Difference between revisions of "Template:Floating Point Settings List"

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imported>ShadowDancer
(fixing links)
imported>Saebel
m (corrected spelling of FMagicMightEyeAmbient to FMagicNightEyeAmbient)
 
(22 intermediate revisions by 7 users not shown)
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[[fAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]]
__NOTOC__ __NOEDITSECTION__
 
{| width=100%
[[fAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]]
| valign="top" width=50% |<h3>A</h3>
 
* [[FAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]]
[[fAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]]
* [[FAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]]
 
* [[FAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]]
[[fAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]]
* [[FAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]]
 
* [[FAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]]
[[fAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]]
* [[FAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]]
 
* [[FAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]]
[[fAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]]
* [[FAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]]
 
* [[FAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]]
[[fAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]]
* [[FAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]]
 
* [[FAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]]
[[fAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]]
* [[FAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]]
 
* [[FAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]]
[[fAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]]
* [[FAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]]
 
* [[FActorAnimZAdjust|fActorAnimZAdjust]]
[[fAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]]
* [[FActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]]
 
* [[FActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]]
[[fAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]]
* [[FActorLuckSkillMult|fActorLuckSkillMult]]
 
* [[FActorStrengthEncumbranceMult|fActorStrengthEncumbranceMult]]
[[fAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]]
* [[FActorSwimBreathBase|fActorSwimBreathBase]]
 
* [[FActorSwimBreathDamage|fActorSwimBreathDamage]]
[[fAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]]
* [[FActorSwimBreathMult|fActorSwimBreathMult]]
 
* [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]]
[[fAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]]
* [[FActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]]
 
* [[FActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]]
[[fActorAnimZAdjust|<span style="color: #f00;">fActorAnimZAdjust</span>]]
* [[FActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]]
 
* [[FAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]]
[[fActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]]
* [[FAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]]
 
* [[FAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]]
[[fActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]]
* [[FAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]]
 
* [[FAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]]
[[fActorLuckSkillMult|<span style="color: #f00;">fActorLuckSkillMult</span>]]
* [[FAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]]
 
* [[FAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]]
[[fActorStrengthEncumbranceMult]]
* [[FAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]]
 
* [[FAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]]
[[fActorSwimBreathBase]]
* [[FAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]]
 
* [[FAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]]
[[fActorSwimBreathDamage]]
* [[FAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]]
 
* [[FAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]]
[[fActorSwimBreathMult]]
* [[FAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]]
 
* [[FAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]]
[[fActorTeleportFadeSeconds|<span style="color: #f00;">fActorTeleportFadeSeconds</span>]]
* [[FAIConversationExploreTime|<span style="color: #f00;">fAIConversationExploreTime</span>]]
 
* [[FAIDefaultAttackDuringAttackMult|<span style="color: #f00;">fAIDefaultAttackDuringAttackMult</span>]]
[[fActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]]
* [[FAIDefaultAttackDuringBlockMult|<span style="color: #f00;">fAIDefaultAttackDuringBlockMult</span>]
 
[[fActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]]
 
[[fActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]]
 
[[fAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]]
 
[[fAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]]
 
[[fAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]]
 
[[fAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]]
 
[[fAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]]
 
[[fAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]]
 
[[fAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]]
 
[[fAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]]
 
[[fAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]]
 
[[fAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]]
 
[[fAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]]
 
[[fAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]]
 
[[fAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]]
 
[[fAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]]
 
[[fAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]]
 
[[fAIConversationExploreTime]]
 
[[fAIDefaultAttackDuringAttackMult]]
 
[[fAIDefaultAttackDuringBlockMult]]
 
[[fAIDefaultAttackDuringRecoilStaggerBonus]]
 
[[fAIDefaultAttackDuringUnconsciousBonus]]
 
[[fAIDefaultAttackHandBonus]]
 
[[fAIDefaultAttackNoAttackMult]]
 
[[fAIDefaultAttackSkillBase]]
 
[[fAIDefaultAttackSkillMult]]
 
[[fAIDefaultBlockDuringAttackMult]]
 
[[fAIDefaultBlockNoAttackMult]]
 
[[fAIDefaultBlockSkillBase]]
 
[[fAIDefaultBlockSkillMult]]
 
[[fAIDefaultBuffStandoffDistance]]
 
[[fAIDefaultDodgeBackDuringAttackMult]]
 
[[fAIDefaultDodgeBackNoAttackMult]]
 
[[fAIDefaultDodgeBackwardMaxTime]]
 
[[fAIDefaultDodgeBackwardMinTime]]
 
[[fAIDefaultDodgeDuringAttackMult]]
 
[[fAIDefaultDodgeFatigueBase]]
 
[[fAIDefaultDodgeFatigueMult]]
 
[[fAIDefaultDodgeFowardMaxTime]]
 
[[fAIDefaultDodgeFowardMinTime]]
 
[[fAIDefaultDodgeForwardNotAttackingMult]]
 
[[fAIDefaultDodgeForwardWhileAttackingMult]]
 
[[fAIDefaultDodgeLeftRightMaxTime]]
 
[[fAIDefaultDodgeLeftRightMinTime]]
 
[[fAIDefaultDodgeNoAttackMult]]
 
[[fAIDefaultDodgeSpeedBase]]
 
[[fAIDefaultDodgeSpeedMult]]
 
[[fAIDefaultGroupStandoffDistance]]
 
[[fAIDefaultHoldMaxTime]]
 
[[fAIDefaultHoldMinTime]]
 
[[fAIDefaultIdleMaxTime]]
 
