Difference between revisions of "Template:Floating Point Settings List"
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imported>ShadowDancer (formatting, added in missing game setting) |
imported>Saebel m (corrected spelling of FMagicMightEyeAmbient to FMagicNightEyeAmbient) |
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(16 intermediate revisions by 7 users not shown) | |||
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__NOTOC__ __NOEDITSECTION__ | |||
{| width=100% | |||
| valign="top" width=50% |<h3>A</h3> | |||
* [[FAbsorbBoltGrowWidth|<span style="color: #f00;">fAbsorbBoltGrowWidth</span>]] | |||
* [[FAbsorbBoltSmallWidth|<span style="color: #f00;">fAbsorbBoltSmallWidth</span>]] | |||
* [[FAbsorbBoltsRadius|<span style="color: #f00;">fAbsorbBoltsRadius</span>]] | |||
* [[FAbsorbBoltsRadiusStrength|<span style="color: #f00;">fAbsorbBoltsRadiusStrength</span>]] | |||
* [[FAbsorbCoreColorB|<span style="color: #f00;">fAbsorbCoreColorB</span>]] | |||
* [[FAbsorbCoreColorG|<span style="color: #f00;">fAbsorbCoreColorG</span>]] | |||
* [[FAbsorbCoreColorR|<span style="color: #f00;">fAbsorbCoreColorR</span>]] | |||
* [[FAbsorbGlowColorB|<span style="color: #f00;">fAbsorbGlowColorB</span>]] | |||
* [[FAbsorbGlowColorG|<span style="color: #f00;">fAbsorbGlowColorG</span>]] | |||
* [[FAbsorbGlowColorR|<span style="color: #f00;">fAbsorbGlowColorR</span>]] | |||
* [[FAbsorbMoveSpeed|<span style="color: #f00;">fAbsorbMoveSpeed</span>]] | |||
* [[FAbsorbSegmentLength|<span style="color: #f00;">fAbsorbSegmentLength</span>]] | |||
* [[FAbsorbSegmentVariance|<span style="color: #f00;">fAbsorbSegmentVariance</span>]] | |||
* [[FAbsorbTortuosityVariance|<span style="color: #f00;">fAbsorbTortuosityVariance</span>]] | |||
* [[FActorAnimZAdjust|fActorAnimZAdjust]] | |||
* [[FActorArmorDesirabilityDamageMult|<span style="color: #f00;">fActorArmorDesirabilityDamageMult</span>]] | |||
* [[FActorArmorDesirabilitySkillMult|<span style="color: #f00;">fActorArmorDesirabilitySkillMult</span>]] | |||
* [[FActorLuckSkillMult|fActorLuckSkillMult]] | |||
* [[FActorStrengthEncumbranceMult|fActorStrengthEncumbranceMult]] | |||
* [[FActorSwimBreathBase|fActorSwimBreathBase]] | |||
* [[FActorSwimBreathDamage|fActorSwimBreathDamage]] | |||
* [[FActorSwimBreathMult|fActorSwimBreathMult]] | |||
* [[FActorTeleportFadeSeconds|fActorTeleportFadeSeconds]] | |||
* [[FActorTurnAnimMinTime|<span style="color: #f00;">fActorTurnAnimMinTime</span>]] | |||
* [[FActorWeaponDesirabilityDamageMult|<span style="color: #f00;">fActorWeaponDesirabilityDamageMult</span>]] | |||
* [[FActorWeaponDesirabilitySkillMult|<span style="color: #f00;">fActorWeaponDesirabilitySkillMult</span>]] | |||
* [[FAIAcquireObjectDistance|<span style="color: #f00;">fAIAcquireObjectDistance</span>]] | |||
* [[FAIAquireKillBase|<span style="color: #f00;">fAIAquireKillBase</span>]] | |||
* [[FAIAquireKillMult|<span style="color: #f00;">fAIAquireKillMult</span>]] | |||
* [[FAIAquirePickBase|<span style="color: #f00;">fAIAquirePickBase</span>]] | |||
* [[FAIAquirePickMult|<span style="color: #f00;">fAIAquirePickMult</span>]] | |||
* [[FAIAquireStealBase|<span style="color: #f00;">fAIAquireStealBase</span>]] | |||
* [[FAIAquireStealMult|<span style="color: #f00;">fAIAquireStealMult</span>]] | |||
* [[FAIAwareofPlayerTimer|<span style="color: #f00;">fAIAwareofPlayerTimer</span>]] | |||
* [[FAIBestHeadTrackDistance|<span style="color: #f00;">fAIBestHeadTrackDistance</span>]] | |||
* [[FAICombatFleeScoreThreshold|<span style="color: #f00;">fAICombatFleeScoreThreshold</span>]] | |||
* [[FAICombatNoAreaEffectAllyDistance|<span style="color: #f00;">fAICombatNoAreaEffectAllyDistance</span>]] | |||
* [[FAICombatNoTargetLOSPriorityMult|<span style="color: #f00;">fAICombatNoTargetLOSPriorityMult</span>]] | |||
* [[FAICombatSlopeDifference|<span style="color: #f00;">fAICombatSlopeDifference</span>]] | |||
* [[FAICombatTargetUnreachablePriorityMult|<span style="color: #f00;">fAICombatTargetUnreachablePriorityMult</span>]] | |||
* [[FAICombatUnreachableTargetPriorityMult|<span style="color: #f00;">fAICombatUnreachableTargetPriorityMult</span>]] | |||
* [[FAIConversationExploreTime|<span style="color: #f00;">fAIConversationExploreTime</span>]] | |||
* [[FAIDefaultAttackDuringAttackMult|<span style="color: #f00;">fAIDefaultAttackDuringAttackMult</span>]] | |||
* [[FAIDefaultAttackDuringBlockMult|<span style="color: #f00;">fAIDefaultAttackDuringBlockMult</span>] | |||