffTimer]]
* [[FFurnitureMarker18HeadingDelta|fFurnitureMarker18HeadingDelta]]
 
* [[FFurnitureMarker19DeltaX|fFurnitureMarker19DeltaX]]
[[fCombatCollectAlliesTimer]]
* [[FFurnitureMarker19DeltaY|fFurnitureMarker19DeltaY]]
 
* [[FFurnitureMarker19DeltaZ|fFurnitureMarker19DeltaZ]]
[[fCombatDamageScale]]
* [[FFurnitureMarker19HeadingDelta|fFurnitureMarker19HeadingDelta]]
 
* [[FFurnitureMarker20DeltaX|fFurnitureMarker20DeltaX]]
[[fCombatDistance]]
* [[FFurnitureMarker20DeltaY|fFurnitureMarker20DeltaY]]
 
* [[FFurnitureMarker20DeltaZ|fFurnitureMarker20DeltaZ]]
[[fCombatDistanceMin]]
* [[FFurnitureMarker20HeadingDelta|fFurnitureMarker20HeadingDelta]]
 
<h3>G</h3>
[[fCombatForwardAttackChance]]
* [[FGrabPower|fGrabPower]]
 
<h3>H</h3>
[[fCombatGiantCreatureReachMult]]
* [[FHandDamageSkillBase|fHandDamageSkillBase]]
 
* [[FHandDamageSkillMult|fHandDamageSkillMult]]
[[fCombatHitConeAngle]]
* [[FHandDamageStrengthBase|fHandDamageStrengthBase]]
 
* [[FHandDamageStrengthMult|fHandDamageStrengthMult]]
[[fCombatInTheWayTimer]]
* [[FHandFatigueDamageBase|fHandFatigueDamageBase]]
 
* [[FHandFatigueDamageMult|fHandFatigueDamageMult]]
[[fCombatLineOfSightTimer]]
* [[FHandHealthMax|fHandHealthMax]]
 
* [[FHandHealthMin|fHandHealthMin]]
[[fCombatMaxHoldScore]]
* [[FHandReachMult|fHandReachMult]]
 
* [[FHostileActorExteriorDistance|fHostileActorExteriorDistance]]
[[fCombatMinEngageDistance]]
* [[FHostileActorInteriorDistance|fHostileActorInteriorDistance]]
 
<h3>I</h3>
[[fCombatMonitorBuffsTimer]]
* [[FIdleChatterCommentTimer|fIdleChatterCommentTimer]]
 
* [[FImpactShaderMaxDistance|fImpactShaderMaxDistance]]
[[fCombatRangedStandoffTimer]]
* [[FImpactShaderMaxMagnitude|fImpactShaderMaxMagnitude]]
 
* [[FImpactShaderMinMagnitude|fImpactShaderMinMagnitude]]
[[fCombatRelativeDamageMod]]
* [[FInfamyBountyMod|fInfamyBountyMod]]
 
* [[FInventoryDropTimer|fInventoryDropTimer]]
[[fCombatRoundAmount]]
* [[FItemPointsMult|fItemPointsMult]]
 
<h3>J</h3>
[[fCombatSoundArmorPct]]
* [[FJumpDoubleMult|<span style="color: #f00;">fJumpDoubleMult</span>]]
 
* [[FJumpFallRiderMult|<span style="color: #f00;">fJumpFallRiderMult</span>]]
[[fCombatSoundFleshPct]]
* [[FJumpFallSkillBase|fJumpFallSkillBase]]
 
* [[FJumpFallSkillMult|fJumpFallSkillMult]]
[[fCombatSoundWeaponPct]]
* [[FJumpFallTimeBase|fJumpFallTimeBase]]
 
* [[FJumpFallTimeMin|fJumpFallTimeMin]]
[[fCombatSpeakAttackChance]]
* [[FJumpFallTimeMult|fJumpFallTimeMult]]
 
* [[FJumpFallVelocityMin|fJumpFallVelocityMin]]
[[fCombatSpeakHitChance]]
* [[FJumpHeightMax|fJumpHeightMax]]
 
* [[FJumpHeightMin|fJumpHeightMin]]
[[fCombatSpeakHitThreshold]]
* [[FJumpMoveBase|fJumpMoveBase]]
 
* [[FJumpMoveMult|fJumpMoveMult]]
[[fCombatSpeakPowerAttackChance]]
<h3>K</h3>
 
* [[FKnockbackAgilBase|fKnockbackAgilBase]]
[[fCombatSpeakTauntChance]]
* [[FKnockbackAgilMult|fKnockbackAgilMult]]
 
* [[FKnockbackDamageBase|fKnockbackDamageBase]]
[[fCombatStaffTimer]]
* [[FKnockbackDamageMult|fKnockbackDamageMult]]
 
* [[FKnockbackForceMax|fKnockbackForceMax]]
[[fCombatStepAdvanceDistance]]
* [[FKnockbackTime|fKnockbackTime]]
 
* [[FKnockdownAgilBase|fKnockdownAgilBase]]
[[fCombatVulnerabilityMod]]
* [[FKnockdownAgilMult|fKnockdownAgilMult]]
 
* [[FKnockdownChance|fKnockdownChance]]
fCreatureCalcCombat
* [[FKnockdownDamageBase|fKnockdownDamageBase]]
 
* [[FKnockdownDamageMult|fKnockdownDamageMult]]
fCreatureCalcDamage
| valign="top" width=50% | <h3>L</h3>
 
* [[FLeafRockAmountSwayInfluence|fLeafRockAmountSwayInfluence]]
fCreatureCalcMagic
* [[FLeafRockSpeedSwayInfluence|fLeafRockSpeedSwayInfluence]]
 
* [[FLeafRockTimeScale|fLeafRockTimeScale]]
fCreatureCalcStealth
* [[FLeafRustleAmountSwayInfluence|fLeafRustleAmountSwayInfluence]]
 
* [[FLeafRustleSpeedSwayInfluence|fLeafRustleSpeedSwayInfluence]]
fCrimeAlarmRespMult
* [[FLeafRustleTimeScale|fLeafRustleTimeScale]]
 
* [[FLeveledLockMult|fLeveledLockMult]]
[[fCrimeDispAttack]]
* [[FLockLevelBase|fLockLevelBase]]
 
* [[FLockLevelMult|fLockLevelMult]]
[[fCrimeDispMurder]]
* [[FLockPickAutoBase|fLockPickAutoBase]]
 
* [[FLockPickAutoDifficulty|fLockPickAutoDifficulty]]
[[fCrimeDispPersonal]]
* [[FLockPickAutoOffset|fLockPickAutoOffset]]
 
* [[FLockPickBreakBase|fLockPickBreakBase]]
[[fCrimeDispPickpocket]]
* [[FLockPickBreakMult|fLockPickBreakMult]]
 
* [[FLockPickQualityBase|fLockPickQualityBase]]
[[fCrimeDispSteal]]
* [[FLockPickQualityMult|fLockPickQualityMult]]
 
* [[FLockSkillBase|fLockSkillBase]]
[[fCrimeDispTresspass]]
* [[FLockSkillMult|fLockSkillMult]]
 
* [[FLockTrapGoOffBase|fLockTrapGoOffBase]]
[[fCrimeGoldSteal]]
* [[FLockTrapGoOffMult|fLockTrapGoOffMult]]
 
* [[FLowActorSpeedBoost|fLowActorSpeedBoost]]
[[fCrimeSoundBase]]
* [[FLowLevelNPCBaseHealthMult|fLowLevelNPCBaseHealthMult]]
 
<h3>M</h3>
[[fCrimeSoundMult]]
* [[FMagicAbsorbDistanceReachMult|fMagicAbsorbDistanceReachMult]]
 
* [[FMagicAreaBaseCostMult|fMagicAreaBaseCostMult]]
[[fDamagePowerAttackBackBonus]]
* [[FMagicAreaScale|fMagicAreaScale]]
 
* [[FMagicAreaScaleMax|fMagicAreaScaleMax]]
[[fDamagePowerAttackBonus]]
* [[FMagicAreaScaleMin|fMagicAreaScaleMin]]
 
* [[FMagicArmorPenaltyMax|fMagicArmorPenaltyMax]]
[[fDamagePowerAttackForwardBonus]]
* [[FMagicArmorPenaltyMin|fMagicArmorPenaltyMin]]
 
* [[FMagicBallMaximumDistance|fMagicBallMaximumDistance]]
[[fDamagePowerAttackSideBonus]]
* [[FMagicBallOptimalDistance|fMagicBallOptimalDistance]]
 
* [[FMagicBoltDuration|fMagicBoltDuration]]
[[fDamagePowerAttackStandBonus]]
* [[FMagicBoltMaximumDistance|fMagicBoltMaximumDistance]]
 
* [[FMagicBoltOptimalDistance|fMagicBoltOptimalDistance]]
fDamageSkillBase
* [[FMagicBoltSegmentLength|fMagicBoltSegmentLength]]
 
* [[FMagicCasterSkillCostBase|fMagicCasterSkillCostBase]]
fDamageSkillMult
* [[FMagicCasterSkillCostMult|fMagicCasterSkillCostMult]]
 
