Difference between revisions of "List of Functions"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>8asrun6aer
m
imported>8asrun6aer
m
Line 2,011: Line 2,011:
|-
|-
|[[:Category:Oblivion_Script_Extender|OBSE]] 14 || [[SetFactionSpecialCombat]] ||
|[[:Category:Oblivion_Script_Extender|OBSE]] 14 || [[SetFactionSpecialCombat]] ||
|-
|[[:Category:Oblivion_Script_Extender|OBSE]] 20 || [[SetVelocity]] ||
|[[:Category:Oblivion_Script_Extender|OBSE]] 20 || [[SetVelocity]] ||

Revision as of 00:03, 23 December 2011

This page lists all scripting functions including OBSE and OBSE plugin functions.

Editors: Do not edit entries on this page. See Raw Function List for more info.

Contents
0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE Abs Converts negative number to equivalent positive number.
OBSE ACos
CS Activate Activate object.
CS AddAchievement X-Box only
OBSE 10 AddEffectItem
OBSE 10 AddEffectItemC
CS AddFlames Adds the 'flame nodes' object to the object
OBSE 11 AddFullEffectItem
OBSE 11 AddFullEffectItemC
CS AddItem Adds number of item to calling container's inventory.
OBSE 15 AddItemNS
CS AddScriptPackage Adds script package to the calling actor.
CS AddSpell Add spell/ability/disease to actor.
OBSE 15 AddSpellNS
OBSE 13 AddToLeveledList
CS AddTopic Adds the topic to player's known list of topics.
CS AdvancePCLevel Brings up the 'level menu' and allows player to advance a level.
CS AdvancePCSkill Increases player's skill by the given amount.
OBSE AHammerKey Simulates rapid keypresses on odd frames.
OBSE 15 AnimPathIncludes
OBSE 11 AppendToName
Pluggy ArrayCmp Compares two arrays.
Pluggy ArrayCount Returns the count of indexes that contain a value.
Pluggy ArrayEsp Gets or sets the esp associated to an array.
Pluggy ArrayProtect Gets or sets the protection state of an array.
Pluggy ArraySize Gets or sets the size of an array.
OBSE ASin
OBSE ATan
OBSE ATan2
CS Autosave Force an autosave of the game.

C

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE 13 CalcLeveledItem
OBSE 15 CalcLeveledItemNR
OBSE 14 CanCorpseCheck
CS CanHaveFlames Returns 1 if the object can have flames.
CS CanPayCrimeGold Returns 1 if actor can pay their bounty (crime gold)
CS Cast Calling object casts the spell at specified target.
OBSE Ceil Rounds decimal portion of number up, even if less than 0.5.
OBSE 15 ClearHotKey
OBSE 15 ClearLeveledList
CS 1.2 ClearOwnership Removes all ownership to the item in question.
OBSE CloneForm
OBSE 15 CloseAllMenus Closes all currently open menus.
CS CloseCurrentOblivionGate Performs functions and closes current oblivion gate.
CS CloseOblivionGate If calling reference is an Oblivion gate, closes it.
OBSE 10 CompareFemaleBipedPath
OBSE 10 CompareFemaleGroundPath
OBSE 10 CompareFemaleIconPath
OBSE 10 CompareIconPath
OBSE 10 CompareMaleBipedPath
OBSE 10 CompareMaleGroundPath
OBSE 10 CompareMaleIconPath
OBSE 10 CompareModelPath
OBSE 10 CompareName
OBSE 13 CompareNames
OBSE 15 CompareScripts
CS CompleteQuest Marks the quest as complete.
OBSE 10 Con_CAL
OBSE Con_GetINISetting
OBSE Con_HairTint
OBSE 13 Con_LoadGame
OBSE Con_ModWaterShader
OBSE 14 Con_PlayerSpellBook
OBSE 11 Con_QuitGame
OBSE Con_RefreshINI
OBSE Con_RunMemoryPass
OBSE 10 Con_Save
OBSE 11 Con_SaveINI
OBSE Con_SetCameraFOV
OBSE Con_SetClipDist
OBSE Con_SetFog
OBSE Con_SetGameSetting
OBSE Con_SetGamma
OBSE Con_SetHDRParam
OBSE Con_SetImageSpaceGlow
OBSE Con_SetINISetting
OBSE Con_SetSkyParam
OBSE Con_SetTargetRefraction
OBSE Con_SetTargetRefractionFire
OBSE Con_SexChange
OBSE 10 Con_TCL
OBSE 12 Con_TFC
OBSE 11 Con_TGM
OBSE 10 Con_ToggleAI
OBSE 10 Con_ToggleCombatAI
OBSE Con_ToggleDetection
OBSE 14 Con_ToggleMapMarkers
OBSE 10 Con_ToggleMenus
OBSE Con_WaterDeepColor
OBSE Con_WaterReflectionColor
OBSE Con_WaterShallowColor
OBSE 10 CopyAllEffectItems
Pluggy CopyArray Creates a copy of an array and returns the newly created ArrayID.
OBSE 13 CopyEyes
OBSE 10 CopyFemaleBipedPath
OBSE 10 CopyFemaleGroundPath
OBSE 10 CopyFemaleIconPath
OBSE 13 CopyHair
OBSE 10 CopyIconPath
OBSE 10 CopyMaleBipedPath
OBSE 10 CopyMaleGroundPath
OBSE 10 CopyMaleIconPath
OBSE 10 CopyModelPath
OBSE 10 CopyName
OBSE 10 CopyNthEffectItem
Pluggy CopyString
OBSE Cos
OBSE Cosh
Pluggy CreateArray Creates a new array.
CS CreateFullActorCopy Creates a copy of the actor and its base.
Pluggy CreateString
OBSE 14 CreatureHasNoHead
OBSE 14 CreatureHasNoLeftArm
OBSE 14 CreatureHasNoMovement
OBSE 14 CreatureHasNoRightArm
OBSE 14 CreatureNoCombatInWater
OBSE 14 CreatureUsesWeaponAndShield

