Difference between revisions of "Template:Floating Point Settings List"
imported>ShadowDancer m (formatting) |
imported>ShadowDancer (formatting, added in missing game setting) |
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[[fAIFleeHealthMult]] | [[fAIFleeHealthMult]] | ||
[[fAIFleeSuccessTimeout]] | [[fAIFleeSuccessTimeout|<span style="color: #f00;">fAIFleeSuccessTimeout</span>]] | ||
[[fAIGreetingTimer]] | [[fAIGreetingTimer|<span style="color: #f00;">fAIGreetingTimer</span>]] | ||
[[fAIIdleAnimationDistance]] | [[fAIIdleAnimationDistance|<span style="color: #f00;">fAIIdleAnimationDistance</span>]] | ||
[[fAIIdleWaitTime]] | [[fAIIdleWaitTime|<span style="color: #f00;">fAIIdleWaitTime</span>]] | ||
[[fAIInteriorHeadTrackMult]] | [[fAIInteriorHeadTrackMult|<span style="color: #f00;">fAIInteriorHeadTrackMult</span>]] | ||
[[fAIInteriorSpectatorDetection]] | [[fAIInteriorSpectatorDetection|<span style="color: #f00;">fAIInteriorSpectatorDetection</span>]] | ||
[[fAIInteriorSpectatorDistance]] | [[fAIInteriorSpectatorDistance|<span style="color: #f00;">fAIInteriorSpectatorDistance</span>]] | ||
[[fAIMagicSpellMult]] | [[fAIMagicSpellMult|<span style="color: #f00;">fAIMagicSpellMult</span>]] | ||
[[fAIMagicTimer]] | [[fAIMagicTimer|<span style="color: #f00;">fAIMagicTimer</span>]] | ||
[[fAIMaxHeadTrackDistance]] | [[fAIMaxHeadTrackDistance|<span style="color: #f00;">fAIMaxHeadTrackDistance</span>]] | ||
[[fAIMaxHeadTrackDistanceFromPC]] | [[fAIMaxHeadTrackDistanceFromPC|<span style="color: #f00;">fAIMaxHeadTrackDistanceFromPC</span>]] | ||
[[fAIMaxSmileDistance]] | [[fAIMaxSmileDistance|<span style="color: #f00;">fAIMaxSmileDistance</span>]] | ||
[[fAIMaxWanderTime]] | [[fAIMaxWanderTime]] | ||
[[fAIMeleeArmorMult]] | [[fAIMeleeArmorMult|<span style="color: #f00;">fAIMeleeArmorMult</span>]] | ||
[[fAIMeleeHandMult]] | [[fAIMeleeHandMult|<span style="color: #f00;">fAIMeleeHandMult</span>]] | ||
[[fAIMeleeWeaponMult]] | [[fAIMeleeWeaponMult|<span style="color: #f00;">fAIMeleeWeaponMult</span>]] | ||
[[fAIMinGreetingDistance]] | [[fAIMinGreetingDistance|<span style="color: #f00;">fAIMinGreetingDistance</span>]] | ||
[[fAIMoveDistanceToRecalcFollowPath]] | [[fAIMoveDistanceToRecalcFollowPath|<span style="color: #f00;">fAIMoveDistanceToRecalcFollowPath</span>]] | ||
[[fAIPowerAttackCreatureChance]] | [[fAINPCSpeechMult]] | ||
[[fAIPowerAttackCreatureChance|<span style="color: #f00;">fAIPowerAttackCreatureChance</span>]] | |||
[[fAIPowerAttackFatigueBase]] | [[fAIPowerAttackFatigueBase]] |
Revision as of 16:04, 28 July 2007
fActorArmorDesirabilityDamageMult
fActorArmorDesirabilitySkillMult
fActorWeaponDesirabilityDamageMult
fActorWeaponDesirabilitySkillMult
fAICombatNoAreaEffectAllyDistance
fAICombatNoTargetLOSPriorityMult
fAICombatTargetUnreachablePriorityMult
fAICombatUnreachableTargetPriorityMult
fAIDefaultAttackDuringBlockMult
fAIDefaultAttackDuringRecoilStaggerBonus
fAIDefaultAttackDuringUnconsciousBonus
fAIDefaultBlockDuringAttackMult
fAIDefaultBuffStandoffDistance
fAIDefaultDodgeBackDuringAttackMult
fAIDefaultDodgeBackNoAttackMult
fAIDefaultDodgeBackwardMaxTime
fAIDefaultDodgeBackwardMinTime
fAIDefaultDodgeDuringAttackMult
fAIDefaultDodgeForwardNotAttackingMult
fAIDefaultDodgeForwardWhileAttackingMult
fAIDefaultDodgeLeftRightMaxTime
fAIDefaultDodgeLeftRightMinTime
fAIDefaultGroupStandoffDistance
fAIDefaultPowerAttackFatigueBase
fAIDefaultPowerAttackFatigueMult
fAIDefaultPowerAttackRecoilStaggerBonus