* [[FMagicCEEnchantMagOffset|fMagicCEEnchantMagOffset]]
fDamageSneakAttackMult
* [[FMagicCloudAreaMin|fMagicCloudAreaMin]]
 
* [[FMagicCloudDurationMin|fMagicCloudDurationMin]]
fDamageStrengthBase
* [[FMagicCloudFindTargetTime|fMagicCloudFindTargetTime]]
 
* [[FMagicCloudLifeScale|fMagicCloudLifeScale]]
fDamageStrengthMult
* [[FMagicCloudSizeScale|fMagicCloudSizeScale]]
 
* [[FMagicCloudSlowdownRate|fMagicCloudSlowdownRate]]
fDamageToArmorPercentage
* [[FMagicCloudSpeedBase|fMagicCloudSpeedBase]]
 
* [[FMagicCloudSpeedScale|fMagicCloudSpeedScale]]
fDamageToWeaponPercentage
* [[FMagicCostScale|fMagicCostScale]]
 
* [[FMagicDefaultCEBarterFactor|fMagicDefaultCEBarterFactor]]
fDamageWeaponConditionBase
* [[FMagicDefaultCEEnchantFactor|fMagicDefaultCEEnchantFactor]]
 
* [[FMagicDefaultTouchDistance|fMagicDefaultTouchDistance]]
fDamageWeaponConditionMult
* [[FMagicDiseaseTransferBase|fMagicDiseaseTransferBase]]
 
* [[FMagicDiseaseTransferMult|fMagicDiseaseTransferMult]]
[[fDamageWeaponMult]]
* [[FMagicDispelMagnitudeMult|fMagicDispelMagnitudeMult]]
 
* [[FMagicDurMagBaseCostMult|fMagicDurMagBaseCostMult]]
fDaytimeColorExtension
* [[FMagicEnchantmentChargeBase|fMagicEnchantmentChargeBase]]
 
* [[FMagicEnchantmentChargeMult|fMagicEnchantmentChargeMult]]
fDeathForceDamageMax
* [[FMagicEnchantmentDrainBase|fMagicEnchantmentDrainBase]]
 
* [[FMagicEnchantmentDrainMult|fMagicEnchantmentDrainMult]]
fDeathForceDamageMin
* [[FMagicExplosionAgilityMult|fMagicExplosionAgilityMult]]
 
* [[FMagicExplosionClutterMult|fMagicExplosionClutterMult]]
fDeathForceForceMax
* [[FMagicExplosionIncorporealMult|fMagicExplosionIncorporealMult]]
 
* [[FMagicExplosionIncorporealTime|fMagicExplosionIncorporealTime]]
fDeathForceForceMin
* [[FMagicExplosionPowerBase|fMagicExplosionPowerBase]]
 
* [[FMagicExplosionPowerMax|fMagicExplosionPowerMax]]
fDeathSoundMaxDistance
* [[FMagicExplosionPowerMin|fMagicExplosionPowerMin]]
 
* [[FMagicExplosionPowerMult|fMagicExplosionPowerMult]]
fDebrisMaxVelocity
* [[FMagicFatigueDrainBase|fMagicFatigueDrainBase]]
 
* [[FMagicFatigueDrainMult|fMagicFatigueDrainMult]]
fDebricMinExtent
* [[FMagicFogMaximumDistance|fMagicFogMaximumDistance]]
 
* [[FMagicFogOptimalDistance|fMagicFogOptimalDistance]]
fDefaultNoticeTextDisplayTime
* [[FMagickaReturnBase|fMagickaReturnBase]]
 
* [[FMagickaReturnMult|fMagickaReturnMult]]
fDemandBase
* [[FMagicLevelMagnitudeMult|fMagicLevelMagnitudeMult]]
 
* [[FMagicLightForwardOffset|fMagicLightForwardOffset]]
fDemandMult
* [[FMagicLightHeightOffset|fMagicLightHeightOffset]]
 
* [[FMagicLightRadiusBase|fMagicLightRadiusBase]]
fDetectionActionTimer
* [[FMagicNightEyeAmbient|fMagicNightEyeAmbient]]
 
* [[FMagicPlayerMinimumInvisibility|fMagicPlayerMinimumInvisibility]]
fDetectionCommentTimer
* [[FMagicProjectileBaseSpeed|fMagicProjectileBaseSpeed]]
 
* [[FMagicProjectileMaxDistance|fMagicProjectileMaxDistance]]
fDetectionNightEyeBonus
* [[FMagicRangeTargetCostMult|fMagicRangeTargetCostMult]]
 
* [[FMagicResistActorSkillBase|fMagicResistActorSkillBase]]
fDetectionSneakLightMod
* [[FMagicResistActorSkillMult|fMagicResistActorSkillMult]]
 
* [[FMagicResistTargetWillpowerBase|fMagicResistTargetWillpowerBase]]
fDetectionTimerSetting
* [[FMagicResistTargetWillpowerMult|fMagicResistTargetWillpowerMult]]
 
* [[FMagicSpellLevelApprenticeMin|fMagicSpellLevelApprenticeMin]]
fDifficultyDamageMultiplier
* [[FMagicSpellLevelCostBase|fMagicSpellLevelCostBase]]
 
* [[FMagicSpellLevelCostMult|fMagicSpellLevelCostMult]]
fDifficultyDefaultValue
* [[FMagicSpellLevelExpertMin|fMagicSpellLevelExpertMin]]
 
* [[FMagicSpellLevelJourneymanMin|fMagicSpellLevelJourneymanMin]]
fDifficultyMaxValue
* [[FMagicSpellLevelMasterMin|fMagicSpellLevelMasterMin]]
 
* [[FMagicSprayMaximumDistance|fMagicSprayMaximumDistance]]
fDifficultyMinValue
* [[FMagicSprayOptimalDistance|fMagicSprayOptimalDistance]]
 
* [[FMagicSunDamageBaseDamage|fMagicSunDamageBaseDamage]]
fDispActorBountyBase
* [[FMagicSunDamageMinWeather|fMagicSunDamageMinWeather]]
 
* [[FMagicSunDamagePainInitialDelay|fMagicSunDamagePainInitialDelay]]
fDispActorBountyMult
* [[FMagicSunDamagePainTimer|fMagicSunDamagePainTimer]]
 
* [[FMagicSunDamageScreenGlowMult|fMagicSunDamageScreenGlowMult]]
fDispActorInfamyBase
* [[FMagicSunDamageScreenGlowRateDown|fMagicSunDamageScreenGlowRateDown]]
 
* [[FMagicSunDamageScreenGlowRateUp|fMagicSunDamageScreenGlowRateUp]]
fDispActorInfamyMult
* [[FMagicSunDamageSunHiddenScale|fMagicSunDamageSunHiddenScale]]
 
* [[FMagicSunDamageWaterScale|fMagicSunDamageWaterScale]]
fDispActorPerBase
* [[FMagicTelekinesiDistanceMult (sic)|fMagicTelekinesiDistanceMult (sic)]]
 
* [[FMagicTelekinesisComplexMaxForce|fMagicTelekinesisComplexMaxForce]]
fDispActorPerMult
* [[FMagicTelekinesisComplexObjectDamping|fMagicTelekinesisComplexObjectDamping]]
 
* [[FMagicTelekinesisComplexSpringDamping|fMagicTelekinesisComplexSpringDamping]]
fDispInfamyMax
* [[FMagicTelekinesisComplexSpringElasticity|fMagicTelekinesisComplexSpringElasticity]]
 
* [[FMagicTelekinesisDistanceMin|fMagicTelekinesisDistanceMin]]
fDispositionReduction
* [[FMagicTelekinesisLiftPowerMult|fMagicTelekinesisLiftPowerMult]]
 
* [[FMagicTelekinesisMaxForce|fMagicTelekinesisMaxForce]]
fDispTargetBountyMult
* [[FMagicTelekinesisMoveAccelerate|fMagicTelekinesisMoveAccelerate]]
 
* [[FMagicTelekinesisMoveBase|fMagicTelekinesisMoveBase]]
fDispTargetDiseaseBase
* [[FMagicTelekinesisMoveMax|fMagicTelekinesisMoveMax]]
 
* [[FMagicTelekinesisObjectDamping|fMagicTelekinesisObjectDamping]]
fDispTargetFactionMult
* [[FMagicTelekinesisSpringDamping|fMagicTelekinesisSpringDamping]]
 
* [[FMagicTelekinesisSpringElasticity|fMagicTelekinesisSpringElasticity]]
fDispTargetFactionRankBase
* [[FMagicTelekinesisThrow|fMagicTelekinesisThrow]]
 
* [[FMagicTrackingLimit|fMagicTrackingLimit]]
fDispTargetFactionRankMult
* [[FMagicTrackingLimitComplex|fMagicTrackingLimitComplex]]
 
* [[FMagicTrackingMultBall|fMagicTrackingMultBall]]
fDispTargetFameMult
* [[FMagicTrackingMultBolt|fMagicTrackingMultBolt]]
 
* [[FMagicTrackingMultFog|fMagicTrackingMultFog]]
fDispTargetInfamyMult
* [[FMagicUnitsPerFoot|fMagicUnitsPerFoot]]
 