D

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
CS DeleteFullActorCopy Deletes a created reference and its base object.
Pluggy DelFile
Pluggy DelTxtFile
Pluggy DestroyAllArrays Destroys all arrays associated with the EspID.
Pluggy DestroyAllStrings Destroys the array.
Pluggy DestroyArray
Pluggy DestroyString
CS Disable Disables the calling object.
OBSE 13 DisableControl
OBSE DisableKey
CS DisableLinkedPathPoints Disables any path points linked to the calling object.
OBSE DisableMouse
CS DisablePlayerControls Player cannot move, wait, activate things, access journal.
CS Dispel Removes specified spell/magic that is affecting an actor.
CS DispelAllSpells Removes all current spells/magic that affecting an actor.
CS Drop Calling actor drops the specified item(s) in the world at his feet.
CS DropMe Drops the calling item from its container.
Pluggy DupArray
CS DuplicateAllItems Duplicates all items into the target container.
CS DuplicateNPCStats Duplicates all stats from specified actor to calling actor.

E

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
CS Enable Enables the calling object.
OBSE 13 EnableControl
CS EnableFastTravel Enables or disables fast travel.
OBSE EnableKey
CS EnableLinkedPathPoints Enables any path points linked to the calling object.
OBSE EnableMouse
CS EnablePlayerControls Call after DisablePlayerControls to reenable controls.
CS EquipItem Forces the actor to equip the item.
OBSE 15 EquipItemNS
Pluggy EspToString
CS EssentialDeathReload Forces reload of the game, following an optional message.
CS EvaluatePackage Forces actor to reevaluate which AI package they should run.
OBSE Exp

F

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE 14 FactionHasSpecialCombat
OBSE 15 FileExists
Pluggy FileToString
Pluggy FindFloatInArray
Pluggy FindInArray
Pluggy FindRefInArray
Pluggy FirstFreeInArray
Pluggy FirstInArray
Pluggy FloatToString
OBSE Floor Rounds decimal portion of number down, even if greater than 0.5.
OBSE 10 Fmod Returns remainder of a quotient for floating point numbers.
CS ForceActorValue Modifies the current value of stat to the given value.
CS ForceCloseOblivionGate Instantly closes the calling oblivion gate.
CS ForceFlee Causes actor to analyze area for threats and flee if threat found.
CS ForceTakeCover
CS ForceWeather Forces the weather to immediately switch to the specified weather.

