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- OBSE Wish List (571 revisions)
- Community Portal (561 revisions)
- Questions (476 revisions)
- Oblivion Mods FAQ (398 revisions)
- Wish List (387 revisions)
- TES4Edit Cleaning Guide (375 revisions)
- MessageBox Tutorial (115 revisions)
- A beginner's guide, lesson 1 - The Construction Set Primer (103 revisions)
- NPCs, Horses, and you (100 revisions)
- Heightmap Editing (97 revisions)
- A beginner's guide, lesson 6 - Quest Dialogue (97 revisions)
- Talking Creatures? (78 revisions)
- A beginner's guide, lesson 2 - Creating a room (67 revisions)
- Loading Screen Images (65 revisions)
- Door Markers - Connecting One or More Doors Between Cells (63 revisions)
- Better Retextures : Detailed Guide For NifSkope and the GIMP (62 revisions)
- A beginner's guide, lesson 7 - Using Scripts in Quests (59 revisions)
- Blender/Creature Meshes 101 (56 revisions)
- Common Bugs (56 revisions)
- Armor Over Robes - Tutorial (55 revisions)
- If (53 revisions)
- OBSE Wishes Fulfilled (52 revisions)
- De-Isolation Tutorial (51 revisions)
- Property Element (50 revisions)
- DDS Files (50 revisions)
- List of Functions (49 revisions)
- Finessing Physics (49 revisions)
- Blender/Custom Sword (48 revisions)
- Help none of my changes in the construction set show up in game (48 revisions)
- NifSkope Comprehensive Guide (47 revisions)
- Main Page/Test (46 revisions)
- ESM Math Library (45 revisions)
- NifSkope Alchemy (44 revisions)
- Portal:Scripting (44 revisions)
- A beginner's guide, lesson 5 - Anatomy of a quest, part 2 (43 revisions)
- Trigonometry Functions (43 revisions)
- Basic NPC Creation Tutorial (43 revisions)
- Creating a House (42 revisions)
- Creating Large Worldspaces (41 revisions)
- NifSkope: Adding Collision Model (40 revisions)
- AddItem (40 revisions)
- A beginner's guide, lesson 3 - The external world (40 revisions)
- Activate (39 revisions)
- Blender/Custom Cuirass (part 1) (39 revisions)
- Choose the right DXTC compression algorithm (39 revisions)
- Resources for 3D Modeling (37 revisions)
- Scripting Tutorial: My Second Script (36 revisions)
- Debug Scripts (36 revisions)
- Crash Prevention (35 revisions)
- Glossary (35 revisions)
- Flame Color Change (34 revisions)
- From 3dsmax to Oblivion CS (34 revisions)
- BSA Unpacker Tutorial (33 revisions)
- Main Page (33 revisions)
- Toolkit (33 revisions)
- IsKeyPressed (33 revisions)
- Reskinning Rudiments (33 revisions)
- PlaceAtMe (33 revisions)
- Developing Successful Mods (33 revisions)
- List of global variables (33 revisions)
- Operator Element (32 revisions)
- Simple Companion Tutorial (32 revisions)
- Cross Script Variables (32 revisions)
- Death check with weapon script (31 revisions)
- TES4Edit/Mod cleaning tutorial with TES4Edit (31 revisions)
- Crashes (31 revisions)
- Blender/Custom Cuirass (part 2) (31 revisions)
- MessageBox (30 revisions)
- Raw Function List (30 revisions)
- AddSpell (30 revisions)
- FormID (30 revisions)
- Unplayable Items (30 revisions)
- Retex Troubleshooting (29 revisions)
- NIF Importers and Exporters (29 revisions)
- Oblivion Units (29 revisions)
- 3ds Max/NifSkope: Custom Weapons (29 revisions)
- Tree (29 revisions)
- OnEquip (29 revisions)
- Magic Effects List (29 revisions)
- DDS Tools Listing (29 revisions)
- Regions (29 revisions)
- Crosslinking plugin files (29 revisions)
- Special variables (28 revisions)
- Make character disappear (28 revisions)
- A beginner's guide, lesson 4 - Anatomy of a quest, part 1 (28 revisions)
- Generate High resolution LOD textures (28 revisions)
- OnActivate (28 revisions)
- Importing Animations from Blender (27 revisions)
- Landscape LOD Tutorial (27 revisions)
- Blender/Texturing From A UV Map (27 revisions)