* [[FMarksmanFatigueBurnPerSecond|fMarksmanFatigueBurnPerSecond]]
fDispTargetPerBase
* [[FMarksmanFatigueBurnPerShot|fMarksmanFatigueBurnPerShot]]
 
* [[FMasserAngleFadeEnd|fMasserAngleFadeEnd]]
fDispTargetPerMult
* [[FMasserAngleFadeStart|fMasserAngleFadeStart]]
 
* [[FMasserAngleShadowEarlyFade|fMasserAngleShadowEarlyFade]]
fDispTargetRaceMult
* [[FMasserSpeed|fMasserSpeed]]
 
* [[FMasserZOffset|fMasserZOffset]]
fDispTargetWeaponBase
* [[FMaxArmorRating|fMaxArmorRating]]
 
* [[FMaximumWind|fMaximumWind]]
fDistanceExteriorReactCombat
* [[FMinDistanceUseHorse|fMinDistanceUseHorse]]
 
* [[FMountedMaxLookingDown|fMountedMaxLookingDown]]
fDistanceInteriorReactCombat
* [[FMoveCharWalkMax|fMoveCharWalkMax]]
 
* [[FMoveCharWalkMin|fMoveCharWalkMin]]
fDistanceProjectileExplosionDetection
* [[FMoveCreatureWalkMax|fMoveCreatureWalkMax]]
 
* [[FMoveCreatureWalkMin|fMoveCreatureWalkMin]]
fDistancetoPlayerforConversations
* [[FMoveEncumEffect|fMoveEncumEffect]]
 
* [[FMoveEncumEffectNoWea|fMoveEncumEffectNoWea]]
fDyingTimer
* [[FMoveMaxFlySpeed|fMoveMaxFlySpeed]]
 
* [[FMoveMinFlySpeed|fMoveMinFlySpeed]]
fEnchantCommonLimit
* [[FMoveNoWeaponMult|fMoveNoWeaponMult]]
 
* [[FMoveRunAthleticsMult|fMoveRunAthleticsMult]]
fEnchantGrandLimit
* [[FMoveRunMult|fMoveRunMult]]
 
* [[FMoveSneakMult|fMoveSneakMult]]
fEnchantGreaterLimit
* [[FMoveSwimRunAthleticsMult|fMoveSwimRunAthleticsMult]]
 
* [[FMoveSwimRunBase|fMoveSwimRunBase]]
fEnchantLesserLimit
* [[FMoveSwimWalkAthleticsMult|fMoveSwimWalkAthleticsMult]]
 
* [[FMoveSwimWalkBase|fMoveSwimWalkBase]]
fEnchantmentEffectPointsMult
* [[FMoveWeightMax|fMoveWeightMax]]
 
* [[FMoveWeightMin|fMoveWeightMin]]
fEnchantmentGoldMult
<h3>N</h3>
 
* [[FNoticeTextTimePerCharacter|fNoticeTextTimePerCharacter]]
fEnchantmentPointsMult
* [[FNPCAttributeHealthMult|fNPCAttributeHealthMult]]
 
* [[FNPCBaseMagickaMult|fNPCBaseMagickaMult]]
fEnchantPettyLimit
* [[FNPCGeneticVariation|fNPCGeneticVariation]]
 
<h3>O</h3>
fEnemyHealthBarTimer
* [[FObjectHitWeaponReach|fObjectHitWeaponReach]]
 
* [[FObjectWeightPickupDetectionMult|fObjectWeightPickupDetectionMult]]
[[fEssentialDeathTime]]
<h3>P</h3>
 
* [[FPainDelay|fPainDelay]]
fEssentialHealthPercentReGain
* [[FPathAvoidanceCreatureIntLimit|fPathAvoidanceCreatureIntLimit]]
 
* [[FPathAvoidanceObstacleCheckTimeLimit|fPathAvoidanceObstacleCheckTimeLimit]]
fExpressionChangePerSex
* [[FPathAvoidanceTimeOut|fPathAvoidanceTimeOut]]
 
* [[FPathAvoidanceWaitTimeLimit|fPathAvoidanceWaitTimeLimit]]
fExpressionStrengthAdd
* [[FPathImpassableDoorPenalty|fPathImpassableDoorPenalty]]
 
* [[FPathInvalidMovementTypePenalty|fPathInvalidMovementTypePenalty]]
fFadeToBlackFadeSeconds
* [[FPathMinimalUseDoorPenalty|fPathMinimalUseDoorPenalty]]
 
* [[FPathMustLockpickPenalty|fPathMustLockpickPenalty]]
fFatigueAttackWeaponBase
* [[FPathNonFishSwimmingPenalty|fPathNonFishSwimmingPenalty]]
 
* [[FPathNPCWadingPenalty|fPathNPCWadingPenalty]]
fFatigueAttackWeaponMult
* [[FPathPointFailureTimeLimit|fPathPointFailureTimeLimit]]
 
* [[FPathPointForceAngleSnapDistance|fPathPointForceAngleSnapDistance]]
fFatigueBase
* [[FPathPointMaxAngleDeltaTurnSpeedScalar|fPathPointMaxAngleDeltaTurnSpeedScalar]]
 
* [[FPathPointReachDistance|fPathPointReachDistance]]
fFatigueBlockBase
* [[FPathPointReachDistanceError|fPathPointReachDistanceError]]
 
* [[FPathPointStartCheckDistance|fPathPointStartCheckDistance]]
fFatigueBlockMult
* [[FPathPointTurnDistanceExterior|fPathPointTurnDistanceExterior]]
 
* [[FPathPointTurnDistanceInterior|fPathPointTurnDistanceInterior]]
fFatigueBlockSkillBase
* [[FPathPointTurningSpeed|fPathPointTurningSpeed]]
 
* [[FPathPointWalkTime|fPathPointWalkTime]]
fFatigueBlockSkillMult
* [[FPathPointZDistanceAllowance|fPathPointZDistanceAllowance]]
 
* [[FPathPreferredPointBonus|fPathPreferredPointBonus]]
fFatigueCastBase
* [[FPathSpaceExitPenalty|fPathSpaceExitPenalty]]
 
* [[FPathWaterExitPenalty|fPathWaterExitPenalty]]
fFatigueCastMult
* [[FPCBaseHealthMult|fPCBaseHealthMult]]
 
* [[FPCBaseMagickaMult|fPCBaseMagickaMult]]
fFatigueJumpBase
* [[FPerkAthleticsApprenticeFatigueMult|fPerkAthleticsApprenticeFatigueMult]]
 
* [[FPerkAthleticsExpertFatigueMult|fPerkAthleticsExpertFatigueMult]]
fFatigueJumpMult
* [[FPerkAthleticsJouneymanFatigueMult|fPerkAthleticsJouneymanFatigueMult]]
 
* [[FPerkAthleticsMasterFatigueMult|fPerkAthleticsMasterFatigueMult]]
fFatigueMult
* [[FPerkAthleticsNoviceFatigueMult|fPerkAthleticsNoviceFatigueMult]]
 
* [[FPerkHeavyArmorExpertSpeedMult|fPerkHeavyArmorExpertSpeedMult]]
fFatigueReturnBase
* [[FPerkHeavyArmorJourneymanDamageMult|fPerkHeavyArmorJourneymanDamageMult]]
 
* [[FPerkHeavyArmorMasterSpeedMult|fPerkHeavyArmorMasterSpeedMult]]
fFatigueReturnMult
* [[FPerkHeavyArmorNoviceDamageMult|fPerkHeavyArmorNoviceDamageMult]]
 
* [[FPerkHeavyArmorSinkGravityMult|fPerkHeavyArmorSinkGravityMult]]
[[fFatigueRunBase]]
* [[FPerkJumpFatigueExpertMult|fPerkJumpFatigueExpertMult]]
 
* [[FPerkLightArmorExpertSpeedMult|fPerkLightArmorExpertSpeedMult]]
[[fFatigueRunMult]]
* [[FPerkLightArmorJourneymanDamageMult|fPerkLightArmorJourneymanDamageMult]]
 
* [[FPerkLightArmorMasterRatingMult|fPerkLightArmorMasterRatingMult]]
fFightAbleToDetectTimer
* [[FPerkLightArmorNoviceDamageMult|fPerkLightArmorNoviceDamageMult]]
 
* [[FPerkSneakAttackMarksmanApprenticeMult|fPerkSneakAttackMarksmanApprenticeMult]]
fFightAggrBase
* [[FPerkSneakAttackMarksmanExpertMult|fPerkSneakAttackMarksmanExpertMult]]
 
* [[FPerkSneakAttackMarksmanJourneymanMult|fPerkSneakAttackMarksmanJourneymanMult]]
fFightAggrMult
* [[FPerkSneakAttackMarksmanMasterMult|fPerkSneakAttackMarksmanMasterMult]]
 
* [[FPerkSneakAttackMarksmanNoviceMult|fPerkSneakAttackMarksmanNoviceMult]]
fFightDispMult
* [[FPerkSneakAttackMeleeApprenticeMult|fPerkSneakAttackMeleeApprenticeMult]]
 