G

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
CS GetActionRef Returns reference to Actor activating the caller (OnActivate block type only!).
OBSE 13 GetActiveEffectCount
OBSE 15 GetActiveMenuFilter
OBSE 15 GetActiveMenuMode
OBSE 15 GetActiveMenuObject
OBSE 15 GetActiveMenuRef
OBSE 15 GetActiveMenuSelection
OBSE GetActorLightAmount
OBSE 14 GetActorMaxLevel
OBSE 14 GetActorMinLevel
OBSE 14 GetActorSoulLevel
CS GetActorValue Returns current value of an NPC/Player stat.
OBSE 14 GetActorValueC
CS GetAlarmed
OBSE 15 GetAlchMenuApparatus Returns apparatus being used in brewing process.
OBSE 15 GetAlchMenuIngredient Returns one of the ingredients in potion being brewed.
OBSE 15 GetAlchMenuIngredientCount Returns amount of ingredient for potion being brewed.
OBSE GetAltControl
OBSE 15 GetAltControl2 Returns the dx scancode of alternate key used for specified control.
CS GetAmountSoldStolen
CS GetAngle Finds the angle (0-360 degrees) on specified axis.
OBSE 10 GetApparatusType
OBSE GetArmorAR
CS GetArmorRating
CS GetArmorRatingUpperBody
OBSE GetArmorType
OBSE 15 GetArrowProjectileBowEnchantment
OBSE 15 GetArrowProjectileEnchantment
OBSE 15 GetArrowProjectilePoison
OBSE GetAttackDamage
CS GetAttacked
CS GetBarterGold Gives amount of gold available from NPC vendor.
CS GetBaseActorValue
OBSE GetBaseActorValueC
OBSE GetBaseObject
OBSE 10 GetBookCantBeTaken
OBSE 10 GetBookIsScroll
OBSE 10 GetBookSkillTaught
CS GetButtonPressed Returns number of button (counting from 0) clicked in last MessageBox.
OBSE 15 GetCalcAllLevels
OBSE 15 GetCalcEachInCount
OBSE 14 GetCellMusicType
OBSE 15 GetChanceNone
OBSE GetClass
OBSE GetClassAttribute
CS GetClassDefaultMatch
OBSE GetClassSkill
OBSE GetClassSpecialization
OBSE 12 GetClimateSunriseBegin
OBSE 12 GetClimateSunriseEnd
OBSE 12 GetClimateSunsetBegin
OBSE 12 GetClimateSunsetEnd
OBSE 13 GetClimateVolatility
OBSE 15 GetCloseSound
CS GetClothingValue Computes the total value of worn equipment on the actor.
CS GetCombatTarget
CS GetContainer Returns a reference to the container the scripted object is in, if any.
OBSE 15 GetContainerMenuView Returns 1 for player inventory, 0 for merchant\container.
OBSE 13 GetContainerRespawns
OBSE GetControl
OBSE 13 GetCreatureBaseScale
OBSE 10 GetCreatureCombatSkill
OBSE 14 GetCreatureFlies
OBSE 10 GetCreatureMagicSkill
OBSE 13 GetCreatureReach
OBSE 13 GetCreatureSoulLevel
OBSE 15 GetCreatureSound
OBSE 14 GetCreatureSoundBase
OBSE 10 GetCreatureStealthSkill
OBSE 14 GetCreatureSwims
OBSE 10 GetCreatureType
OBSE 14 GetCreatureWalks
CS GetCrime
CS GetCrimeGold
CS GetCrimeKnown
OBSE 14 GetCrosshairRef
CS GetCurrentAIPackage
CS GetCurrentAIProcedure
OBSE 10 GetCurrentCharge
OBSE 12 GetCurrentClimateID
OBSE 10 GetCurrentHealth
OBSE 10 GetCurrentSoulLevel
CS GetCurrentTime
OBSE 12 GetCurrentWeatherID
CS GetCurrentWeatherPercent
CS GetDayOfWeek
CS GetDead
CS GetDeadCount
OBSE 13 GetDebugSelection
CS GetDestroyed
CS GetDetected
CS GetDetectionLevel
CS GetDisabled
CS GetDisposition
CS GetDistance
CS GetDoorDefaultOpen
OBSE 9a GetEnchantment
OBSE 9a GetEnchantmentCharge
OBSE 9a GetEnchantmentCost
OBSE 9a GetEnchantmentType
OBSE 15 GetEnchMenuEnchItem
OBSE 15 GetEnchMenuSoulgem
OBSE GetEquipmentSlot
OBSE 10 GetEquipmentSlotMask
CS GetEquipped
OBSE GetEquippedCurrentCharge
OBSE GetEquippedCurrentHealth