- Nif Optimization (27 revisions)
- EquipItem (27 revisions)
- Wiki User Style (27 revisions)
- PrintToConsole (26 revisions)
- Quest Tutorial (26 revisions)
- MessageBoxEx (26 revisions)
- DDS Tools (26 revisions)
- Grass (26 revisions)
- Wiki User Style/Liquid Design.css (26 revisions)
- Set (26 revisions)
- Copying rooms and adding them to your plugin (26 revisions)
- Blender/Custom Shield (25 revisions)
- Photoshop: Creating Transparent Icons (25 revisions)
- Understanding Mod Conflict Reports (25 revisions)
- Portal:Featured Content (25 revisions)
- FMagicCostScale (24 revisions)
- Casting Spells From An Activator (24 revisions)
- Adding Sellable Items To Merchant NPC (24 revisions)
- ModPCSkill (24 revisions)
- NifSkope Editing (24 revisions)
- Dialogue Tutorial (24 revisions)
- Bribery (24 revisions)
- Simulating new functions (24 revisions)
- Blender/Custom Collision (24 revisions)
- How Oblivion engine deals with NPC leveled equipment (24 revisions)
- Removing "Placeatme Objects" (23 revisions)
- Installing Blender (23 revisions)
- First Steps (23 revisions)
- GetButtonPressed (23 revisions)
- Common Mistakes (23 revisions)
- Messagebox Tutorial/GameMode And MenuMode (23 revisions)
- GetRandomPercent (23 revisions)
- Object Element (23 revisions)
- Audio Settings For Dialogue Video Tutorial (23 revisions)
- Globals (23 revisions)
- Reference Variables (23 revisions)
- GetSelf (23 revisions)
- The Elder Scrolls Construction Set (23 revisions)
- Advanced Quest Tutorial (23 revisions)
- 3ds Max: Custom Shield (22 revisions)
- Retex Guide (22 revisions)
- Making a GameMode script run at second intervals (22 revisions)
- Photoshop: Normal Maps Basics (22 revisions)
- Stats Tab - Creatures (22 revisions)
- ModActorValue (22 revisions)
- Flying (22 revisions)
- Containers, doors, Havok objects, and Enemy Placement (22 revisions)
- XML Attribute (22 revisions)
- GetActorType (22 revisions)
- Oblivion Shader Editor (22 revisions)
- SetScale (22 revisions)
- RemoveItem (21 revisions)
- Scripting Tutorial: Modify Weapon On Equip (21 revisions)
- Magic Effects (21 revisions)
- Walking Through Inventory Items (21 revisions)
- MoveTo (21 revisions)
- Crime Overview (21 revisions)
- How do I create a new World Space? (21 revisions)
- NIF file (21 revisions)
- BSA Files (21 revisions)
- Dynamic Storage (21 revisions)
- Mod Cleaning Tutorial (21 revisions)
- Texture Replacer/Tutorial (21 revisions)
- Sandbox (20 revisions)
- FMagicCasterSkillCostMult (20 revisions)
- Basic Animation Tutorial (20 revisions)
- GIMP: Wanted Poster (20 revisions)
- How To Create New Re-Textured Items (19 revisions)
- ScriptEffectStart (19 revisions)
- Shortcuts (19 revisions)
- Message (19 revisions)
- 3ds Max: Custom Creatures (19 revisions)
- StreamMusic (19 revisions)
- CreateFullActorCopy (19 revisions)
- Book Formatting (19 revisions)
- Label (19 revisions)
- Land Texture (18 revisions)
- GetActionRef (18 revisions)
- Using Kits and Navigating the Render Window (18 revisions)
- ScriptEffectUpdate (18 revisions)
- My First Shop (18 revisions)
- Creating New Textures Is Easy (18 revisions)
- Making New Armor Using NifSkope (18 revisions)
- Debug Text (18 revisions)
- GetAngle (18 revisions)
- GetEquippedObject (18 revisions)
- Text Input With OBSE (18 revisions)
- Determining Ground Position (18 revisions)
- Long Integer (17 revisions)
- Message Spam (17 revisions)
- Sin (17 revisions)
- Activation Functions (17 revisions)
- New World Space (17 revisions)
- Find Text (17 revisions)
- List of function appearances in scripts (17 revisions)
- Scripting Tutorial: Spell Tome (17 revisions)
- Version Control (17 revisions)
- How To Make an NPC Playable (17 revisions)
- Drop (17 revisions)
- Movement Game Settings (17 revisions)