* [[FPerkSneakAttackMeleeExpertMult|fPerkSneakAttackMeleeExpertMult]]
fFightDistanceBase
* [[FPerkSneakAttackMeleeJourneymanMult|fPerkSneakAttackMeleeJourneymanMult]]
 
* [[FPerkSneakAttackMeleeMasterMult|fPerkSneakAttackMeleeMasterMult]]
fFightDistanceMult
* [[FPerkSneakAttackMeleeNoviceMult|fPerkSneakAttackMeleeNoviceMult]]
 
* [[FPersAdmireAggr|fPersAdmireAggr]]
fFightFriendDispBase
* [[FPersAdmireConf|fPersAdmireConf]]
 
* [[FPersAdmireEner|fPersAdmireEner]]
fFightFriendDispMult
* [[FPersAdmireIntel|fPersAdmireIntel]]
 
* [[FPersAdmirePers|fPersAdmirePers]]
fFirstPersonCameraMult
* [[FPersAdmireResp|fPersAdmireResp]]
 
* [[FPersAdmireStre|fPersAdmireStre]]
fFirstPersonHandFollowMult
* [[FPersAdmireWillp|fPersAdmireWillp]]
 
* [[FPersBoastAggr|fPersBoastAggr]]
fFirstPersonScaleSeconds
* [[FPersBoastConf|fPersBoastConf]]
 
* [[FPersBoastEner|fPersBoastEner]]
fFleeDistanceExterior
* [[FPersBoastIntel|fPersBoastIntel]]
 
* [[FPersBoastPers|fPersBoastPers]]
fFleeDistanceInterior
* [[FPersBoastResp|fPersBoastResp]]
 
* [[FPersBoastStre|fPersBoastStre]]
fFleeIsSafeTimer
* [[FPersBoastWillp|fPersBoastWillp]]
 
* [[FPersBullyAggr|fPersBullyAggr]]
fFriendHitTimer
* [[FPersBullyConf|fPersBullyConf]]
 
* [[FPersBullyEner|fPersBullyEner]]
fFurnitureMarker01DeltaX
* [[FPersBullyIntel|fPersBullyIntel]]
 
* [[FPersBullyPers|fPersBullyPers]]
fFurnitureMarker01DeltaY
* [[FPersBullyResp|fPersBullyResp]]
 
* [[FPersBullyStre|fPersBullyStre]]
fFurnitureMarker01DeltaZ
* [[FPersBullyWillp|fPersBullyWillp]]
 
* [[FPersJokeAggr|fPersJokeAggr]]
fFurnitureMarker01HeadingDelta
* [[FPersJokeConf|fPersJokeConf]]
 
* [[FPersJokeEner|fPersJokeEner]]
fFurnitureMarker02DeltaX
* [[FPersJokeIntel|fPersJokeIntel]]
 
* [[FPersJokePers|fPersJokePers]]
fFurnitureMarker02DeltaY
* [[FPersJokeResp|fPersJokeResp]]
 
* [[FPersJokeStre|fPersJokeStre]]
fFurnitureMarker02DeltaZ
* [[FPersJokeWillp|fPersJokeWillp]]
 
* [[FPersuasionAccuracyMaxDisposition|fPersuasionAccuracyMaxDisposition]]
fFurnitureMarker02HeadingDelta
* [[FPersuasionAccuracyMaxSelect|fPersuasionAccuracyMaxSelect]]
 
* [[FPersuasionAccuracyMinDisposition|fPersuasionAccuracyMinDisposition]]
fFurnitureMarker03DeltaX
* [[FPersuasionAccuracyMinSelect|fPersuasionAccuracyMinSelect]]
 
* [[FPersuasionBaseValueMaxDisposition|fPersuasionBaseValueMaxDisposition]]
fFurnitureMarker03DeltaY
* [[FPersuasionBaseValueMaxSelect|fPersuasionBaseValueMaxSelect]]
 
* [[FPersuasionBaseValueMinDisposition|fPersuasionBaseValueMinDisposition]]
fFurnitureMarker03DeltaZ
* [[FPersuasionBaseValueMinSelect|fPersuasionBaseValueMinSelect]]
 
* [[FPersuasionBaseValueShape|fPersuasionBaseValueShape]]
fFurnitureMarker03HeadingDelta
* [[FPersuasionCurve|fPersuasionCurve]]
 
* [[FPersuasionMaxDisposition|fPersuasionMaxDisposition]]
fFurnitureMarker04DeltaX
* [[FPersuasionMaxInput|fPersuasionMaxInput]]
 
* [[FPersuasionMaxSelect|fPersuasionMaxSelect]]
fFurnitureMarker04DeltaY
* [[FPersuasionMinDisposition|fPersuasionMinDisposition]]
 
* [[FPersuasionMinInput|fPersuasionMinInput]]
fFurnitureMarker04DeltaZ
* [[FPersuasionMinPercentCircle|fPersuasionMinPercentCircle]]
 
* [[FPersuasionMinSelect|fPersuasionMinSelect]]
fFurnitureMarker04HeadingDelta
* [[FPersuasionMod|fPersuasionMod]]
 
* [[FPersuasionReactionDislike|fPersuasionReactionDislike]]
fFurnitureMarker05DeltaX
* [[FPersuasionReactionHate|fPersuasionReactionHate]]
 
* [[FPersuasionReactionHatePerk|fPersuasionReactionHatePerk]]
fFurnitureMarker05DeltaY
* [[FPersuasionReactionLike|fPersuasionReactionLike]]
 
* [[FPersuasionReactionLove|fPersuasionReactionLove]]
fFurnitureMarker05DeltaZ
* [[FPersuasionShape|fPersuasionShape]]
 
* [[FPickLevelBase|fPickLevelBase]]
fFurnitureMarker05HeadingDelta
* [[FPickLevelMult|fPickLevelMult]]
 
* [[FPickNumBase|fPickNumBase]]
fFurnitureMarker06DeltaX
* [[FPickNumMult|fPickNumMult]]
 
* [[FPickPocketActorSkillBase|fPickPocketActorSkillBase]]
fFurnitureMarker06DeltaY
* [[FPickPocketActorSkillMult|fPickPocketActorSkillMult]]
 
* [[FPickPocketAmountBase|fPickPocketAmountBase]]
fFurnitureMarker06DeltaZ
* [[FPickPocketAmountMult|fPickPocketAmountMult]]
 
* [[FPickPocketMaxChance|fPickPocketMaxChance]]
fFurnitureMarker06HeadingDelta
* [[FPickPocketMinChance|fPickPocketMinChance]]
 
* [[FPickPocketTargetSkillBase|fPickPocketTargetSkillBase]]
fFurnitureMarker07DeltaX
* [[FPickPocketTargetSkillMult|fPickPocketTargetSkillMult]]
 
* [[FPickSpring1|fPickSpring1]]
fFurnitureMarker07DeltaY
* [[FPickSpring2|fPickSpring2]]
 
* [[FPickSpring3|fPickSpring3]]
fFurnitureMarker07DeltaZ
* [[FPickSpring4|fPickSpring4]]
 
* [[FPickSpring5|fPickSpring5]]
fFurnitureMarker07HeadingDelta
* [[FPickUpWeaponDelay|fPickUpWeaponDelay]]
 
* [[FPlayerDeathReloadTime|fPlayerDeathReloadTime]]
fFurnitureMarker08DeltaX
* [[FPlayerDropDistance|fPlayerDropDistance]]
 
* [[FPlayerTeleportFadeSeconds|fPlayerTeleportFadeSeconds]]
fFurnitureMarker08DeltaY
* [[FPotionGoldValueMult|fPotionGoldValueMult]]
 
* [[FPotionMortPestleMult|fPotionMortPestleMult]]
fFurnitureMarker08DeltaZ
* [[FPotionT1AleDurMult|fPotionT1AleDurMult]]
 
* [[FPotionT1AleMagMult|fPotionT1AleMagMult]]
fFurnitureMarker08HeadingDelta
* [[FPotionT1CalDurMult|fPotionT1CalDurMult]]
 
* [[FPotionT1CalMagMult|fPotionT1CalMagMult]]
fFurnitureMarker09DeltaX
* [[FPotionT1MagMult|fPotionT1MagMult]]
 
* [[FPotionT1RetDurMult|fPotionT1RetDurMult]]
fFurnitureMarker09DeltaY
* [[FPotionT1RetMagMult|fPotionT1RetMagMult]]
 
* [[FPotionT2AleDurMult|fPotionT2AleDurMult]]
fFurnitureMarker09DeltaZ
* [[FPotionT2CalDurMult|fPotionT2CalDurMult]]
 
* [[FPotionT2RetDurMult|fPotionT2RetDurMult]]
fFurnitureMarker09HeadingDelta
* [[FPotionT3AleMagMult|fPotionT3AleMagMult]]
 
* [[FPotionT3CalMagMult|fPotionT3CalMagMult]]
fFurnitureMarker10DeltaX
* [[FPotionT3RetMagMult|fPotionT3RetMagMult]]
 
* [[FPowerAttackDelay|fPowerAttackDelay]]
fFurnitureMarker10DeltaY
* [[FPowerAttackFatiguePenalty|fPowerAttackFatiguePenalty]]
 