OBSE GetEquippedObject
OBSE GetEquippedWeaponPoison
Pluggy GetEsp
OBSE 15 GetEyes
CS GetFactionRank
CS GetFactionRankDifference
CS GetFactionReaction
OBSE 15 GetFallTimer
CS GetFatiguePercentage
OBSE 13 GetFirstRef
CS GetForceRun
CS GetForceSneak
OBSE 10 GetFPS
CS GetFriendHit
OBSE 15 GetFullGoldValue
CS GetFurnitureMarkerID
OBSE GetGameLoaded
OBSE 13 GetGameRestarted
CS GetGameSetting
CS GetGlobalValue
OBSE 15 GetGodMode
CS GetGold
OBSE GetGoldValue
OBSE 15 GetHair
OBSE 15 GetHairColor
CS GetHeadingAngle
OBSE 14 GetHorse
OBSE 15 GetHotKeyItem
CS GetIdleDoneOnce
CS GetIgnoreFriendlyHits
OBSE GetIgnoresResistance
Pluggy GetInArray
CS GetInCell
CS GetInCellParam
CS GetInFaction
CS GetInSameCell
OBSE GetInventoryObject
CS GetInvestmentGold
CS GetInWorldspace
CS GetIsAlerted
CS GetIsClass
CS GetIsClassDefault
CS GetIsCreature
CS GetIsCurrentPackage
CS GetIsCurrentWeather
CS GetIsGhost
CS GetIsID
CS GetIsPlayableRace
CS GetIsPlayerBirthsign
CS GetIsRace
CS GetIsReference
CS GetIsSex
CS GetIsUsedItem
CS GetIsUsedItemType
CS GetItemCount
OBSE GetKeyPress
CS GetKnockedState
CS GetLevel
OBSE 15 GetLevItemByLevel
OBSE 14 GetLightRadius
OBSE 13 GetLinkedDoor
CS GetLocked
CS GetLockLevel
OBSE 15 GetLoopSound
CS GetLOS
OBSE GetMagicEffectBarterFactor
OBSE GetMagicEffectBaseCost
OBSE GetMagicEffectCode
OBSE GetMagicEffectEnchantFactor
OBSE 10 GetMagicEffectOtherActorValue
OBSE 10 GetMagicEffectOtherActorValueC
OBSE GetMagicEffectProjectileSpeed
OBSE GetMagicEffectSchool
OBSE 10 GetMagicEffectUsedObject
OBSE 10 GetMagicEffectUsedObjectC
OBSE GetMagicItemEffectCount
OBSE GetMagicItemType
OBSE 15 GetMagicProjectileSpell
OBSE 12 GetMerchantContainer
OBSE 15 GetModIndex
OBSE GetMouseButtonPress
OBSE 13 GetNextRef
CS GetNoRumors
OBSE 13 GetNthActiveEffectCaster
OBSE 13 GetNthActiveEffectCode
OBSE 13 GetNthActiveEffectData
OBSE 13 GetNthActiveEffectDuration
OBSE 13 GetNthActiveEffectMagicItem
OBSE 13 GetNthActiveEffectMagicItemIndex
OBSE 13 GetNthActiveEffectMagnitude
OBSE 13 GetNthActiveEffectTimeElapsed
OBSE 14 GetNthChildRef
OBSE 15 GetNthDetectedActor
OBSE GetNthEffectItemActorValue
OBSE GetNthEffectItemArea
OBSE GetNthEffectItemCode
OBSE GetNthEffectItemDuration
OBSE GetNthEffectItemMagnitude
OBSE GetNthEffectItemRange
OBSE 10 GetNthEffectItemScript
OBSE 10 GetNthEffectItemScriptSchool
OBSE 10 GetNthEffectItemScriptVisualEffect
OBSE 14 GetNthFaction
OBSE 14 GetNthFollower
OBSE GetNthLevItem
OBSE 15 GetNthLevItemCount
OBSE 15 GetNthLevItemLevel
OBSE 15 GetNthPackage
OBSE 10 GetNthPlayerSpell
OBSE 12 GetNthRaceBonusSkill
OBSE 14 GetNthRaceSpell
OBSE GetNthSpell
OBSE 14 GetNumChildRefs
OBSE 15 GetNumDetectedActors
OBSE GetNumericINISetting
OBSE 14 GetNumFactions
OBSE 14 GetNumFollowers
OBSE GetNumItems
OBSE GetNumKeysPressed
OBSE 15 GetNumLevItems
OBSE 15 GetNumLoadedMods
OBSE GetNumMouseButtonsPressed
OBSE 15 GetNumPackages
OBSE 14 GetNumRanks
OBSE 13 GetNumRefs
OBSE GetObjectCharge
OBSE GetObjectHealth
OBSE GetObjectType
OBSE 15 GetOBSERevision
OBSE GetOBSEVersion
CS GetOffersServicesNow
OBSE 13 GetOpenKey
OBSE 15 GetOpenSound
CS GetOpenState
OBSE 13 GetOwner
OBSE 13 GetOwningFactionRequiredRank
CS GetPackageTarget
OBSE GetParentCell
OBSE 13 GetParentCellOwner
OBSE 13 GetParentCellOwningFactionRequiredRank
OBSE 13 GetParentCellWaterHeight