- Portal:AI (17 revisions)
- Scripting Tutorial: Summoned Creatures (17 revisions)
- Deleting changes? (17 revisions)
- WorldBuilding 101 (17 revisions)
- UnequipItem (17 revisions)
- Working With Nifs 201 : Meshes, Data, and you (17 revisions)
- GetInventoryObject (16 revisions)
- Scripting Tutorial: My First Script (16 revisions)
- SetOwnership (16 revisions)
- Blender/Custom Creature (16 revisions)
- Portal:Building and Editing (16 revisions)
- SetStage (16 revisions)
- LOD texture fix script (16 revisions)
- 3ds Max: Vertex Painting (16 revisions)
- SetLevel (16 revisions)
- ForceActorValue (16 revisions)
- PositionCell (16 revisions)
- Sneak (16 revisions)
- Cast (16 revisions)
- Mining tutorial (16 revisions)
- GetEquippedCurrentValue (16 revisions)
- Combine your SI and non-SI mods into one (OBSE, Patch v1.1, Other mods too) (16 revisions)
- Sound (16 revisions)
- Book (16 revisions)
- Creating a new race (16 revisions)
- CS Functions (16 revisions)
- NIBlE (16 revisions)
- ATan2 (16 revisions)
- ShowRaceMenu (16 revisions)
- ScriptEffectFinish (16 revisions)
- OnDrop (16 revisions)
- Lip Synch (16 revisions)
- Key input (16 revisions)
- Programmable Spell Effects (16 revisions)
- ACos (15 revisions)
- How to make re-lockable doors & containers (15 revisions)
- SetAttackDamage (15 revisions)
- OnTrigger (15 revisions)
- GetCombatTarget (15 revisions)
- How to make a nif with multiple collision materials (15 revisions)
- ASin (15 revisions)
- My First Fort (15 revisions)
- GIMP: Creating Inventory Icons (15 revisions)
- SetUnconscious (15 revisions)
- AddScriptPackage (15 revisions)
- Fatigue Game Settings (15 revisions)
- Wander Package (15 revisions)
- How to make a book with pictures only (15 revisions)
- Idle Animations (15 revisions)
- Object Window (15 revisions)
- Messagebox Tutorial/Set Variables (15 revisions)
- Playing custom background music (15 revisions)
- IsRefEssential (15 revisions)
- Useful settings in ConstructionSet.ini (15 revisions)
- RemoveSpell (15 revisions)
- Effect Shader (15 revisions)
- RemoveAllItems (15 revisions)
- Magic effect scripts (15 revisions)
- CloneForm (15 revisions)
- Scripting Tutorial: My First Creature Script (15 revisions)
- IsInCombat (15 revisions)
- NifSkope: Multilayered Transparency (15 revisions)
- GetSecondsPassed (15 revisions)
- Say (15 revisions)
- Blender/Creating a Character Animation (15 revisions)
- PlayGroup (15 revisions)
- GIMP: Quality Normal Maps (15 revisions)
- Resurrect (14 revisions)
- Command an NPC/Creature to Attack (14 revisions)
- House for Sale Tutorial (14 revisions)
- Weapon (14 revisions)
- StringToken (14 revisions)
- Spell (14 revisions)
- Kill (14 revisions)
- 3ds Max: Texture Mapping Borders (14 revisions)
- 3ds Max: Exporting Rigged Models (14 revisions)
- File Details (14 revisions)
- Working With Nifs 201 : Practical Use (14 revisions)
- Click by Click Quest Tutorial (14 revisions)
- OnHit (14 revisions)
- Start Your Mod (14 revisions)
- GetInCell (14 revisions)
- Leveled Item (14 revisions)
- Fractal terrain (14 revisions)
- RemoveMe (14 revisions)
- Square Root (14 revisions)
- Introduction to Pluggy Arrays (14 revisions)
- NifSkope (14 revisions)
- Disable (14 revisions)
- How To Add Objects For Sale (14 revisions)
- How To make a mesh to reflect light if it is black in game (14 revisions)
- SaveIP (14 revisions)
- MessageBox Tutorial/Ensuring Your Menu Is Seen (14 revisions)
- Reference (14 revisions)
- Text Input With TSFC (14 revisions)
- CreatureHumans (14 revisions)
- GIMP:Retexturing Oblivion (14 revisions)
- GetActorValue (13 revisions)
- Enchanting tutorial (13 revisions)
- GetBaseActorValue (13 revisions)
- GetDetected (13 revisions)
- My First Dungeon (13 revisions)
- ForceWeather (13 revisions)