* [[FProjectileCollisionImpulseScale|fProjectileCollisionImpulseScale]]
fFurnitureMarker10DeltaZ
* [[FProjectileKnockMinMass|fProjectileKnockMinMass]]
 
* [[FProjectileKnockMultBiped|fProjectileKnockMultBiped]]
fFurnitureMarker10HeadingDelta
* [[FProjectileKnockMultClutter|fProjectileKnockMultClutter]]
 
* [[FProjectileKnockMultProp|fProjectileKnockMultProp]]
fFurnitureMarker11DeltaX
* [[FProjectileKnockMultTrap|fProjectileKnockMultTrap]]
 
* [[FProjectileMaxDistance|fProjectileMaxDistance]]
fFurnitureMarker11DeltaY
<h3>Q</h3>
 
* [[FQuickKeyDownTimer|fQuickKeyDownTimer]]
fFurnitureMarker11DeltaZ
<h3>R</h3>
 
* [[FRaceGeneticVariation|fRaceGeneticVariation]]
fFurnitureMarker11HeadingDelta
* [[FRandomDoorDistance|fRandomDoorDistance]]
 
* [[FRechargeGoldMult|fRechargeGoldMult]]
fFurnitureMarker12DeltaX
* [[FReEquipArmorTime|fReEquipArmorTime]]
 
* [[FReflectedAbsorbChanceReduction|fReflectedAbsorbChanceReduction]]
fFurnitureMarker12DeltaY
* [[FRegionGenNoiseFactor|fRegionGenNoiseFactor]]
 
* [[FRegionGenTexGenMatch|fRegionGenTexGenMatch]]
fFurnitureMarker12DeltaZ
* [[FRegionGenTexGenNotMatch|fRegionGenTexGenNotMatch]]
 
* [[FRegionGenTexPlacedMatch|fRegionGenTexPlacedMatch]]
fFurnitureMarker12HeadingDelta
* [[FRegionGenTexPlacedNotMatch|fRegionGenTexPlacedNotMatch]]
 
* [[FRegionGenTreeSinkPower|fRegionGenTreeSinkPower]]
fFurnitureMarker13DeltaX
* [[FRegionObjectDensityPower|fRegionObjectDensityPower]]
 
* [[FRemoteCombatMissedAttack|fRemoteCombatMissedAttack]]
fFurnitureMarker13DeltaY
* [[FRemoveExcessiveComplexDeadTime|fRemoveExcessiveComplexDeadTime]]
 
* [[FRemoveExcessiveDeadTime|fRemoveExcessiveDeadTime]]
fFurnitureMarker13DeltaZ
* [[FRepairArmorerBase|fRepairArmorerBase]]
 
* [[FRepairArmorerMult|fRepairArmorerMult]]
fFurnitureMarker13HeadingDelta
* [[FRepairBreakApprenticeMult|fRepairBreakApprenticeMult]]
 
* [[FRepairCostMult|fRepairCostMult]]
fFurnitureMarker14DeltaX
* [[FRepairSkillBreakBase|fRepairSkillBreakBase]]
 
* [[FRepairSkillBreakMult|fRepairSkillBreakMult]]
fFurnitureMarker14DeltaY
* [[FRepairStrengthMult|fRepairStrengthMult]]
 
* [[FRoadPointReachDistance|fRoadPointReachDistance]]
fFurnitureMarker14DeltaZ
* [[FRumbleBlockStrength|fRumbleBlockStrength]]
 
* [[FRumbleBlockTime|fRumbleBlockTime]]
fFurnitureMarker14HeadingDelta
* [[FRumbleHitBlockedStrength|fRumbleHitBlockedStrength]]
 
* [[FRumbleHitBlockedTime|fRumbleHitBlockedTime]]
fFurnitureMarker15DeltaX
* [[FRumbleHitStrength|fRumbleHitStrength]]
 
* [[FRumbleHitTime|fRumbleHitTime]]
fFurnitureMarker15DeltaY
* [[FRumblePainStrength|fRumblePainStrength]]
 
* [[FRumblePainTime|fRumblePainTime]]
fFurnitureMarker15DeltaZ
* [[FRumbleStruckStrength|fRumbleStruckStrength]]
 
* [[FRumbleStruckTime|fRumbleStruckTime]]
fFurnitureMarker15HeadingDelta
<h3>S</h3>
 
* [[FScrollCostMult|fScrollCostMult]]
fFurnitureMarker16DeltaX
* [[FSearchPackageDistanceToTarget|fSearchPackageDistanceToTarget]]
 
* [[FSearchPackageTimer|fSearchPackageTimer]]
fFurnitureMarker16DeltaY
* [[FSecondsBetweenWindowUpdate|fSecondsBetweenWindowUpdate]]
 
* [[FSecundaAngleFadeEnd|fSecundaAngleFadeEnd]]
fFurnitureMarker16DeltaZ
* [[FSecundaAngleFadeStart|fSecundaAngleFadeStart]]
 
* [[FSecundaAngleShadowEarlyFade|fSecundaAngleShadowEarlyFade]]
fFurnitureMarker16HeadingDelta
* [[FSecundaSpeed|fSecundaSpeed]]
 
* [[FSecundaZOffset|fSecundaZOffset]]
fFurnitureMarker17DeltaX
* [[FSeenDataUpdateRadius|fSeenDataUpdateRadius]]
 
* [[FShaderShadowUpdateDistance|fShaderShadowUpdateDistance]]
fFurnitureMarker17DeltaY
* [[FShockBoltGrowWidth|fShockBoltGrowWidth]]
 
* [[FShockBoltsLength|fShockBoltsLength]]
fFurnitureMarker17DeltaZ
* [[FShockBoltSmallWidth|fShockBoltSmallWidth]]
 
* [[FShockBoltsRadius|fShockBoltsRadius]]
fFurnitureMarker17HeadingDelta
* [[FShockBoltsRadiusStrength|fShockBoltsRadiusStrength]]
 
* [[FShockBranchBoltsRadius|fShockBranchBoltsRadius]]
fFurnitureMarker18DeltaX
* [[FShockBranchBoltsRadiusStrength|fShockBranchBoltsRadiusStrength]]
 
* [[FShockBranchLifetime|fShockBranchLifetime]]
fFurnitureMarker18DeltaY
* [[FShockBranchSegmentLength|fShockBranchSegmentLength]]
 
* [[FShockBranchSegmentVariance|fShockBranchSegmentVariance]]
fFurnitureMarker18DeltaZ
* [[FShockCastVOffset|fShockCastVOffset]]
 
* [[FShockCoreColorB|fShockCoreColorB]]
fFurnitureMarker18HeadingDelta
* [[FShockCoreColorG|fShockCoreColorG]]
 
* [[FShockCoreColorR|fShockCoreColorR]]
fFurnitureMarker19DeltaX
* [[FShockGlowColorB|fShockGlowColorB]]
 
* [[FShockGlowColorG|fShockGlowColorG]]
fFurnitureMarker19DeltaY
* [[FShockGlowColorR|fShockGlowColorR]]
 
* [[FShockSegmentLength|fShockSegmentLength]]
fFurnitureMarker19DeltaZ
* [[FShockSegmentVariance|fShockSegmentVariance]]
 
* [[FShockSubSegmentVariance|fShockSubSegmentVariance]]
fFurnitureMarker19HeadingDelta
* [[FSittingMaxLookingDown|fSittingMaxLookingDown]]
 
* [[FSkillUseExp|fSkillUseExp]]
fFurnitureMarker20DeltaX
* [[FSkillUseFactor|fSkillUseFactor]]
 
* [[FSkillUseMajorMult|fSkillUseMajorMult]]
fFurnitureMarker20DeltaY
* [[FSkillUseMinorMult|fSkillUseMinorMult]]
 
* [[FSkillUseSpecMult|fSkillUseSpecMult]]
fFurnitureMarker20DeltaZ
* [[FSneakBaseValue|fSneakBaseValue]]
 
* [[FSneakBootWeightBase|fSneakBootWeightBase]]
fFurnitureMarker20HeadingDelta
* [[FSneakBootWeightMult|fSneakBootWeightMult]]
 
* [[FSneakExteriorDistanceMult|fSneakExteriorDistanceMult]]
fGrabPower
* [[FSneakLightMult|fSneakLightMult]]
 
* [[FSneakLostMin|fSneakLostMin]]
fHandDamageSkillBase
* [[FSneakMaxDistance|fSneakMaxDistance]]
 
* [[FSneakNoticedMin|fSneakNoticedMin]]
fHandDamageSkillMult
* [[FSneakRunningMult|fSneakRunningMult]]
 
* [[FSneakSeenMin|fSneakSeenMin]]
fHandDamageStrengthBase
* [[FSneakSkillMult|fSneakSkillMult]]
 
* [[FSneakSleepBonus|fSneakSleepBonus]]
fHandDamageStrengthMult
* [[FSneakSoundLosMult|fSneakSoundLosMult]]
 
* [[FSneakSoundsMult|fSneakSoundsMult]]
fHandFatigueDamageBase
* [[FSneakSwimmingLightMult|fSneakSwimmingLightMult]]
 