CS GetParentRef Returns the parent reference (assigned in Construction Set) of an object in the world.
OBSE 15 GetPCAttributeBonus
CS GetPCExpelled
CS GetPCFactionAttack
CS GetPCFactionMurder
CS GetPCFactionSteal
CS GetPCFactionSubmitAuthority
CS GetPCFame
CS GetPCInFaction
CS GetPCInfamy
CS GetPCIsClass
CS GetPCIsRace
CS GetPCIsSex
OBSE 15 GetPCMajorSkillUps
CS GetPCMiscStat
CS GetPCSleepHours
CS GetPersuasionNumber
CS GetPlayerControlsDisabled
CS GetPlayerHasLastRiddenHorse
CS 1.2 GetPlayerInSEWorld Should be 1 if player is in Shivering Isles.
OBSE 11 GetPlayerSkillUse
OBSE 14 GetPlayersLastActivatedLoadDoor
OBSE 14 GetPlayersLastRiddenHorse
OBSE GetPlayerSpell
OBSE 10 GetPlayerSpellCount
OBSE 13 GetPluginVersion
CS GetPos Returns position on x, y, or z axis in world.
OBSE 15 GetProcessLevel
OBSE 15 GetProjectileSource
OBSE 15 GetProjectileType
OBSE 10 GetQuality
CS GetQuestRunning 1 if StartQuest or SetStage was used or is running by default.
CS GetQuestVariable Intended for dialogue conditions - use questName.variable instead.
OBSE 14 GetRace
OBSE 12 GetRaceAttribute
OBSE 12 GetRaceAttributeC
OBSE 12 GetRaceSkillBonus
OBSE 12 GetRaceSkillBonusC
OBSE 14 GetRaceSpellCount
CS GetRandomPercent Returns an integer from 0 to 100. See also Rand (OBSE).
OBSE 15 GetRefCount
Pluggy GetRefEsp
OBSE 15 GetRefVariable
CS GetRestrained
OBSE 14 GetRider
CS GetScale
OBSE 12 GetScript
OBSE 13 GetScriptActiveEffectIndex
CS GetScriptVariable
CS GetSecondsPassed
CS GetSelf Returns the actor affected by a scripted effect in a script effect block.
OBSE 15 GetServicesMask
CS GetShouldAttack
CS GetSitting
OBSE 11 GetSkillUseIncrement
CS GetSleeping
OBSE GetSoulGemCapacity
OBSE GetSoulLevel
OBSE 15 GetSoundPlaying Returns number of times the specified sound is playing.
OBSE 15 GetSourceModIndex
OBSE GetSpellCount
OBSE 12 GetSpellExplodesWithNoTarget
OBSE GetSpellHostile
OBSE GetSpellMagickaCost
OBSE GetSpellMasteryLevel
OBSE 10 GetSpellSchool
OBSE GetSpellType
CS GetStage
CS GetStageDone
CS GetStartingAngle
CS GetStartingPos
CS GetTalkedToPC
CS GetTalkedToPCParam
OBSE 13 GetTeleportCell
CS GetTimeDead Floating point number of hours since NPC/Creature was killed.
OBSE 13 GetTotalActiveEffectMagnitude
OBSE 13 GetTotalAEAbilityMagnitude
OBSE 13 GetTotalAEAlchemyMagnitude
OBSE 13 GetTotalAEAllSpellsMagnitude
OBSE 13 GetTotalAEDiseaseMagnitude
OBSE 13 GetTotalAEEnchantmentMagnitude
OBSE 13 GetTotalAELesserPowerMagnitude
OBSE 13 GetTotalAENonAbilityMagnitude
OBSE 13 GetTotalAEPowerMagnitude
OBSE 13 GetTotalAESpellMagnitude
OBSE 15 GetTotalPCAttributeBonus
CS GetTotalPersuasionNumber
OBSE 15 GetTrainerLevel
OBSE 15 GetTrainerSkill
OBSE 13 GetTravelHorse
CS GetTrespassWarningLevel
Pluggy GetTypeInArray
CS GetUnconscious
CS GetUsedItemActivate
CS GetUsedItemLevel
CS GetVampire
OBSE 15 GetVariable
CS GetWalkSpeed
CS GetWeaponAnimType
OBSE GetWeaponReach
CS GetWeaponSkillType
OBSE GetWeaponSpeed
OBSE GetWeaponType
OBSE 13 GetWeatherCloudSpeedLower
OBSE 13 GetWeatherCloudSpeedUpper
OBSE 13 GetWeatherColor
OBSE 13 GetWeatherFogDayFar
OBSE 13 GetWeatherFogDayNear
OBSE 13 GetWeatherFogNightFar
OBSE 13 GetWeatherFogNightNear
OBSE 13 GetWeatherHDRValue
OBSE 13 GetWeatherLightningFrequency
OBSE 13 GetWeatherSunDamage
OBSE 13 GetWeatherSunGlare
OBSE 13 GetWeatherTransDelta
OBSE 13 GetWeatherWindSpeed
OBSE GetWeight
CS GetWindSpeed
OBSE GoTo
CS GoToJail