- GetAltControl (13 revisions)
- Landscape Generation (13 revisions)
- Remote Activators (13 revisions)
- ATan (13 revisions)
- Retexturing (13 revisions)
- New World Space and Region borders drawing (13 revisions)
- RemoveScriptPackage (13 revisions)
- PlayBink (13 revisions)
- Bain (13 revisions)
- Forcing Idle Animations (13 revisions)
- Rent A Room Tutorial (13 revisions)
- Barter Overview (13 revisions)
- GetItemCount (13 revisions)
- Con SetGameSetting (13 revisions)
- SetFactionRank (13 revisions)
- 3ds Max: Lofting, and it's efficiency in collision modelling (13 revisions)
- Unclean Dialogue (13 revisions)
- Flags on Packages (13 revisions)
- How To Create Screenshots Using Oblivion (13 revisions)
- MagicItemHasEffect (13 revisions)
- Escort Package (13 revisions)
- Render Window (13 revisions)
- Furniture, Traps, and Lighting (13 revisions)
- GetLOS (13 revisions)
- Scripting Tutorial: Basic Scripting Knowledge (13 revisions)
- Paintshop Pro: Creating Inventory Icons (13 revisions)
- Working With Nifs 101 : An Introduction (13 revisions)
- Bink Video Tutorial (13 revisions)
- 3ds Max: Exporting Transparent Textures (13 revisions)
- Adding a script to an ingredient (13 revisions)
- GetAttackDamage (13 revisions)
- AddToLeveledList (13 revisions)
- AddFullEffectItem (12 revisions)
- GetNumItems (12 revisions)
- SetScript (12 revisions)
- TES4Gecko (12 revisions)
- FStatsHealthLevelMult (12 revisions)
- GetIsCurrentPackage (12 revisions)
- Cell Reset (12 revisions)
- PushActorAway (12 revisions)
- PlayMagicShaderVisuals (12 revisions)
- Script Processing (12 revisions)
- Enable (12 revisions)
- GetVampire (12 revisions)
- Return (12 revisions)
- SetNumericGameSetting (12 revisions)
- FMagicDurMagBaseCostMult (12 revisions)
- FArmorRatingMax (12 revisions)
- NiAVObjectGetLocalRotation (12 revisions)
- SetEventHandler (12 revisions)
- SetEnchantment (12 revisions)
- Cosh (12 revisions)
- How To Back-Rev Your Plugin (12 revisions)
- Animation Tab (12 revisions)
- Defining cell-specific playlists for Better Music System (12 revisions)
- NiAVObjectSetLocalRotation (12 revisions)
- Conjuration (12 revisions)
- GetFirstRef (12 revisions)
- Visuals Effect (12 revisions)
- This (12 revisions)
- World Space Tutorial (12 revisions)
- GetDead (12 revisions)
- OBSE Change Log (12 revisions)
- Light switch tutorial (12 revisions)
- Detect If Current Cell Is Wilderness Cell (12 revisions)
- I Do Not Have A Greeting Text (12 revisions)
- Portal:Texturing (12 revisions)
- Texture Replacer (12 revisions)
- Level Lists and Bashed Patch (12 revisions)
- ShowMap (12 revisions)
- OnAdd (12 revisions)
- Floating Point (12 revisions)
- Modding Terminology (12 revisions)
- Dispel (11 revisions)
- Blender/Adapting Armor to Bodies with Lattices (11 revisions)
- Running Scripts On Arrows (11 revisions)
- IsActionRef (11 revisions)
- SetPos (11 revisions)
- Notepad++ Script Definitions (11 revisions)
- Creating detailed Normal Maps (11 revisions)
- Scripting Tutorial: Creating a Simple Timer (11 revisions)
- IsKeyPressed2 (11 revisions)
- CompareName (11 revisions)
- TES4Edit (11 revisions)
- How To Create A Custom NPC Summoning Spell (11 revisions)
- Scripting Tutorial: My First Spell (11 revisions)
- Pathing and Playtesting (11 revisions)
- PositionWorld (11 revisions)
- Tan (11 revisions)
- GetPos (11 revisions)
- Portal:Contents/Portals (11 revisions)
- GetControl (11 revisions)
- GoToJail (11 revisions)
- Acrobatics (11 revisions)
- Combat Style (11 revisions)
- DisableKey (11 revisions)
- GetNextRef (11 revisions)
- Creating your Own BSA files (11 revisions)
- Edit Scripts (11 revisions)
- Oblivion XML Reference/Traits (11 revisions)
- How do I start a TC (11 revisions)
- GetScriptVariable (11 revisions)