* [[FSneakTargetAttackBonus|fSneakTargetAttackBonus]]
fHandFatigueDamageMult
* [[FSneakTargetInCombatBonus|fSneakTargetInCombatBonus]]
 
* [[FSneakUnseenMin|fSneakUnseenMin]]
fHandHealthMax
* [[FSortActorDistanceListTimer|fSortActorDistanceListTimer]]
 
* [[FSpeechCraftBase|fSpeechCraftBase]]
fHandHealthMin
* [[FSpeechCraftMult|fSpeechCraftMult]]
 
* [[FSpeechDelay|fSpeechDelay]]
fHandReachMult
* [[FSpellCastingDetectionHitActorMod|fSpellCastingDetectionHitActorMod]]
 
* [[FSpellCastingDetectionMod|fSpellCastingDetectionMod]]
fHostileActorExteriorDistance
* [[FSpellmakingGoldMult|fSpellmakingGoldMult]]
 
* [[FSplashScale1|fSplashScale1]]
fHostileActorInteriorDistance
* [[FSplashScale2|fSplashScale2]]
 
* [[FSplashScale3|fSplashScale3]]
fIdleChatterCommentTimer
* [[FSplashSoundHeavy|fSplashSoundHeavy]]
 
* [[FSplashSoundLight|fSplashSoundLight]]
fImpactShaderMaxDistance
* [[FSplashSoundMedium|fSplashSoundMedium]]
 
* [[FSplashSoundOutMult|fSplashSoundOutMult]]
fImpactShaderMaxMagnitude
* [[FSplashSoundTimer|fSplashSoundTimer]]
 
* [[FSplashSoundVelocityMult|fSplashSoundVelocityMult]]
fImpactShaderMinMagnitude
* [[FStarsRotateDays|fStarsRotateDays]]
 
* [[FStarsRotateXAxis|fStarsRotateXAxis]]
fInfamyBountyMod
* [[FStarsRotateYAxis|fStarsRotateYAxis]]
 
* [[FStarsRotateZAxis|fStarsRotateZAxis]]
fInventoryDropTimer
* [[FStatsHealthLevelMult|fStatsHealthLevelMult]]
 
* [[FStatsHealthStartMult|fStatsHealthStartMult]]
fItemPointsMult
* [[FSubmergedAngularDamping|fSubmergedAngularDamping]]
 
* [[FSubmergedLinearDampingH|fSubmergedLinearDampingH]]
fJumpDoubleMult
* [[FSubmergedLinearDampingV|fSubmergedLinearDampingV]]
 
* [[FSubmergedLODDistance|fSubmergedLODDistance]]
fJumpFallRiderMult
* [[FSubmergedMaxSpeed|fSubmergedMaxSpeed]]
 
* [[FSubmergedMaxWaterDistance|fSubmergedMaxWaterDistance]]
fJumpFallSkillBase
* [[FSubSegmentVariance|fSubSegmentVariance]]
 
* [[FSunAlphaTransTime|fSunAlphaTransTime]]
fJumpFallSkillMult
* [[FSunMinimumGlareScale|fSunMinimumGlareScale]]
 
* [[FSunReduceGlareSpeed|fSunReduceGlareSpeed]]
fJumpFallTimeBase
* [[FSunXExtreme|fSunXExtreme]]
 
* [[FSunYExtreme|fSunYExtreme]]
fJumpFallTimeMin
* [[FSunZExtreme|fSunZExtreme]]
 
<h3>T</h3>
fJumpFallTimeMult
* [[FTargetSearchRadius|fTargetSearchRadius]]
 
* [[FTorchEvaluationTimer|fTorchEvaluationTimer]]
fJumpFallVelocityMin
* [[FTorchLightLevelInterior|fTorchLightLevelInterior]]
 
* [[FTorchLightLevelMorning|fTorchLightLevelMorning]]
fJumpHeightMax
* [[FTorchLightLevelNight|fTorchLightLevelNight]]
 
* [[FTrackDeadZoneXY|fTrackDeadZoneXY]]
fJumpHeightMin
* [[FTrackDeadZoneZ|fTrackDeadZoneZ]]
 
* [[FTrackEyeXY|fTrackEyeXY]]
fJumpMoveBase
* [[FTrackEyeZ|fTrackEyeZ]]
 
* [[FTrackFudgeXY|fTrackFudgeXY]]
fJumpMoveMult
* [[FTrackFudgeZ|fTrackFudgeZ]]
 
* [[FTrackJustAquiredDuration|fTrackJustAquiredDuration]]
fKnockbackAgilBase
* [[FTrackMaxZ|fTrackMaxZ]]
 
* [[FTrackMinZ|fTrackMinZ]]
fKnockbackAgilMult
* [[FTrackSpeed|fTrackSpeed]]
 
* [[FTrackXY|fTrackXY]]
fKnockbackDamageBase
* [[FTrainingCostMult|fTrainingCostMult]]
 
* [[FTreeFarDistanceBase|<span style="color: #f00;">fTreeFarDistanceBase</span>]]
fKnockbackDamageMult
* [[FTreeNearDistanceBase|<span style="color: #f00;">fTreeNearDistanceBase</span>]]
 
* [[FTreeSizeConversion|fTreeSizeConversion]]
fKnockbackForceMax
* [[FTreeTrunkToFoliageMultiplier|fTreeTrunkToFoliageMultiplier]]
 
* [[FTreeWindVariance|fTreeWindVariance]]
fKnockbackTime
<h3>U</h3>
 
* [[FUnderwaterFullDepth|fUnderwaterFullDepth]]
fKnockdownAgilBase
* [[FUpdateInterval|fUpdateInterval]]
 
<h3>V</h3>
fKnockdownAgilMult
* [[FValueofItemForNoOwnership|fValueofItemForNoOwnership]]
 
* [[FVanityModeAutoDelay|fVanityModeAutoDelay]]
fKnockdownChance
* [[FVanityModeAutoXSpeed|fVanityModeAutoXSpeed]]
 
* [[FVanityModeAutoYDegrees|fVanityModeAutoYDegrees]]
fKnockdownDamageBase
* [[FVanityModeAutoYSpeed|fVanityModeAutoYSpeed]]
 
* [[FVanityModeDelay|fVanityModeDelay]]
fKnockdownDamageMult
* [[FVanityModeForceDefault|fVanityModeForceDefault]]
 
* [[FVanityModeWheelDeadMin|fVanityModeWheelDeadMin]]
fLeafRockAmountSwayInfluence
* [[FVanityModeWheelDefault|fVanityModeWheelDefault]]
 
* [[FVanityModeWheelMax|fVanityModeWheelMax]]
fLeafRockSpeedSwayInfluence
* [[FVanityModeWheelMin|fVanityModeWheelMin]]
 
* [[FVanityModeWheelMult|fVanityModeWheelMult]]
fLeafRockTimeScale
* [[FVanityModeXMult|fVanityModeXMult]]
 
* [[FVanityModeYMult|fVanityModeYMult]]
fLeafRustleAmountSwayInfluence
<h3>W</h3>
 
* [[FWeaponClutterKnockBipedScale|fWeaponClutterKnockBipedScale]]
fLeafRustleSpeedSwayInfluence
* [[FWeaponClutterKnockMaxWeaponMass|fWeaponClutterKnockMaxWeaponMass]]
 
* [[FWeaponClutterKnockMinClutterMass|fWeaponClutterKnockMinClutterMass]]
fLeafRustleTimeScale
* [[FWeaponClutterKnockMult|fWeaponClutterKnockMult]]
 
* [[FWeatherCloudSpeedMax|fWeatherCloudSpeedMax]]
fLeveledLockMult
* [[FWeatherFlashAmbient|fWeatherFlashAmbient]]
 
* [[FWeatherFlashDirectional|fWeatherFlashDirectional]]
fLockLevelBase
* [[FWeatherFlashDuration|fWeatherFlashDuration]]
 
* [[FWeatherTransAccel|fWeatherTransAccel]]
fLockLevelMult
* [[FWeatherTransMax|fWeatherTransMax]]
 
* [[FWeatherTransMin|fWeatherTransMin]]
fLockPickAutoBase
* [[FWortalchmult|fWortalchmult]]
 
* [[FWortcraftChanceIntDenom|fWortcraftChanceIntDenom]]
fLockPickAutoDifficulty
* [[FWortcraftChanceLuckDenom|fWortcraftChanceLuckDenom]]
 
* [[FWortcraftFatigueMag|fWortcraftFatigueMag]]
fLockPickAutoOffset
* [[FWortcraftStrChanceDenom|fWortcraftStrChanceDenom]]
 
* [[FWortcraftStrCostDenom|fWortcraftStrCostDenom]]
fLockPickBreakBase
* [[FWortStrMult|fWortStrMult]]
 
|}
fLockPickBreakMult
<noinclude>
 
[[Category: Templates|Floating Point Settings List]]
fLockPickQualityBase
[[Category: List Templates|Floating Point Settings List]]
 