fAIDefaultPowerAttackUnconsciousBonus
fAIDefaultRangedStandoffDistance
fAIDefaultRushingAttackDistanceMult
fAIDefaultSwitchToMeleeDistance
fAIDefaultSwitchToRangedDistance
fAIDodgeVerticalRangedAttackMult
fAIEngergyLevelMult (sic)
fAIMoveDistanceToRecalcFollowPath
fAIRadiusToRunDetectionExterior
fAIRadiusToRunDetectionInterior
fAIRangMagicSpellMult (sic)
fAISocialchanceForConversation
fAISocialchanceForConversationInterior
fAISocialRadiusToTriggerConversation
fAISocialRadiusToTriggerConversationInterior
fAIUpdateMovementRestrictionsDistance
fCharacterControllerMultipleStepSpeed
fChase3rdPersonZUnitsPerSecond
fCombatAdvanceNormalAttackChance
fDamagePowerAttackForwardBonus
fDistanceProjectileExplosionDetection
fDistancetoPlayerforConversations
fFurnitureMarker01HeadingDelta
fFurnitureMarker02HeadingDelta
fFurnitureMarker03HeadingDelta
fFurnitureMarker04HeadingDelta
fFurnitureMarker05HeadingDelta
fFurnitureMarker06HeadingDelta
fFurnitureMarker07HeadingDelta
fFurnitureMarker08HeadingDelta
fFurnitureMarker09HeadingDelta
fFurnitureMarker10HeadingDelta
fFurnitureMarker11HeadingDelta
fFurnitureMarker12HeadingDelta
fFurnitureMarker13HeadingDelta
fFurnitureMarker14HeadingDelta
fFurnitureMarker15HeadingDelta
fFurnitureMarker16HeadingDelta
fFurnitureMarker17HeadingDelta
fFurnitureMarker18HeadingDelta
fFurnitureMarker19HeadingDelta
fFurnitureMarker20HeadingDelta
fLeafRustleAmountSwayInfluence
fMagicExplosionIncorporealMult
fMagicExplosionIncorporealTime
fMagicPlayerMinimumInvisibility
fMagicResistTargetWillpowerBase
fMagicResistTargetWillpowerMult
fMagicSunDamagePainInitialDelay
fMagicSunDamageScreenGlowRateDown
fMagicSunDamageScreenGlowRateUp
fMagicTelekinesiDistanceMult (sic)
fMagicTelekinesisComplexMaxForce
fMagicTelekinesisComplexObjectDamping
fMagicTelekinesisComplexSpringDamping
fMagicTelekinesisComplexSpringElasticity
fMagicTelekinesisLiftPowerMult
fMagicTelekinesisMoveAccelerate
fMagicTelekinesisObjectDamping
fMagicTelekinesisSpringDamping
fMagicTelekinesisSpringElasticity
fObjectWeightPickupDetectionMult
fPathAvoidanceCreatureIntLimit
fPathAvoidanceObstacleCheckTimeLimit
fPathInvalidMovementTypePenalty
fPathPointForceAngleSnapDistance
fPathPointMaxAngleDeltaTurnSpeedScalar
fPathPointTurnDistanceExterior
fPathPointTurnDistanceInterior
fPerkAthleticsApprenticeFatigueMult
fPerkAthleticsExpertFatigueMult
fPerkAthleticsJouneymanFatigueMult
fPerkAthleticsMasterFatigueMult
fPerkAthleticsNoviceFatigueMult
fPerkHeavyArmorExpertSpeedMult
fPerkHeavyArmorJourneymanDamageMult
fPerkHeavyArmorMasterSpeedMult
fPerkHeavyArmorNoviceDamageMult
fPerkHeavyArmorSinkGravityMult
fPerkLightArmorExpertSpeedMult
fPerkLightArmorJourneymanDamageMult
fPerkLightArmorMasterRatingMult
fPerkLightArmorNoviceDamageMult
fPerkSneakAttackMarksmanApprenticeMult
fPerkSneakAttackMarksmanExpertMult
fPerkSneakAttackMarksmanJourneymanMult
fPerkSneakAttackMarksmanMasterMult
fPerkSneakAttackMarksmanNoviceMult
fPerkSneakAttackMeleeApprenticeMult
fPerkSneakAttackMeleeExpertMult
fPerkSneakAttackMeleeJourneymanMult
fPerkSneakAttackMeleeMasterMult
fPerkSneakAttackMeleeNoviceMult
fPersuasionAccuracyMaxDisposition
fPersuasionAccuracyMinDisposition
fPersuasionBaseValueMaxDisposition
fPersuasionBaseValueMinDisposition
fProjectileCollisionImpulseScale
fReflectedAbsorbChanceReduction
fRemoveExcessiveComplexDeadTime
fSearchPackageDistanceToTarget
fShockBranchBoltsRadiusStrength
fSkillUseSpecMult (sic)
fSpellCastingDetectionHitActorMod
fWeaponClutterKnockMaxWeaponMass