H

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE HammerKey Simulates rapid keypresses on even frames.
OBSE 14 HasBeenPickedUp
CS HasFlames
OBSE 14 HasLowLevelProcessing
CS HasMagicEffect
OBSE 14 HasModel
OBSE 14 HasName
OBSE 14 HasNoPersuasion
OBSE HasSpell
CS HasVampireFed
OBSE 15 HasVariable
OBSE HoldKey

I

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE 11 IncrementPlayerSkillUse
Pluggy IniDelKey
Pluggy IniKeyExists
Pluggy IniReadFloat
Pluggy IniReadInt
Pluggy IniReadRef
Pluggy IniReadString
Pluggy IniWriteFloat
Pluggy IniWriteInt
Pluggy IniWriteRef
Pluggy IniWriteString
Pluggy IntToHex
Pluggy IntToString
CS IsActionRef
OBSE 14 IsActivatable
OBSE IsActivator
CS IsActor
CS IsActorAVictim
CS IsActorDetected
CS IsActorEvil
OBSE 14 IsActorRespawning
CS IsActorsAIOff
CS IsActorUsingATorch
OBSE IsAlchemyItem
OBSE IsAmmo
OBSE 15 IsAnimGroupPlaying
CS IsAnimPlaying
OBSE IsApparatus
OBSE IsArmor
OBSE 15 IsAttacking
OBSE 15 IsBarterMenuActive
OBSE 15 IsBipedIconPathValid
OBSE 15 IsBipedModelPathValid
OBSE 15 IsBlocking
OBSE IsBook
OBSE 15 IsCasting
CS IsCellOwner
OBSE 11 IsClassAttribute
OBSE IsClassSkill
OBSE IsClonedForm
OBSE IsClothing
CS IsCloudy
OBSE IsContainer
CS IsContinuingPackagePCNear
OBSE 13 IsControlPressed
OBSE IsCreature
OBSE 14 IsCreatureBiped
CS IsCurrentFurnitureObj
CS IsCurrentFurnitureRef
OBSE 15 IsDodging
OBSE IsDoor
CS IsEssential
CS IsFacingUp
OBSE 14 IsFactionEvil
OBSE 14 IsFactionHidden
OBSE 15 IsFlying
OBSE IsFood
OBSE 15 IsFormValid
OBSE IsFurniture
OBSE 11 IsGlobalCollisionDisabled
CS IsGuard
OBSE 14 IsHarvested
CS IsHorseStolen
OBSE 15 IsIconPathValid
CS IsIdlePlaying
OBSE 15 IsInAir
CS IsInCombat
CS IsInDangerousWater
OBSE IsIngredient
CS IsInInterior
CS IsInMyOwnedCell
OBSE 15 IsJumping
OBSE IsKey
OBSE IsKeyPressed
OBSE IsKeyPressed2
OBSE 13 IsKeyPressed3
CS IsLeftUp
OBSE IsLight
OBSE 14 IsLightCarriable
OBSE 13 IsLoadDoor
OBSE 10 IsMagicEffectCanRecover
OBSE 10 IsMagicEffectCanRecoverC
OBSE 10 IsMagicEffectDetrimental
OBSE 10 IsMagicEffectDetrimentalC
OBSE 10 IsMagicEffectForEnchanting
OBSE 10 IsMagicEffectForEnchantingC
OBSE 10 IsMagicEffectForSpellmaking
OBSE 10 IsMagicEffectForSpellmakingC
OBSE IsMagicEffectHostile
OBSE 10 IsMagicEffectMagnitudePercent
OBSE 10 IsMagicEffectMagnitudePercentC
OBSE 10 IsMagicEffectOnSelfAllowed
OBSE 10 IsMagicEffectOnSelfAllowedC
OBSE 10 IsMagicEffectOnTargetAllowed
OBSE 10 IsMagicEffectOnTargetAllowedC
OBSE 10 IsMagicEffectOnTouchAllowed
OBSE 10 IsMagicEffectOnTouchAllowedC
OBSE 10 IsMagicItemAutoCalc
OBSE 15 IsModelPathValid
OBSE 14 IsModLoaded
OBSE 15 IsMovingBackward
OBSE 15 IsMovingForward
OBSE 15 IsMovingLeft
OBSE 15 IsMovingRight
OBSE 10 IsNthEffectItemScripted
OBSE 10 IsNthEffectItemScriptHostile
OBSE 14 IsOffLimits
OBSE 15 IsOnGround
CS IsOwner
CS IsPCAMurderer
OBSE 14 IsPCLevelOffset
CS IsPCSleeping
OBSE 14 IsPersistent
OBSE 12 IsPlayable
OBSE 15 IsPlayable2
CS IsPlayerInJail
CS IsPlayerMovingIntoNewSpace
CS IsPlayersLastRiddenHorse
CS IsPleasant
OBSE 13 IsPluginInstalled
OBSE IsPoison
OBSE 15 IsPowerAttacking
OBSE IsQuestItem
OBSE 12 IsRaceBonusSkill
OBSE 12 IsRaceBonusSkillC
CS IsRaining
OBSE 15 IsRecoiling
OBSE 15 IsReference
OBSE IsRefEssential
CS IsRidingHorse
CS IsRunning
OBSE 10 IsScripted
CS IsShieldOut
OBSE IsSigilStone
CS IsSneaking
CS IsSnowing
OBSE IsSoulGem
OBSE 15 IsSpellHostile
CS IsSpellTarget
OBSE 15 IsStaggered
OBSE 14 IsSummonable
CS IsSwimming
CS IsTalking
OBSE 10 IsThirdPerson
CS IsTimePassing
CS IsTorchOut
CS IsTrespassing
CS IsTurnArrest
OBSE 15 IsTurningLeft
OBSE 15 IsTurningRight
OBSE 13 IsUnderWater
CS IsWaiting
OBSE IsWeapon
CS IsWeaponOut
CS IsXBox
CS IsYielding