</noinclude>
fLockPickQualityMult
 
fLockSkillBase
 
fLockSkillMult
 
fLockTrapGoOffBase
 
fLockTrapGoOffMult
 
fLowActorSpeedBoost
 
fLowLevelNPCBaseHealthMult
 
fMagicAbsorbDistanceReachMult
 
fMagicAreaBaseCostMult
 
fMagicAreaScale
 
fMagicAreaScaleMax
 
fMagicAreaScaleMin
 
fMagicArmorPenaltyMax
 
fMagicArmorPenaltyMin
 
fMagicBallMaximumDistance
 
fMagicBallOptimalDistance
 
fMagicBoltDuration
 
fMagicBoltMaximumDistance
 
fMagicBoltOptimalDistance
 
fMagicBoltSegmentLength
 
fMagicCasterSkillCostBase
 
fMagicCasterSkillCostMult
 
fMagicCEEnchantMagOffset
 
fMagicCloudAreaMin
 
fMagicCloudDurationMin
 
fMagicCloudFindTargetTime
 
fMagicCloudLifeScale
 
fMagicCloudSizeScale
 
fMagicCloudSlowdownRate
 
fMagicCloudSpeedBase
 
fMagicCloudSpeedScale
 
fMagicCostScale
 
fMagicDefaultCEBarterFactor
 
fMagicDefaultCEEnchantFactor
 
fMagicDefaultTouchDistance
 
fMagicDiseaseTransferBase
 
fMagicDiseaseTransferMult
 
fMagicDispelMagnitudeMult
 
fMagicDurMagBaseCostMult
 
fMagicEnchantmentChargeBase
 
fMagicEnchantmentChargeMult
 
fMagicEnchantmentDrainBase
 
fMagicEnchantmentDrainMult
 
fMagicExplosionAgilityMult
 
fMagicExplosionClutterMult
 
fMagicExplosionIncorporealMult
 
fMagicExplosionIncorporealTime
 
fMagicexplosionPowerBase
 
fMagicexplosionPowerMax
 
fMagicexplosionPowerMin
 
fMagicexplosionPowerMult
 
fMagicFatigueDrainBase
 
fMagicFatigueDrainMult
 
fMagicFogMaximumDistance
 
fMagicFogOptimalDistance
 
fMagickaReturnBase
 
fMagickaReturnMult
 
fMagicLevelMagnitudeMult
 
[[fMagicLightForwardOffset]]
 
[[fMagicLightHeightOffset]]
 
fMagicLightRadiusBase
 
fMagicMightEyeAmbient
 
fMagicPlayerMinimumInvisibility
 
[[fMagicProjectileBaseSpeed]]
 
[[fMagicProjectileMaxDistance]]
 
fMagicRangeTargetCostMult
 
fMagicResistActorSkillBase
 
fMagicResistActorSkillMult
 
fMagicResistTargetWillpowerBase
 
fMagicResistTargetWillpowerMult
 
[[fMagicSpellLevelApprenticeMin]]
 
[[fMagicSpellLevelCostBase]]
 
[[fMagicSpellLevelCostMult]]
 
[[fMagicSpellLevelExpertMin]]
 
[[fMagicSpellLevelJourneymanMin]]
 
[[fMagicSpellLevelMasterMin]]
 
fMagicSprayMaximumDistance
 
fMagicSprayOptimalDistance
 
fMagicSunDamageBaseDamage
 
fMagicSunDamageMinWeather
 
fMagicSunDamagePainInitialDelay
 
fMagicSunDamagePainTimer
 
fMagicSunDamageScreenGlowMult
 
fMagicSunDamageScreenGlowRateDown
 
fMagicSunDamageScreenGlowRateUp
 
[[fMagicSunDamageSunHiddenScale]]
 
[[fMagicSunDamageWaterScale]]
 
fMagicTelekinesiDistanceMult (sic)
 
fMagicTelekinesisComplexMaxForce
 
fMagicTelekinesisComplexObjectDamping
 
fMagicTelekinesisComplexSpringDamping
 
fMagicTelekinesisComplexSpringElasticity
 
fMagicTelekinesisDistanceMin
 
fMagicTelekinesisLiftPowerMult
 
fMagicTelekinesisMaxForce
 
fMagicTelekinesisMoveAccelerate
 
fMagicTelekinesisMoveBase
 
fMagicTelekinesisMoveMax
 
fMagicTelekinesisObjectDamping
 
fMagicTelekinesisSpringDamping
 
fMagicTelekinesisSpringElasticity
 
fMagicTelekinesisThrow
 
fMagicTrackingLimit
 
fMagicTrackingLimitComplex
 
fMagicTrackingMultBall
 
fMagicTrackingMultBolt
 
fMagicTrackingMultFog
 
fMagicUnitsPerFoot
 
fMarksmanFatigueBurnPerSecond
 
fMarksmanFatigueBurnPerShot
 
fMasserAngleFadeEnd
 
fMasserAngleFadeStart
 
fMasserAngleShadowEarlyFade
 
fMasserSpeed
 
fMasserZOffset
 
fMaxArmorRating
 
fMaximumWind
 
fMinDistanceUseHorse
 
fMountedMaxLookingDown
 
fMoveCharWalkMax
 
fMoveCharWalkMin
 
fMoveCreatureWalkMax
 
fMoveCreatureWalkMin
 
fMoveEncumEffect
 
fMoveEncumEffectNoWea
 
fMoveMaxFlySpeed
 
fMoveMinFlySpeed
 
fMoveNoWeaponMult
 
fMoveRunAthleticsMult
 
fMoveRunMult
 
fMoveSneakMult
 
fMoveSwimRunAthleticsMult
 
fMoveSwimRunBase
 
fMoveSwimWalkAthleticsMult
 
fMoveSwimWalkBase
 
fMoveWeightMax
 
fMoveWeightMin
 
fNoticeTextTimePerCharacter
 
fNPCAttributeHealthMult
 
fNPCBaseMagickaMult
 
fNPCGeneticVariation
 
fObjectHitWeaponReach
 
fObjectWeightPickupDetectionMult
 
fPainDelay
 
fPathAvoidanceCreatureIntLimit
 
fPathAvoidanceObstacleCheckTimeLimit
 
fPathAvoidanceTimeOut
 
fPathAvoidanceWaitTimeLimit
 
fPathImpassableDoorPenalty
 
fPathInvalidMovementTypePenalty
 
fPathMinimalUseDoorPenalty
 
fPathMustLockpickPenalty
 
fPathNonFishSwimmingPenalty
 
fPathNPCWadingPenalty
 
fPathPointFailureTimeLimit
 
fPathPointForceAngleSnapDistance
 
fPathPointMaxAngleDeltaTurnSpeedScalar
 
fPathPointReachDistance
 
fPathPointReachDistanceError
 
fPathPointStartCheckDistance
 
fPathPointTurnDistanceExterior
 
fPathPointTurnDistanceInterior
 
fPathPointTurningSpeed
 
fPathPointWalkTime
 
fPathPointZDistanceAllowance
 
fPathPreferredPointBonus
 
fPathSpaceExitPenalty
 
fPathWaterExitPenalty
 
fPCBaseHealthMult
 
fPCBaseMagickaMult
 
fPerkAthleticsApprenticeFatigueMult
 
fPerkAthleticsExpertFatigueMult
 
fPerkAthleticsJouneymanFatigueMult
 
fPerkAthleticsMasterFatigueMult
 
fPerkAthleticsNoviceFatigueMult
 
fPerkHeavyArmorExpertSpeedMult
 
fPerkHeavyArmorJourneymanDamageMult
 
fPerkHeavyArmorMasterSpeedMult
 
fPerkHeavyArmorNoviceDamageMult
 
fPerkHeavyArmorSinkGravityMult
 
fPerkJumpFatigueExpertMult
 
fPerkLightArmorExpertSpeedMult
 
fPerkLightArmorJourneymanDamageMult
 
fPerkLightArmorMasterRatingMult
 
fPerkLightArmorNoviceDamageMult
 
[[fPerkSneakAttackMarksmanApprenticeMult]]
 
[[fPerkSneakAttackMarksmanExpertMult]]
 
[[fPerkSneakAttackMarksmanJourneymanMult]]
 
[[fPerkSneakAttackMarksmanMasterMult]]
 
[[fPerkSneakAttackMarksmanNoviceMult]]
 
[[fPerkSneakAttackMeleeApprenticeMult]]
 
[[fPerkSneakAttackMeleeExpertMult]]
 
[[fPerkSneakAttackMeleeJourneymanMult]]
 
[[fPerkSneakAttackMeleeMasterMult]]
 