[[fAIDefaultIdleMinTime]]
 
[[fAIDefaultMaximumRangeMult]]
 
[[fAIDefaultOptimalRangeMult]]
 
[[fAIDefaultPowerAttackFatigueBase]]
 
[[fAIDefaultPowerAttackFatigueMult]]
 
[[fAIDefaultPowerAttackRecoilStaggerBonus]]
 
[[fAIDefaultPowerAttackUnconsciousBonus]]
 
[[fAIDefaultRangedStandoffDistance]]
 
[[fAIDefaultRushingAttackDistanceMult]]
 
[[fAIDefaultSpeechMult]]
 
[[fAIDefaultSwitchToMeleeDistance]]
 
[[fAIDefaultSwitchToRangedDistance]]
 
[[fAIDodgeDecisionBase]]
 
[[fAIDodgeFavorLeftRightMult]]
 
[[fAIDodgeVerticalRangedAttackMult]]
 
[[fAIDodgeWalkChance]]
 
[[fAIEnergyLevelBase]]
 
[[fAIEngergyLevelMult]] (sic)
 
[[fAIEscortWaitDistanceExterior]]
 
[[fAIEscortWaitDistanceInterior]]
 
[[fAIExteriorSpectatorDetection]]
 
[[fAIExteriorSpectatorDistance]]
 
[[fAIFaceTargetAnimationAngle]]
 
[[fAIFleeConfBase]]
 
[[fAIFleeConfMult]]
 
[[fAIFleeHealthMult]]
 
[[fAIFleeSuccessTimeout]]
 
[[fAIGreetingTimer]]
 
[[fAIIdleAnimationDistance]]
 
[[fAIIdleWaitTime]]
 
[[fAIInteriorHeadTrackMult]]
 
[[fAIInteriorSpectatorDetection]]
 
[[fAIInteriorSpectatorDistance]]
 
[[fAIMagicSpellMult]]
 
[[fAIMagicTimer]]
 
[[fAIMaxHeadTrackDistance]]
 
[[fAIMaxHeadTrackDistanceFromPC]]
 
[[fAIMaxSmileDistance]]
 
[[fAIMaxWanderTime]]
 
[[fAIMeleeArmorMult]]
 
[[fAIMeleeHandMult]]
 
[[fAIMeleeWeaponMult]]
 
[[fAIMinGreetingDistance]]
 
[[fAIMoveDistanceToRecalcFollowPath]]
 
[[fAIPowerAttackCreatureChance]]
 
[[fAIPowerAttackFatigueBase]]
 
[[fAIPowerAttackFatigueMult]]
 
[[fAIPowerAttackKnockdownBonus]]
 
[[fAIPowerAttackNPCChance]]
 
[[fAIPowerAttackRecoilBonus]]
 
[[fAIPursueDistanceLineOfSight]]
 
[[fAIRadiusToRunDetectionExterior]]
 
[[fAIRadiusToRunDetectionInterior]]
 
[[fAIRangedWeaponMult]]
 
[[fAIRangMagicSpellMult]] (sic)
 
[[fAISocialchanceForConversation]]
 
[[fAISocialchanceForConversationInterior]]
 
[[fAISocialRadiusToTriggerConversation]]
 
[[fAISocialRadiusToTriggerConversationInterior]]
 
[[fAISpectatorCommentTimer]]
 
[[fAItalktoNPCtimer]]
 
[[fAItalktosameNPCtimer]]
 
[[fAITrespassWarningTimer]]
 
[[fAIUpdateMovementRestrictionsDistance]]
 
[[fAIYieldBase]]
 
[[fAIYieldDurationBase]]
 
[[fAIYieldDurationMult]]
 
[[fAIYieldMult]]
 
[[fAlchemyGoldMult]]
 
[[fArmorRatingBase]]
 
[[fArmorRatingConditionBase]]
 
[[fArmorRatingConditionMult]]
 
[[fArmorRatingMax]]
 
[[fArmorWeightLightMaxMod]]
 
[[fArrowAgeMax]]
 
[[fArrowBounceBlockPercentage]]
 
[[fArrowBounceLinearSpeed]]
 
[[fArrowBounceRotateSpeed]]
 
[[fArrowBowTimerBase]]
 
[[fArrowBowTimerMult]]
 
[[fArrowFakeMass]]
 
[[fArrowFOVTimeChange]]
 
[[fArrowFOVTimeStart]]
 
[[fArrowFOVZoom]]
 
[[fArrowGravityBase]]
 
[[fArrowGravityMin]]
 
[[fArrowGravityMult]]
 
[[fArrowMaxDistance]]
 
[[fArrowOptimalDistance]]
 
[[fArrowSpeedMult]]
 
[[fArrowWeakGravity]]
 
[[fArrowWeakSpeed]]
 
[[fAttributeClassPrimaryBonus]]
 
[[fAttributeClassSecondaryBonus]]
 
[[fAutoDoorActivateDistance]]
 
[[fBarterBuyBase]]
 
[[fBarterBuyMult]]
 
[[fBarterDispBase]]
 
[[fBarterDispositionMod]]
 
[[fBarterHaggleBase]]
 
[[fBarterHaggleCurve]]
 
[[fBarterHaggleDispMult]]
 
[[fBarterHaggleMax]]
 
[[fBarterSellBase]]
 
[[fBarterSellMult]]
 
[[fBlinkDelayMax]]
 
[[fBlinkDelayMin]]
 
[[fBlinkDownTime]]
 
[[fBlinkUpTime]]
 
[[fBlockAmountHandToHandMult]]
 
[

Latest revision as of 07:57, 28 February 2012

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