K

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
CS Kill Immediately "ends" Actor/Creature.
CS KillAllActors

L

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE Label
Pluggy LC
OBSE 10 LeftShift
CS Lock
OBSE Log
OBSE Log10
OBSE 10 LogicalAnd
OBSE 10 LogicalNot
OBSE 10 LogicalOr
OBSE 10 LogicalXor
CS Look
CS LoopGroup

M

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE 10 MagicEffectFXPersists
OBSE 10 MagicEffectFXPersistsC
OBSE 10 MagicEffectHasNoArea
OBSE 10 MagicEffectHasNoAreaC
OBSE 10 MagicEffectHasNoDuration
OBSE 10 MagicEffectHasNoDurationC
OBSE 10 MagicEffectHasNoHitEffect
OBSE 10 MagicEffectHasNoHitEffectC
OBSE 10 MagicEffectHasNoIngredient
OBSE 10 MagicEffectHasNoIngredientC
OBSE 10 MagicEffectHasNoMagnitude
OBSE 10 MagicEffectHasNoMagnitudeC
OBSE 10 MagicEffectUsesArmor
OBSE 10 MagicEffectUsesArmorC
OBSE 10 MagicEffectUsesAttribute
OBSE 10 MagicEffectUsesAttributeC
OBSE 10 MagicEffectUsesCreature
OBSE 10 MagicEffectUsesCreatureC
OBSE 10 MagicEffectUsesOtherActorValue
OBSE 10 MagicEffectUsesOtherActorValueC
OBSE 10 MagicEffectUsesSkill
OBSE 10 MagicEffectUsesSkillC
OBSE 10 MagicEffectUsesWeapon
OBSE 10 MagicEffectUsesWeaponC
OBSE MagicItemHasEffect
OBSE MagicItemHasEffectCode
OBSE 12 MagicItemHasEffectCount
OBSE 12 MagicItemHasEffectCountCode
OBSE 14 MagicItemHasEffectItemScript
OBSE 10 MenuHoldKey
CS MenuMode (Function) 1 if a menu is showing. Allows checking for specific menus using type code.
OBSE 10 MenuReleaseKey
OBSE 10 MenuTapKey
CS Message Displays simple formatted message in corner of screen.
CS MessageBox Displays a box that pauses game and provides message in middle of screen.
OBSE 14 MessageBoxEx
OBSE 14 MessageEx
CS ModActorValue
OBSE ModActorValue2
OBSE 14 ModActorValueC
CS ModAmountSoldStolen
OBSE ModArmorAR
OBSE ModAttackDamage
CS ModBarterGold
CS ModCrimeGold
CS ModDisposition
OBSE 9a ModEnchantmentCharge
OBSE 9a ModEnchantmentCost
OBSE ModEquippedCurrentCharge
OBSE ModEquippedCurrentHealth
CS ModFactionRank
CS ModFactionReaction
OBSE 10 ModFemaleBipedPath
OBSE 10 ModFemaleGroundPath
OBSE 10 ModFemaleIconPath
OBSE ModGoldValue
OBSE 10 ModIconPath
OBSE 10 ModMaleBipedPath
OBSE 10 ModMaleGroundPath
OBSE 10 ModMaleIconPath
OBSE 10 ModModelPath
OBSE 11 ModName
OBSE 13 ModNthActiveEffectMagnitude
OBSE ModNthEffectItemArea
OBSE ModNthEffectItemDuration
OBSE ModNthEffectItemMagnitude
OBSE 14 ModNthEffectItemScriptName
OBSE ModObjectCharge
OBSE ModObjectHealth
CS ModPCAttribute
CS ModPCFame
CS ModPCInfamy
CS ModPCMiscStat
CS ModPCSkill
OBSE 10 ModQuality
Pluggy ModRefEsp
CS ModScale
OBSE ModSpellMagickaCost
OBSE ModWeaponReach
OBSE ModWeaponSpeed
OBSE ModWeight
OBSE MoveMouseX
OBSE MoveMouseY
CS MoveTo
CS MoveToMarker

N

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE NameIncludes 1 if the object has the given string in its full name.