[[fPerkSneakAttackMeleeNoviceMult]]
 
fPersAdmireAggr
 
fPersAdmireConf
 
fPersAdmireEner
 
fPersAdmireIntel
 
fPersAdmirePers
 
fPersAdmireResp
 
fPersAdmireStre
 
fPersAdmireWillp
 
fPersBoastAggr
 
fPersBoastConf
 
fPersBoastEner
 
fPersBoastIntel
 
fPersBoastPers
 
fPersBoastResp
 
fPersBoastStre
 
fPersBoastWillp
 
fPersBullyAggr
 
fPersBullyConf
 
fPersBullyEner
 
fPersBullyIntel
 
fPersBullyPers
 
fPersBullyResp
 
fPersBullyStre
 
fPersBullyWillp
 
fPersJokeAggr
 
fPersJokeConf
 
fPersJokeEner
 
fPersJokeIntel
 
fPersJokePers
 
fPersJokeResp
 
fPersJokeStre
 
fPersJokeWillp
 
fPersuasionAccuracyMaxDisposition
 
fPersuasionAccuracyMaxSelect
 
fPersuasionAccuracyMinDisposition
 
fPersuasionAccuracyMinSelect
 
fPersuasionBaseValueMaxDisposition
 
fPersuasionBaseValueMaxSelect
 
fPersuasionBaseValueMinDisposition
 
fPersuasionBaseValueMinSelect
 
fPersuasionBaseValueShape
 
fPersuasionCurve
 
fPersuasionMaxDisposition
 
fPersuasionMaxInput
 
fPersuasionMaxSelect
 
fPersuasionMinDisposition
 
fPersuasionMinInput
 
fPersuasionMinPercentCircle
 
fPersuasionMinSelect
 
fPersuasionMod
 
fPersuasionReactionDislike
 
fPersuasionReactionHate
 
fPersuasionReactionHatePerk
 
fPersuasionReactionLike
 
fPersuasionReactionLove
 
fPersuasionShape
 
fPickLevelBase
 
fPickLevelMult
 
fPickNumBase
 
fPickNumMult
 
fPickPocketActorSkillBase
 
fPickPocketActorSkillMult
 
fPickPocketAmountBase
 
fPickPocketAmountMult
 
fPickPocketMaxChance
 
fPickPocketMinChance
 
fPickPocketTargetSkillBase
 
fPickPocketTargetSkillMult
 
fPickSpring1
 
fPickSpring2
 
fPickSpring3
 
fPickSpring4
 
fPickSpring5
 
fPickUpWeaponDelay
 
fPlayerDeathReloadTime
 
fPlayerDropDistance
 
fPlayerTeleportFadeSeconds
 
fPotionGoldValueMult
 
fPotionMortPestleMult
 
fPotionT1AleDurMult
 
fPotionT1AleMagMult
 
fPotionT1CalDurMult
 
fPotionT1CalMagMult
 
fPotionT1MagMult
 
fPotionT1RetDurMult
 
fPotionT1RetMagMult
 
fPotionT2AleDurMult
 
fPotionT2CalDurMult
 
fPotionT2RetDurMult
 
fPotionT3AleMagMult
 
fPotionT3CalMagMult
 
fPotionT3RetMagMult
 
fPowerAttackDelay
 
fPowerAttackFatiguePenalty  
 
fProjectileCollisionImpulseScale
 
fProjectileKnockMinMass
 
fProjectileKnockMultBiped
 
fProjectileKnockMultClutter
 
fProjectileKnockMultProp
 
fProjectileKnockMultTrap
 
fProjectileMaxDistance
 
fQuickKeyDownTimer
 
fRaceGeneticVariation
 
fRandomDoorDistance
 
fRechargeGoldMult
 
fReEquipArmorTime
 
fReflectedAbsorbChanceReduction
 
fRegionGenNoiseFactor
 
fRegionGenTexGenMatch
 
fRegionGenTexGenNotMatch
 
fRegionGenTexPlacedMatch
 
fRegionGenTexPlacedNotMatch
 
fRegionGenTreeSinkPower
 
fRegionObjectDensityPower
 
fRemoteCombatMissedAttack
 
fRemoveExcessiveComplexDeadTime
 
fRemoveExcessiveDeadTime
 
fRepairArmorerBase
 
fRepairArmorerMult
 
fRepairBreakApprenticeMult
 
fRepairCostMult
 
fRepairSkillBreakBase
 
fRepairSkillBreakMult
 
fRepairStrengthMult
 
fRoadPointReachDistance
 
fRumbleBlockStrength
 
fRumbleBlockTime
 
fRumbleHitBlockedStrength
 
fRumbleHitBlockedTime
 
fRumbleHitStrength
 
fRumbleHitTime
 
fRumblePainStrength
 
fRumblePainTime
 
fRumbleStruckStrength
 
fRumbleStruckTime
 
fScrollCostMult
 
fSearchPackageDistanceToTarget
 
fSearchPackageTimer
 
fSecondsBetweenWindowUpdate
 
fSecundaAngleFadeEnd
 
fSecundaAngleFadeStart
 
fSecundaAngleShadowEarlyFade
 
fSecundaSpeed
 
fSecundaZOffset
 
fSeenDataUpdateRadius
 
fShaderShadowUpdateDistance
 
fShockBoltGrowWidth
 
fShockBoltsLength
 
fShockBoltSmallWidth
 
fShockBoltsRadius
 
fShockBoltsRadiusStrength
 
fShockBranchBoltsRadius
 
fShockBranchBoltsRadiusStrength
 
fShockBranchLifetime
 
fShockBranchSegmentLength
 
fShockBranchSegmentVariance
 
fShockCastVOffset
 
fShockCoreColorB
 
fShockCoreColorG
 
fShockCoreColorR
 
fShockGlowColorB
 
fShockGlowColorG
 
fShockGlowColorR
 
fShockSegmentLength
 
fShockSegmentVariance
 
fShockSubSegmentVariance
 
fSittingMaxLookingDown
 
fSkillUseExp
 
fSkillUseFactor
 
fSkillUseMajorMult
 
fSkillUseMinorMult
 
fSkillUseSpeecMult (sic)
 
fSneakBaseValue
 
fSneakBootWeightBase
 
[[fSneakBootWeightMult]]
 
fSneakExteriorDistanceMult
 
fSneakLightMult
 
fSneakLostMin
 
fSneakMaxDistance
 
fSneakNoticedMin
 
fSneakRunningMult
 
fSneakSeenMin
 
fSneakSkillMult
 
[[fSneakSleepBonus]]
 
fSneakSoundLosMult (sic)
 
fSneakTargetAttackBonus
 
fSneakTargetInCombatBonus
 
fSneakUnseenMin
 
fSortActorDistanceListTimer
 
fSpeechCraftBase
 
fSpeechCraftMult
 
fSpeechDelay
 
fSpellCastingDetectionHitActorMod
 
fSpellCastingDetectionMod
 
fSpellmakingGoldMult
 
fSplashScale1
 
fSplashScale2
 
fSplashScale3
 
fSplashSoundHeavy
 
fSplashSoundLight
 
fSplashSoundMedium
 
fSplashSoundOutMult
 
fSplashSoundTimer
 
fSplashSoundVelocityMult
 
fStarsRotateDays
 
fStarsRotateXAxis
 
fStarsRotateYAxis
 
fStarsRotateZAxis
 
fStatsHealthLevelMult
 
fStatsHealthStartMult
 
fSubmergedAngularDamping
 
fSubmergedLinearDampingH
 
fSubmergedLinearDampingV
 
fSubmergedLODDistance
 
fSubmergedMaxSpeed
 
fSubmergedMaxWaterDistance
 
fSubSegmentVariance
 
fSunAlphaTransTime
 
fSunMinimumGlareScale
 
fSunReduceGlareSpeed
 
fSunXExtreme
 
fSunYExtreme
 
fSunZExtreme
 
fTargetSearchRadius
 
fTorchEvaluationTimer
 
fTorchLightLevelInterior
 
fTorchLightLevelMorning
 
fTorchLightLevelNight
 
fTrackDeadZoneXY
 
fTrackDeadZoneZ
 
fTrackEyeXY
 
fTrackEyeZ
 
fTrackFudgeXY
 
fTrackFudgeZ
 
fTrackJustAquiredDuration
 
fTrackMaxZ
 
fTrackMinZ
 
fTrackSpeed
 
fTrackXY
 
fTrainingCostMult
 
fTreeFarDistanceBase
 
fTreeNearDistanceBase
 
fTreeSizeConversion
 
fTreeTrunkToFoliageMultiplier
 
fTreeWindVariance
 
fUnderwaterFullDepth
 
fUpdateInterval
 
fValueofItemForNoOwnership
 
fVanityModeAutoDelay
 
fVanityModeAutoXSpeed
 
fVanityModeAutoYDegrees
 
fVanityModeAutoYSpeed
 
fVanityModeDelay
 
fVanityModeForceDefault
 
fVanityModeWheelDeadMin
 
fVanityModeWheelDefault
 
fVanityModeWheelMax
 
fVanityModeWheelMin
 
fVanityModeWheelMult
 
fVanityModeXMult
 
fVanityModeYMult
 
fWeaponClutterKnockBipedScale
 
fWeaponClutterKnockMaxWeaponMass
 
fWeaponClutterKnockMinClutterMass
 
fWeaponClutterKnockMult
 
fWeatherCloudSpeedMax
 
fWeatherFlashAmbient
 
fWeatherFlashDirectional
 
fWeatherFlashDuration
 
fWeatherTransAccel
 
fWeatherTransMax
 
fWeatherTransMin
 
fWortalchmult
 
fWortcraftChanceIntDenom
 
fWortcraftChanceLuckDenom
 
fWortcraftFatigueMag
 
fWortcraftStrChanceDenom
 
fWortcraftStrCostDenom
 
fWortStrMult

Latest revision as of 07:57, 28 February 2012

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