- GetEquipped (11 revisions)
- How To Create Texture Replacers (11 revisions)
- AI Button (11 revisions)
- GoTo (11 revisions)
- Global Scripts (11 revisions)
- Distinguishing Between Physical and Magickal Hits (11 revisions)
- Develop Your Dungeon and Clutter (11 revisions)
- SetRefEssential (11 revisions)
- SetActorValue (11 revisions)
- GetNthActiveEffectMagnitude (11 revisions)
- RegisterLog (11 revisions)
- Scripting OBSE18 Coolness (11 revisions)
- SubSpace (11 revisions)
- Community Portal/General Cohesion Initiative (11 revisions)
- Making Ridable Creatures (11 revisions)
- SpeedTree/Paintshop Pro: Billboards for Oblivion SpeedTree trees (11 revisions)
- Leveled Creature (11 revisions)
- A beginner's guide - Appendix 3 (11 revisions)
- Visible When Distant Tutorial (10 revisions)
- GetDisabled (10 revisions)
- GetIsReference (10 revisions)
- GetStage (10 revisions)
- Portal:Modeling (10 revisions)
- AddEffectItem (10 revisions)
- Working With Nifs 101 : Basic Use (10 revisions)
- Linked List Tutorial (10 revisions)
- GetLocked (10 revisions)
- SetWeather (10 revisions)
- Fixing the AddTopic Bug (10 revisions)
- SetOpenState (10 revisions)
- Scribe (10 revisions)
- Mercantile (10 revisions)
- Cos (10 revisions)
- Quest scripts (10 revisions)
- GameMode (10 revisions)
- IsShieldOut (10 revisions)
- Tanh (10 revisions)
- OBSE FAQ (10 revisions)
- ReleaseKey (10 revisions)
- GetClassAttribute (10 revisions)
- How To Convert Images with MS Paint (10 revisions)
- GetAttacked (10 revisions)
- GetDistance (10 revisions)
- Command Prompt Basics (10 revisions)
- Oblivion XML Reference (10 revisions)
- Resurrecting the Player (10 revisions)
- TapKey (10 revisions)
- NIF FAQ (10 revisions)
- GetShouldAttack (10 revisions)
- GetDisease (10 revisions)
- FBarterBuyMult (10 revisions)
- GetBaseObject (10 revisions)
- IsAttacking (10 revisions)
- GetPCMiscStat (10 revisions)
- IsRunning (10 revisions)
- IsActor (10 revisions)
- Enable or Disable Parallax shader on meshes (10 revisions)
- Modding Etiquette (10 revisions)
- World Space: Modifying the Landscape (10 revisions)
- IncrementPlayerSkillUse (10 revisions)
- Soul Gem (10 revisions)
- GetGameLoaded (10 revisions)
- DuplicateAllItems (10 revisions)
- ScriptEffectElapsedSeconds (10 revisions)
- TES Nexus (10 revisions)
- MessageBox Tutorial/Centralized Decision Catching (10 revisions)
- GetNumericINISetting (10 revisions)
- Anim Object (10 revisions)
- Facial expressions in animations (10 revisions)
- SetName (10 revisions)
- SetEssential (10 revisions)
- GetEsp (10 revisions)
- ModAttackDamage (10 revisions)
- FArrowAgeMax (10 revisions)
- MagicItemHasEffectCode (10 revisions)
- Con GetINISetting (10 revisions)
- FAIRadiusToRunDetectionExterior (10 revisions)
- SetPlayerInSEWorld (10 revisions)
- SetGhost (10 revisions)
- CPU-usage of Functions (10 revisions)
- Scroll Tutorial (10 revisions)
- Calling commands from C++ (10 revisions)
- EvaluatePackage (10 revisions)
- Check what nifs use a texture: Architecture/Castle (9 revisions)
- World Space: Creating the World Space (9 revisions)
- Maya (9 revisions)
- Making A New Light (9 revisions)
- Normal Maps (9 revisions)
- Declaring variables (9 revisions)
- Abs (9 revisions)
- FJumpFallSkillMult (9 revisions)
- GetInCellParam (9 revisions)
- StrGetXXXPath (9 revisions)
- Container (9 revisions)
- SetNthEffectItemMagnitude (9 revisions)
- Marksman (9 revisions)
- TES4BSA (9 revisions)
- Terrain Texturing (9 revisions)
- Working With Nifs 301 : Nodes Breakdown (9 revisions)
- Getting started with TSFC (9 revisions)
- How To Prep Mod Files Using TES4Files (9 revisions)
- MagicItemHasEffectCount (9 revisions)
- PlayMagicEffectVisuals (9 revisions)
- IPerkAttackDisarmChance (9 revisions)
- Portal:Contents (9 revisions)