O

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE 15 OffersApparatus
OBSE 15 OffersArmor
OBSE 15 OffersBooks
OBSE 15 OffersClothing
OBSE 15 OffersIngredients
OBSE 15 OffersLights
OBSE 15 OffersMagicItems
OBSE 15 OffersMiscItems
OBSE 15 OffersPotions
OBSE 15 OffersRecharging
OBSE 15 OffersRepair
OBSE 15 OffersServicesC
OBSE 15 OffersSpells
OBSE 15 OffersTraining
OBSE 15 OffersWeapons
OBSE 13 OnControlDown
OBSE 13 OnKeyDown

P

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
Pluggy PackArray
OBSE 13 ParentCellHasWater
CS PayFine Confiscates player's stolen goods, resets bounty to zero, sends outside jail.
CS PayFineThief Resets bounty to zero (without confiscating goods or going to jail).
CS PickIdle
CS PlaceAtMe
CS PlayBink
CS PlayGroup
CS PlayMagicEffectVisuals
CS PlayMagicShaderVisuals
CS PlaySound
CS PlaySound3D
CS PositionCell
CS PositionWorld
OBSE Pow
CS PreloadMagicEffect
OBSE PrintToConsole
CS 1.2 PurgeCellBuffers
CS 1.2 PushActorAway Pushes a target actor away from the caller.

R

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
OBSE Rand
OBSE 13 RefreshControlMap
OBSE 13 RefreshCurrentClimate
CS RefreshTopicList
Pluggy RefToString
OBSE ReleaseKey
CS ReleaseWeatherOverride
Pluggy RemInArray
OBSE 12 RemoveAllEffectItems
CS RemoveAllItems
OBSE RemoveEnchantment
OBSE RemoveEquippedWeaponPoison
CS RemoveFlames
OBSE 13 RemoveFromLeveledList
CS RemoveItem
OBSE 15 RemoveItemNS
OBSE 15 RemoveLevItemByLevel
CS RemoveMe Deletes the inventory item. Caution: crash if used too fast.
OBSE RemoveNthEffectItem
OBSE 12 RemoveScript
CS RemoveScriptPackage
CS RemoveSpell
OBSE 15 RemoveSpellNS
Pluggy RenFile
Pluggy RenTxtFile
CS Reset3DState
CS ResetFallDamageTimer
CS ResetHealth Immediately heals Actor to full health/magicka/stamina.
CS ResetInterior
OBSE RestoreIP
CS Resurrect
OBSE 10 RightShift
CS Rotate
OBSE 11 RunBatchScript

S

Source Function Description - ABCDEFGHIJKLMNOPQRSTUVWXYZ
CS SameFaction
CS SameFactionAsPC
CS SameRace
CS SameRaceAsPC
CS SameSex
CS SameSexAsPC
OBSE SaveIP
CS Say
CS SayTo
CS ScriptEffectElapsedSeconds
CS SelectPlayerSpell
CS SendTrespassAlarm
CS SetActorAlpha
CS SetActorFullName
CS SetActorRefraction
OBSE 14 SetActorRespawns
CS 1.2 SetActorsAI Activates/de-activates actor's AI.
CS SetActorValue
OBSE 14 SetActorValueC
CS SetAlert Forces NPC to keep weapon drawn if 1. No other effect.
CS SetAllReachable
CS SetAllVisible
OBSE 15 SetAltControl Assigns a new mouse button to the specified control.
CS SetAngle
OBSE 10 SetApparatusType
OBSE SetArmorAR
OBSE SetArmorType
CS SetAtStart
OBSE SetAttackDamage
CS SetBarterGold
OBSE 10 SetBookCantBeTaken
OBSE 10 SetBookIsScroll
OBSE 10 SetBookSkillTaught
OBSE 14 SetCanCorpseCheck
CS SetCellFullName
CS SetCellOwnership
CS SetCellPublicFlag
CS SetClass
OBSE 13 SetClimateHasMasser
OBSE 13 SetClimateHasSecunda
OBSE 13 SetClimateMoonPhaseLength
OBSE 13 SetClimateSunsetBegin
OBSE 13 SetClimateSunsetEnd
OBSE 13 SetClimateVolatility
OBSE 15 SetCloseSound
CS SetCombatStyle
OBSE 13 SetContainerRespawns
OBSE 15 SetControl Assigns a new key to the specified control.
CS SetCrimeGold
OBSE 14 SetCurrentSoulLevel
CS SetDestroyed
OBSE 15 SetDetectionState
OBSE 11 SetDisableGlobalCollision
CS SetDoorDefaultOpen
OBSE 9a SetEnchantment
OBSE 9a SetEnchantmentCharge
OBSE 9a SetEnchantmentCost
OBSE 9a SetEnchantmentType
OBSE SetEquipmentSlot
OBSE SetEquippedCurrentCharge
OBSE SetEquippedCurrentHealth
OBSE SetEquippedWeaponPoison
CS SetEssential
OBSE 13 SetEyes
OBSE 14 SetFactionEvil
OBSE 14 SetFactionHidden
CS SetFactionRank
CS SetFactionReaction
OBSE 14 SetFactionSpecialCombat
OBSE 20 SetVelocity